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284 results on '"Game client"'

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1. Revitalizing Face-to-Face Local Gaming Experience through Mobile Mini Games

2. Blockchain and games

3. An Immersive Virtual Environment for Teleoperation of Remote Robotic Agents for Everyday Applications in Prohibitive Environments

4. Show Me Your Account: Detecting MMORPG Game Bot Leveraging Financial Analysis with LSTM

5. Game Over

6. Location-based game to enhance player’s experience in survival horror game

7. Opting Out of Congress: Partisan Polarization the Decline of Moderate Candidates

8. Reverse Engineering of the MMORPG Client Protocol

9. Abusive Game Design Pattern as a Game Art Form

10. Analysis of Purposive User Desire Created by Game Playing Within Online Game Content

11. A Game of Owaré

12. Assessing the economic effects of server launches in free-to-play MMO games

13. Design and Implementation of Socket-based Multi-player Game Service for Elementary Mathematics Learning

14. Development of Game management system suitable for mobile games

15. Enterprise: Game on

16. Web-Based Interface for Data Labeling in StarCraft

17. More than a game

18. VETO: An Immersive Virtual Environment for Tele-Operation

19. AgiRPG: An Agile-Based Role-Playing Game Design System

20. Detecting and monitoring game bots based on large-scale user-behavior log data analysis in multiplayer online games

21. Game Design of Online Sutda using 3-Tier Structure

22. It's all about the client

23. A Study on the Data Linkage Method of Online Game Server

24. What Is a Game?

26. The Client’s Perspective

27. More Than a Game

28. Automation approach for cocos-2dx based multi-player card game for web and mobile

29. Client and Service

31. Game Bot Detection in Online Role Player Game through Behavioural Features

32. Being a Client

33. Creating a Mobile Game

34. A Study of Non-Disruptive Update Scheme for Online Game

35. Operating System Enhancement for Supporting Massively Multiplayer Online Games in a Server Cluster

37. On the performance of OnLive thin client games

38. Cloud-Based Gaming Service Platform Supporting Multiple Devices

39. Exploring user experience in game interface: a case study of The Sims 3

40. VirtualSign Game Evaluation

41. SuperStreamer

43. Evolving pub/sub subscriptions for multiplayer online games

45. Game Application: MathSearch

46. Virtual General Game Playing Agent

47. How to Control a Mobile Game

48. The social network game

49. The Study of Bot Program Detection based on User Behavior in Online Game Environment

50. Effects of Online Game Service Satisfaction and Content Satisfaction on Users' Game Loyalty

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