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1. Method for identifying passable areas in mines based on spatiotemporal continuous compensation

2. Learning 3D Garment Animation from Trajectories of A Piece of Cloth

3. Financial accounting measurement model based on numerical analysis of rigid normal differential equation and rigid generalised functional equation

4. GauSim: Registering Elastic Objects into Digital World by Gaussian Simulator

5. ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Model

6. Inference-Aware Fine-Tuning for Best-of-N Sampling in Large Language Models

7. ChatDyn: Language-Driven Multi-Actor Dynamics Generation in Street Scenes

8. Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians

9. Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes

10. On Domain-Specific Post-Training for Multimodal Large Language Models

11. DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters

12. Boosting 3D Object Generation through PBR Materials

13. GaussianAnything: Interactive Point Cloud Latent Diffusion for 3D Generation

14. Matryoshka: Learning to Drive Black-Box LLMs with LLMs

15. Faster WIND: Accelerating Iterative Best-of-$N$ Distillation for LLM Alignment

16. Primal-Dual Spectral Representation for Off-policy Evaluation

17. Scalable spectral representations for multi-agent reinforcement learning in network MDPs

18. VideoAgent: Self-Improving Video Generation

19. Scaling Laws For Diffusion Transformers

20. EC-DIT: Scaling Diffusion Transformers with Adaptive Expert-Choice Routing

21. Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras

22. CinePreGen: Camera Controllable Video Previsualization via Engine-powered Diffusion

23. FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering

24. Basic Study on Electrochemical Remediation of Heavy Metal Contaminated Water and Soil

25. HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation

26. Spectral Representation for Causal Estimation with Hidden Confounders

27. Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text

28. UQE: A Query Engine for Unstructured Databases

29. Diffusion Spectral Representation for Reinforcement Learning

30. RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting

31. HYDRA: Model Factorization Framework for Black-Box LLM Personalization

32. Target Networks and Over-parameterization Stabilize Off-policy Bootstrapping with Function Approximation

33. Value-Incentivized Preference Optimization: A Unified Approach to Online and Offline RLHF

34. Dual3D: Efficient and Consistent Text-to-3D Generation with Dual-mode Multi-view Latent Diffusion

37. DiffBIR: Toward Blind Image Restoration with Generative Diffusion Prior

38. RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting

39. MotionLCM: Real-Time Controllable Motion Generation via Latent Consistency Model

40. TELA: Text to Layer-Wise 3D Clothed Human Generation

41. SemGrasp : Semantic Grasp Generation via Language Aligned Discretization

42. SparseCtrl: Adding Sparse Controls to Text-to-Video Diffusion Models

43. LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation

44. MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model

45. PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios

46. TELA: Text to Layer-wise 3D Clothed Human Generation

47. PhyRecon: Physically Plausible Neural Scene Reconstruction

48. Efficient Duple Perturbation Robustness in Low-rank MDPs

49. Skill Transfer and Discovery for Sim-to-Real Learning: A Representation-Based Viewpoint

50. SemGrasp: Semantic Grasp Generation via Language Aligned Discretization

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