21 results on '"Dubois, Louis-Etienne"'
Search Results
2. Service withdrawal: The uncertain future of the games-as-a-service model
3. Towards monopolistic music promotion: an analysis of North American concert tours
4. Augmenting places: The impact of placemaking on behavioral intentions
5. Beyond the ephemeral: Scaling experiences through productization
6. The futures of entertainment dependent cities in a post-COVID world
7. How Do Video Games Induce Us to Travel?: Exploring the Drivers, Mechanisms, and Limits of Video Game-Induced Tourism
8. Left off the circuit: the impact of shrinking live music tours on cities.
9. Killing ‘em softly: terminating projects in a video game studio
10. Video game–induced tourism: a new frontier for destination marketers
11. Brighter but not clearer: Entertainment-dependent destinations dealing with long COVID
12. Space and Open Innovation: Potential, limitations and conditions of success
13. Gaming Tourism
14. Another cog in the machine: Designing communities of practice in professional bureaucracies
15. Games-as-a-service: Conflicted identities on the new front-line of video game development.
16. Games-as-a-service: Conflicted identities on the new front-line of video game development
17. The impact of video games on destination image
18. The impact of video games on destination image.
19. Other Views
20. From organizing for innovation to innovating for organization: how co-design brings about change in organizations
21. The dynamics of a community of practice design and development in a machine bureaucracy.
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