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1. Latent Intrinsics Emerge from Training to Relight

2. Improved Convex Decomposition with Ensembling and Boolean Primitives

3. Denoising Monte Carlo Renders With Diffusion Models

4. ACDG-VTON: Accurate and Contained Diffusion Generation for Virtual Try-On

5. HarmBench: A Standardized Evaluation Framework for Automated Red Teaming and Robust Refusal

6. Preserving Image Properties Through Initializations in Diffusion Models

9. Index

11. Notes

26. Contents

28. Foreword

29. Applied Machine Learning.

30. Improving Equivariance in State-of-the-Art Supervised Depth and Normal Predictors

31. Convex Decomposition of Indoor Scenes

32. Blocks2World: Controlling Realistic Scenes with Editable Primitives

33. SoK: Privacy-Preserving Data Synthesis

34. Applying a Color Palette with Local Control using Diffusion Models

35. UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video

36. Sim-on-Wheels: Physical World in the Loop Simulation for Self-Driving

38. Wearing the Same Outfit in Different Ways -- A Controllable Virtual Try-on Method

39. ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field

40. How Would The Viewer Feel? Estimating Wellbeing From Video Scenarios

41. How to Steer Your Adversary: Targeted and Efficient Model Stealing Defenses with Gradient Redirection

42. Long Scale Error Control in Low Light Image and Video Enhancement Using Equivariance

43. Towards Robust Low Light Image Enhancement

45. JoJoGAN: One Shot Face Stylization

46. DIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Rendering

47. StyleGAN of All Trades: Image Manipulation with Only Pretrained StyleGAN

48. On the Importance of Firth Bias Reduction in Few-Shot Classification

49. Controlled GAN-Based Creature Synthesis via a Challenging Game Art Dataset -- Addressing the Noise-Latent Trade-Off

50. LSD-StructureNet: Modeling Levels of Structural Detail in 3D Part Hierarchies

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