14 results on '"Gido Hakvoort"'
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2. Meeting the Expectations from Brain-Computer Interfaces.
3. Stigmergy in comparative settlement choice and palaeoenvironment simulation.
4. The immersive museum.
5. Connect and connectivity: revealing a world of interactions.
6. Social Interaction in a Cooperative Brain-Computer Interface Game.
7. Measuring Immersion and Affect in a Brain-Computer Interface Game.
8. Evaluating User Experience in a Selection Based Brain-Computer Interface Game A Comparative Study.
9. Modality switching and performance in a thought and speech controlled computer game.
10. Challenges of using Stereoscopic Displays in a Touch Interaction Context.
11. Stigmergy in Comparative Settlement Choice and Palaeoenvironment Simulation.
12. User expectations and experiences of a speech and thought controlled computer game.
13. Meeting the expectations from brain-computer interfaces
14. The Museum Environment: A Complex Community of Objects, People and Devices
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