131 results on '"Fung, Daniel Shuen Sheng"'
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2. Home-based brain–computer interface attention training program for attention deficit hyperactivity disorder: a feasibility trial
3. Prevalence and economic burden of depression and anxiety symptoms among Singaporean adults: results from a 2022 web panel
4. Deep neural network technique for automated detection of ADHD and CD using ECG signal
5. Association of cardiovascular metabolic risk factor measurements with psychiatric readmission among in-hospital patients with severe mental illness: a retrospective study
6. Singapore and Autism Spectrum Disorder
7. Traditional Victims and Cybervictims: Prevalence, Overlap, and Association with Mental Health among Adolescents in Singapore
8. Gamifying Interventions
9. Brain-computer interface based attention and social cognition training programme for children with ASD and co-occurring ADHD: A feasibility trial
10. Comparison of mental-physical comorbidity, risk of death and mortality among patients with mental disorders — A retrospective cohort study
11. Our children then and now: Changes in mental health symptoms among Singaporean children from 2003 to 2017
12. Automated detection of conduct disorder and attention deficit hyperactivity disorder using decomposition and nonlinear techniques with EEG signals
13. ADHD/CD-NET: automated EEG-based characterization of ADHD and CD using explainable deep neural network technique
14. Validity of the patient health questionnaire 9-item in autistic youths: a pilot study
15. Singapore and Autism Spectrum Disorder
16. Starting small: Developing child-centric mental health policies
17. Contributors
18. Equine-Assisted Learning in Youths At-Risk for School or Social Failure
19. Interest in Peer Support Among Singaporean Adults with Symptoms of Anxiety and Depression
20. Cyberage and Child Mental Health
21. Anxiety Symptoms in Young People with Autism Spectrum Disorder Attending Special Schools: Associations with Gender, Adaptive Functioning and Autism Symptomatology
22. Can We Play with ADHD? An Alternative Game-Based Treatment for Inattentive Symptoms in Attention-Deficit/Hyperactivity Disorder
23. Serious Games and the Gamification of Mental Health Interventions
24. Moving from ‘personal communication’ to ‘available online at’: preprint servers enhance the timeliness of scientific exchange
25. Differences in the Prevalence and Profile of DSM-IV and DSM-5 Alcohol Use Disorders—Results from the Singapore Mental Health Study 2016
26. Additional file 1 of Home-based brain–computer interface attention training program for attention deficit hyperactivity disorder: a feasibility trial
27. Editorial: Internet Addiction & Gaming Disorders in Children and Adolescents
28. Additional file 1 of Association of cardiovascular metabolic risk factor measurements with psychiatric readmission among in-hospital patients with severe mental illness: a retrospective study
29. Automated classification of attention deficit hyperactivity disorder and conduct disorder using entropy features with ECG signals
30. Differences in the Prevalence and Profile of DSM-IV and DSM-5 Alcohol Use Disorders—Results from the Singapore Mental Health Study 2016.
31. Can We Play with ADHD? An Alternative Game-Based Treatment for Inattentive Symptoms in Attention-Deficit/Hyperactivity Disorder
32. Mental Resilience of Medical Practitioners in Singapore during COVID-19: Survey Results from a Webinar Course on Resilience
33. Serious Games and the Gamification of Mental Health Interventions
34. Chapter 10 - Starting small: Developing child-centric mental health policies
35. The Relationship between Suicidality and Socio-Demographic Variables, Physical Disorders, and Psychiatric Disorders: Results from the Singapore Mental Health Study 2016
36. Digital Health Solutions for Mental Health Disorders During COVID-19
37. Smoking and Mental Illness: Prevalence, Patterns and Correlates of Smoking and Smoking Cessation among Psychiatric Patients
38. The Mental Health Trigger Tool: Development and Testing of a Specialized Trigger Tool for Mental Health Settings.
39. Codesigning a mobile gamified attention bias modification intervention: research protocol
40. Traditional Victims and Cybervictims: Prevalence, Overlap, and Association with Mental Health Among Adolescents in Singapore
41. The Mental Health Trigger Tool: Development and Testing of a Specialized Trigger Tool for Mental Health Settings
42. Use of Patient Health Questionnaires (PHQ-9, PHQ-2 & PHQ-1) For Depression Screening in Singapore Primary Care
43. Child psychiatry without psychiatrists : a new model for old problems
44. An Outbreak of Streptococcus pyogenes in a Mental Health Facility: Advantage of Well-Timed Whole-Genome Sequencing Over emm Typing
45. Current status of postnatal depression smartphone applications available on application stores: an information quality analysis
46. Stigma among Singaporean youth: a cross-sectional study on adolescent attitudes towards serious mental illness and social tolerance in a multiethnic population
47. Reducing transfers of psychiatric inpatients to emergency rooms of general hospitals in Singapore: a clinical practice improvement project
48. Addressing aggression in Singapore youths : an evidence based case example
49. Child and adolescent psychiatry services in Singapore
50. Anxiety symptoms in young people with autism spectrum disorder attending special schools: Associations with gender, adaptive functioning and autism symptomatology
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