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97 results on '"GRAPHics and DEsign with hEterogeneous COntent (GRAPHDECO)"'

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1. 3D Sketching using Multi-View Deep Volumetric Prediction

2. Procedural Modeling of a Building from a Single Image

3. Neural Green’s function for Laplacian systems

4. VideoDoodles: Hand-Drawn Animations on Videos with Scene-Aware Canvases

5. 3D Gaussian Splatting for Real-Time Radiance Field Rendering

6. Free2CAD

7. {NeRFshop}: {I}nteractive Editing of Neural Radiance Fields

8. Interactive simulation of plume and pyroclastic volcanic ejections

9. Neural Precomputed Radiance Transfer

10. Computational Design of Self‐Actuated Surfaces by Printing Plastic Ribbons on Stretched Fabric

11. Interactive design of 2D car profiles with aerodynamic feedback

12. Neural Point Catacaustics for Novel-View Synthesis of Reflections

13. ModalNeRF: Neural Modal Analysis and Synthesis for Free-Viewpoint Navigation in Dynamically Vibrating Scenes

14. Utilisation de l'Apparence pour le Rendu et l'édition efficaces de scènes capturées

15. Optimisation binaire pour l'analyse et la synthèse de croquis de design

16. Simulation of printed-on-fabric assemblies

17. Free-viewpoint Indoor Neural Relighting from Multi-view Stereo

18. Authoring consistent landscapes with flora and fauna

19. Symmetry-driven 3D Reconstruction from Concept Sketches

20. Piecewise-Smooth Surface Fitting onto Unstructured 3D Sketches

21. Apprentissage de champs de radiance : de l'éclairage global aux modèles génératifs

22. Deep Reconstruction of 3D Smoke Densities from Artist Sketches

23. Guided Fine‐Tuning for Large‐Scale Material Transfer

24. Conception numérique de textiles auto-déployables

25. Deep learning speeds up ice flow modelling by several orders of magnitude

26. Active Exploration for Neural Global Illumination of Variable Scenes

27. Point-Based Neural Rendering with Per-View Optimization

28. Honey, I Shrunk the Domain: Frequency-aware Force Field Reduction for Efficient Fluids Optimization

29. Printing-on-Fabric Meta-Material for Self-Shaping Architectural Models

30. Hybrid Image-based Rendering for Free-view Synthesis

31. CASSIE: Curve and Surface Sketching in Immersive Environments

32. Fashion Transfer: Dressing 3D Characters from Stylized Fashion Sketches

33. Video‐Based Rendering of Dynamic Stationary Environments from Unsynchronized Inputs

34. Glossy Probe Reprojection for Interactive Global Illumination

35. Multi-view image-based editing and rendering through deep learning and optimization

36. Sketch2CAD: Sequential CAD Modeling by Sketching in Context

37. Méthodes basées image pour le rendu d’effets dépendants du point de vue dans les scènes réelles et synthétiques

38. Image-Based Rendering of Cars using Semantic Labels and Approximate Reflection Flow

39. Lifting freehand concept sketches into 3D

40. Integer-Grid Sketch Simplification and Vectorization

41. Repurposing a Relighting Network for Realistic Compositions of Captured Scenes

42. Photo2clipart

43. Deep bilateral learning for real-time image enhancement

44. Aether

45. Material acquisition using deep learning

46. DiCE: Dichoptic Contrast Enhancement for VR and Stereo Displays

47. Bitmap or Vector? A study on sketch representations for deep stroke segmentation

48. Flexible SVBRDF Capture with a Multi-Image Deep Network

49. Multi-view inpainting, segmentation and video blending, for more versatile Image Based Rendering

50. Interprétation et génération de représentations artistiques : applications à la modélisation par le dessin et à la stylisation de vidéos

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