25 results on '"Dariush Derakhshani"'
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2. Autodesk 3ds Max 2015 Essentials: Autodesk Official Press
- Author
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Randi L. Derakhshani, Dariush Derakhshani
- Published
- 2014
3. Introducing Autodesk Maya 2015: Autodesk Official Press
- Author
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Dariush Derakhshani
- Published
- 2014
4. Autodesk 3ds Max 2014 Essentials: Autodesk Official Press
- Author
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Randi L. Derakhshani, Dariush Derakhshani
- Published
- 2013
5. Introducing Autodesk Maya 2013
- Author
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Dariush Derakhshani
- Published
- 2012
6. Introducing Autodesk Maya 2012
- Author
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Dariush Derakhshani
- Published
- 2011
7. Introducing Maya 2011
- Author
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Dariush Derakhshani
- Published
- 2010
8. Introducing Autodesk Maya
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Computer graphics, Computer animation, Three-dimensional imaging
- Abstract
This book is your perfect hands‑on guide to start animating quickly. Using approachable, real‑world exercises, you'll master the fundamentals of this animation software by following full‑color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands‑on tutorials that give you firsthand experience and a good start. You'll learn the basics of modeling, texturing, animating, and visual effects. Whether you're a complete beginner or migrating from another 3D application, this task‑based book provides the solid grounding you need in Autodesk Maya.Key Features Model with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render scenes with great lighting and camera placement
- Published
- 2025
9. Introducing Maya 8: 3D for Beginners
- Author
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Dariush Derakhshani
- Published
- 2007
10. Introducing Autodesk Maya 2016 : Autodesk Official Press
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Three-dimensional display systems, Computer animation
- Abstract
Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing and animating your own digital models and scenes. The tutorials offer realistic challenges and clear explanations, laid out in fun, step-by-step lessons that help you gain confidence and learn by doing. You'll delve into CG and 3D core concepts and production workflows, then get right to work designing an animation of the solar system as you learn the interface and basic tools. As your modeling skills grow, you'll build a steam locomotive, a starfish, a table lamp, and much more as you learn to rig your model for animation, create fabric motion with nCloth, and add the lighting and effects that bring your scenes to life. The companion website features downloadable project files that help you see how the pros do it, and the book includes real-world examples from talented users who were beginners just like you. Master the Maya 2016 interface, menus, and plug-ins Begin building simple animations right away Explore modeling, rendering, animation, and cloth motion Add lighting, rendering, dynamics, simulations, and effects If you want to work like the pros, Introducing Autodesk Maya 2016 is the perfect primer for getting started.
- Published
- 2015
11. Introducing Autodesk Maya 2014 : Autodesk Official Press
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Maya (Computer file), Computer Animation
- Abstract
What you need to get up and running on Autodesk Maya 2014 Autodesk Maya is the industry-leading 3D animation and effects software, and this detailed Autodesk Official Press book is the ideal way to get you started using Maya like a studio veteran. Professional visual effects artist and Maya expert Dariush Derakhshani clearly explains the basics of modeling, texturing, animating and visual effects for new users, while leading you through fun and challenging lessons that give you plenty of hands-on practice. The book includes a color insert featuring dazzling examples from talented beginners, so you can see what's possible. Gets beginners and those migrating from other 3D applications up and running on Autodesk Maya 2014 Helps users master the Maya interface and the basics of modeling, texturing, animating, and visual effects Provides practical and fun, step-by-step tutorials that illustrate realistic, professional challenges Includes a full-color insert of amazing examples from talented beginners Written by an Autodesk Authorized Author and is an Autodesk Official Press book Whether you're new to 3D or migrating from another 3D application, Introducing Autodesk Maya will kickstart your creativity and get you up and running on Maya.
- Published
- 2013
12. Autodesk 3ds Max 2013 Essentials
- Author
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Dariush Derakhshani, Randi L. Derakhshani, Dariush Derakhshani, and Randi L. Derakhshani
- Subjects
- Computer science, Computer graphics, Computer animation, Electronic data processing
- Abstract
A four-color, task-based Autodesk Official Training Guide covering the core features of 3ds Max Beginning users of this popular 3D animation and effects software will find everything they need for a thorough understanding of the software's key features and functions in this colorful guide. The authors break down the complexities of learning 3D software and get you going right away with interesting, job-related projects. You'll learn the basics of modeling, texturing, animating, lighting, visualization, and visual effects with 3ds Max, exploring the methods and why they are used as they are. An Official Training Guide endorsed by Autodesk and ideal for those new to 3D software Written by CG professionals, featuring hands-on, real-world projects that offer realistic, job-related professional challenges Teaches the basics of modeling, texturing, animating, lighting, visualization, and visual effects, explaining the entire program to help you learn about the entire production pipeline Covers everything a beginner needs to know for a solid foundation in 3ds Max, with illustrated tutorials and full-color screen shots Companion website features starting and ending files for the exercises and additional learning tutorials available for download Autodesk 3ds Max Essentials is the ideal beginner's guide to the exciting world of 3D software.
