25 results on '"Ghellal, Sabiha"'
Search Results
2. CIEMER in action: from development to application of a co-creative, interdisciplinary exergame design process in XR.
3. Towards Co-creative Interdisciplinary Exergame Design Processes: A Theory-Based Approach of a VR-Exergame Fall Prevention Training
4. Transmedia Perspectives
5. Bachelor- und Masterstudiengänge am Institut für Games
6. ExplAIn Yourself! Transparency for Positive UX in Autonomous Driving
7. From Immersion to Interference: Sites of Collaboration in Playing with Virtual Realities
8. Interactive movie elements in a pervasive game
9. Increasing the User Experience in Autonomous Driving through different Feedback Modalities
10. From Immersion to Interference: Sites of Collaboration in 'Playing with Virtual Realities'
11. Crossmediales Spielen in „Epidemie Menace“
12. Exploring the influence of non-diegetic and diegetic elements on the immersion of 2D games
13. The Interpretative Role of an Experiencer:How to Design for Meaningful Transmedia Experiences by Contrasting Ambiguous Vs. Prescribed Qualities
14. Exploring the influence of non-diegetic and diegetic elements on the immersion of 2D games.
15. The interpretative role of an experiencer
16. The Fuzzy Front End of Experience Design – Considering Ambiguous and Prescribed Qualities
17. Get Milk – A Game of Lenses
18. The interpretative role of an experiencer.
19. Mobile Phones, Sub-culture and Presence
20. The remediation of nosferatu
21. Mobile Phones, Sub-culture and Presence
22. Interactive movie elements in a pervasive game
23. Exploring augmented live video streams for remote participation
24. A report on the crossmedia game epidemic menace
25. Combining multiple gaming interfaces in epidemic menace
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.