860 results on '"Ferguson, Christopher J."'
Search Results
2. The Resident Evil study: do depictions of race matter in action video games?
3. Video Game Play: Myths and Benefits
4. Race, class, and criminal adjudication: Is the US criminal justice system as biased as is often assumed? A meta-analytic review
5. Ecological and social correlates of violent crime
6. Are orcs racist? Dungeons and Dragons, ethnocentrism, anxiety, and the depiction of 'evil' monsters
7. Teaching Media Psychology : Or How Do I Distinguish the Data from the Dumpster Fire?
8. One Psychologist’s Reasons for Resigning from the American Psychological Association
9. Is Violent Video Game Playing Related to Trait Aggression or Depression Among Law Enforcement Officers
10. Do visual depictions of monster orcs involve visual racial stereotypes? A brief report
11. An evolutionary model for aggression in youth: Rethinking aggression in terms of the Catalyst Model
12. Stress and Violence in Video Games: Their Influence on Aggression
13. Teaching Media Psychology
14. The Effects of Exposure to Catcalling on Women’s State Self-Objectification and Body Image
15. Aggressive Video Games are Not a Risk Factor for Future Aggression in Youth: A Longitudinal Study
16. The American psychological Association's practice guidelines for men and boys: Are they hurting rather than helping male mental wellness?
17. Teaching Us to Fear: The Violent Video Game Moral Panic and The Politics of Game Research
18. Police shootings, violent crime, race and socio‐economic factors in municipalities in the United States of America
19. Does sexualization in video games cause harm in players? A meta-analytic examination
20. 'I really didn't know what to expect': Ferguson reveals his regret at the retirement of NASA's iconic Space Shuttle, but tells us how excited he was to be working on the next generation of spacecraft at Boeing
21. Pride and prejudice and zombies...and statistics: Effects of powerful female role-models in media on attitudes towards women, and female viewer anxiety
22. Are orcs racist? Dungeons and Dragons, ethnocentrism, anxiety, and the depiction of “evil” monsters
23. Prosocial Video Game Content, Empathy and Cognitive Ability in a Large Sample of Youth
24. Longitudinal Associations Between Social Media Use and Mental Health Outcomes in Sample of Irish Youth: A Brief Report
25. Teaching Media Psychology
26. Race, class, and criminal adjudication: Is the US criminal justice system as biased as is often assumed? A meta-analytic review
27. Children Should Not Be Protected from Using Interactive Screens
28. Introduction
29. Aggressive video games research emerges from its replication crisis (Sort of)
30. Bias-Response Teams Are a Bad Idea: A system that encourages anonymous snitching is intrinsically abusive
31. Child Abuse, Spanking and Adult Dating Violence: A Replication Study of Temple et al., 2018
32. Improving Causal Inferences in Meta-analyses of Longitudinal Studies: Spanking as an Illustration
33. The Effects of Exposure to Catcalling on Women's State Self-Objectification and Body Image
34. Psychological Dimensions of Drone Warfare
35. A Preregistered Longitudinal Analysis of Aggressive Video Games and Aggressive Behavior in Chinese Youth
36. Pathological Gaming in Young Adolescents: A Longitudinal Study Focused on Academic Stress and Self-Control in South Korea
37. Video Games
38. Media Violence
39. Liberal Bias on Psychology: A Comment on Bartels (2023)
40. The Dangers of Bad History as a Source of Liberal Bias: Comment on Winegard et al. (2023)
41. Directional is the new null? A comment on Bushman and Anderson (2021).
42. Real Violence Versus Imaginary Guns. Why Reframing the Debate on Video Game Violence is Necessary
43. Violent Video Games Do Not Contribute to Societal Violence and Crime
44. Selling violent video game solutions: A look inside the APA's internal notes leading to the creation of the APA's 2005 resolution on violence in video games and interactive media
45. The problem of false positives and false negatives in violent video game experiments
46. Measurements of Intelligence in sub-Saharan Africa: Perspectives Gathered from Research in Mali
47. Education or Indoctrination? The Accuracy of Introductory Psychology Textbooks in Covering Controversial Topics and Urban Legends About Psychology
48. Aggressive Video Games are Not a Risk Factor for Future Aggression in Youth: A Longitudinal Study
49. PG-13 Rated Movie Violence and Societal Violence: is there a Link?
50. The effect of academic achievement on aggression and violent behavior: A meta-analysis
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