- Published
- 2012
13. Autodesk 3ds Max 2012 Essentials
- Author
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Randi L. Derakhshani, Dariush Derakhshani, Randi L. Derakhshani, and Dariush Derakhshani
- Subjects
- Three-dimensional display systems, Computer animation, Computer graphics
- Abstract
Get a jump-start on Autodesk 3ds Max 2012 essentials—with the Essentials! The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Autodesk 3ds Max 2012 Essentials thoroughly covers the fundamentals of this popular 3D animation effects, and visualization software, teaching you what you need to become quickly productive. By following the book's clear explanations, practical tutorials, and step-by-step exercises, you'll cover all the bases. Topics include modeling, animation, rendering, rigging, compositing, and much more. Whether you're an aspiring 3D designer or a professional brushing up on the basics, here is the essential grounding you need in 3ds Max 2012. Covers Autodesk 3ds Max 2012 fundamentals, so you become quickly productive with the software Uses straightforward explanations and real-world, hands-on exercises and tutorials to teach the software's core features and functions Helps you develop the skills you'll need throughout an animation production pipeline, whether you're a beginner or a more experienced user brushing up on the basics Uses a task-based approach and covers topics such as polygon modeling, materials and mapping, lighting, using mental ray, HDRI images, and more This book is an Autodesk Official Training Guide If you want to get quickly up to speed on 3ds Max, Autodesk 3ds Max 2012 Essentials is the place to start.
- Published
- 2011
14. Introducing Autodesk 3ds Max 2011
- Author
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Dariush Derakhshani, Randi L. Derakhshani, Dariush Derakhshani, and Randi L. Derakhshani
- Subjects
- Three-dimensional display systems, Computer animation
- Abstract
An Autodesk Official Training Guide to 3ds Max 2011 3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers. This introduction to the latest version breaks down the complexities of learning 3D software and walks you through the basics of modeling, texturing, animating, and using visual effects. Real-world examples from talented beginning 3ds max users motivate you to learn the software and helpful tutorials offer realistic, professional challenges for you to unravel. In addition, each chapter is richly illustrated with workflows to make learning 3ds max 2011 much easier and fn. Introduces you to the basics of modeling, texturing, animating, and incorporating visual effects using the latest version of 3ds Max software Features excellent tutorials, helpful examples, detailed workflows, and a companion Web site to enhance your learning experience Explains a variety of methods for solving real-world challenges and breaks down why certain methods are used Makes the transition of coming from other 3D software applications as smooth as possible Introducing 3ds Max 2011 takes a typically difficult subject and breaks into easily digestible pieces so you can confidently begin working with this 3D animation software today.
- Published
- 2010
15. Introducing Maya 2011
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Maya (Computer file), Computer animation, Three-dimensional display systems
- Abstract
A practical, step-by-step guide to Maya 2011 Four previous editions can't be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You'll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.
- Published
- 2010
16. Introducing Maya 2009
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Maya (Computer file), Computer animation, Three-dimensional display systems
- Abstract
If you're new to Maya, the industry-leading 3D animation and effects software, Introducing Maya includes step-by-step tutorials and easy-to-follow explanations to teach you the basics and nuances of this complex software. Whether you're a student or a hobbyist, you can learn all about the Maya interface and the fundamentals of modeling, texturing, animating and visual effects with realistic examples. If you're new to 3D animation or transitioning from another 3D application, this book will provide you with the tools you need to become proficient at Maya. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.
- Published
- 2009
17. Introducing 3ds Max 2008
- Author
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Randi L. Derakhshani, Dariush Derakhshani, Randi L. Derakhshani, and Dariush Derakhshani
- Subjects
- Three-dimensional display systems, Computer animation
- Abstract
Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline—from preproduction through postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to mastering poly modeling techniques and lighting final renders, you'll get a solid grounding in 3ds Max 2008. Build the knowledge you need for game, film, and TV production. Includes a companion CD.
- Published
- 2008
18. Introducing Maya 2008
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Maya (Computer file), Computer animation, Three-dimensional display systems
- Abstract
The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert.
- Published
- 2008
19. Introducing 3ds Max 9 : 3D for Beginners
- Author
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Dariush Derakhshani, Randi L. Derakhshani, Jon McFarland, Dariush Derakhshani, Randi L. Derakhshani, and Jon McFarland
- Abstract
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
- Published
- 2007
20. Mastering Maya 8.5
- Author
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John Kundert-Gibbs, Mick Larkins, Dariush Derakhshani, Eric Kunzendorf, John Kundert-Gibbs, Mick Larkins, Dariush Derakhshani, and Eric Kunzendorf
- Subjects
- Maya (Computer file), Computer animation, Three-dimensional display systems
- Abstract
Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you'll find everything from key basics through advanced techniques. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
- Published
- 2007
21. Introducing Maya 8 : 3D for Beginners
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Computer animation, Three-dimensional display systems
- Abstract
If you're just beginning to dive into the world of 3D, this is the book for you.'?Animation Magazine The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals. Discover how to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with the latest edition of this popular bestseller. Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core features while introducing new Maya 8 elements such as improved polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You'll also find an abundance of instructional and inspirational Maya creations in the full-color insert. The accompanying CD-ROMs images, movies, and scene files let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.
- Published
- 2006
22. Maya® Secrets of the ProsTM
- Author
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John Kundert-Gibbs, Dariush Derakhshani, John Kundert-Gibbs, and Dariush Derakhshani
- Subjects
- Computer animation, Computer graphics, Digital art
- Abstract
Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they've learned using Maya on high-profile CG projects such as The Matrix, Shrek 2, and X-Men. In nine unique and compelling chapters, you'll get detailed and sophisticated instruction on how to: Enhance fluidity and realism by generating complex motion with Maya Cloth Apply non-photorealistic rendering styles that mimic the look of comic books and impressionist paintings Emulate real-world camera motion, from dolly-and-pan movement to varying levels of camera shake Produce natural lighting effects using global illumination and image based lighting Ensure smooth and accurate transfer of character data from modeling to rigging to animation to lighting Control IK chains, deformers, and surfaces with Maya Hair's dynamic curves Use dynamics effectively to create flexible objects and add secondary effects to enhance your animation Use Maya's built-in noise function to produce powerful effects similar to those used in “The Matrix” trilogy Create a human face from a conceptual sketch using subdivision surfaces
- Published
- 2005
23. Maya 5 Savvy
- Author
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John Kundert-Gibbs, Peter Lee, Dariush Derakhshani, Eric Kunzendorf, John Kundert-Gibbs, Peter Lee, Dariush Derakhshani, and Eric Kunzendorf
- Subjects
- Computer animation
- Abstract
Savvy—n. Practical know-how. Maya, the premier high-end 3D application, is so powerful that no one masters it without help. Maya 5 Savvy—a thorough update to Maya 4.5 Savvy—is written for the Maya user looking to boost their skills to the next level. Running throughout this book is a completely new, cohesive, expertly organized animation project that teaches specific Maya skills and, at the same time, gives you valuable hands-on exposure to the entire animation production process. Staged support files mean that you can begin and end work on this project anywhere you like—which in turn means you can read this book cover to cover or use it as a reference, dipping in wherever you need information on or practice with specific modeling, animation, and rendering techniques. Everywhere you turn,you'll find expert advice on the latest Maya features, time-saving shortcuts, and advanced capabilities. Coverage includes: Core Maya: interface briefing, plus planning, writing, and storyboarding your animation. Modeling: NURBS, polygons and subdivision surfaces, character modeling. Animation: paths and bones, deformers, binding, Trax, rigid body dynamics, MEL scripting, particle animation, expression-driven animation. Output: rendering architecture, rendering, shading and texturing, lighting, special light effects. Advanced Tools and Techniques: Paint Effects, ramps and volumes, soft body dynamics, Fluid Effects, Fur, Cloth. Note:CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
- Published
- 2004
24. Introducing Maya 6 : 3D for Beginners
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Computer animation, Three-dimensional display systems
- Abstract
'If you're just beginning to dive into the world of 3D, this is the book for you.'—Animation Magazine Alias'Academy Award winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers, and design professionals rely on Maya to create brilliant digital imagery, animation, and visual effects. Now you can enter this exciting, imaginative world and learn to build, render, and animate your own digital characters and scenes. Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya 6: 3D for Beginners is the ideal initiation to 3D and Maya. Written explicitly for the Maya novice, the easy-to-grasp text offers a practical and fun approach to learning Maya's core features. Clear-cut, engaging lessons let you try out these features using working files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and full-color insert. Enter a New Dimension Get a solid grasp of the core Maya and 3D Learn to navigate the new Maya 6 interface Experiment with Maya modeling Explore the basics of NURBS, polygons, and subdivision surfaces Discover the nuances of shading and texturing Try your hand at animation Get a feel for Maya lighting, rendering, and dynamics Find out how to use Maya and Photoshop in unison Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
- Published
- 2004
25. Introducing Maya 5 : 3D for Beginners
- Author
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Dariush Derakhshani and Dariush Derakhshani
- Subjects
- Computer animation, Three-dimensional display systems
- Abstract
Alias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. This Maya Press title—a cooperative publication between Sybex and Alias Wavefront—is the perfect introduction to 3D and Maya. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
- Published
- 2003
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