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1. Visual Storytelling: A Methodological Approach to Designing and Implementing a Visualisation Poster

2. Creating Data Art: Authentic Learning and Visualisation Exhibition

3. Engaging Data-Art: Conducting a Public Hands-On Workshop

4. Path-based Design Model for Constructing and Exploring Alternative Visualisations

5. VR-NRP: A Virtual Reality Simulation for Training in the Neonatal Resuscitation Program

6. Advancing Visual Computing in Materials Science (Shonan Seminar 189)

7. Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review

8. TexTile: A Differentiable Metric for Texture Tileability

9. HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation

10. Sketch2Manga: Shaded Manga Screening from Sketch with Diffusion Models

11. GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting

12. VR Research at Fraunhofer IGD, Darmstadt, Germany

13. Applied User Research in Virtual Reality: Tools, Methods, and Challenges

14. Designing for Human Operations on the Moon: Challenges and Opportunities of Navigational HUD Interfaces

15. Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality

16. VR for Acupuncture? Exploring Needs and Opportunities for Acupuncture Training and Treatment in Virtual Reality

17. Instance-guided Cartoon Editing with a Large-scale Dataset

18. Well-being in isolation: Exploring artistic immersive virtual environments in a simulated lunar habitat to alleviate asthenia symptoms

19. MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters

20. SnB Collaborative Visualization

21. Motion In-Betweening with Phase Manifolds

22. GEO-Nav: a geometric dataset of voltage-gated sodium channels

23. R-Shiny Applications for Local Clustering to be Included in the growclusters for R Package

24. Feature-assisted interactive geometry reconstruction in 3D point clouds using incremental region growing

25. Neural Microfacet Fields for Inverse Rendering

26. Feedback and Control of Dynamics and Robotics using Augmented Reality

27. Fast Complementary Dynamics via Skinning Eigenmodes

28. Augmented Reality in Service of Human Operations on the Moon: Insights from a Virtual Testbed

29. Towards smoother surfaces by applying subdivision to voxel data

30. Using Virtual Reality to Shape Humanity's Return to the Moon: Key Takeaways from a Design Study

31. Artistic Curve Steganography Carried by Musical Audio

32. Understanding Context to Capture when Reconstructing Meaningful Spaces for Remote Instruction and Connecting in XR

33. Towards a Unified User Interface for Visual Analysis of Retinal Data in Ophthalmology

34. Visual Analytics for Early Detection of Retinal Diseases

35. Categorisation of future applications for Augmented Reality in human lunar exploration

36. A deep learning approach for detection and localization of leaf anomalies

37. WordStream Maker: A Lightweight End-to-end Visualization Platform for Qualitative Time-series Data

38. Reflections and Considerations on Running Creative Visualization Learning Activities

39. Understanding reinforcement learned crowds

40. Progressive tearing and cutting of soft-bodies in high-performance virtual reality

41. A Learned Radiance-Field Representation for Complex Luminaires

42. Predicting Geometric Errors and Failures in Additive Manufacturing

43. Bioblox 2.5D -- Developing an Educational Game Based on Protein Docking

44. Monte Carlo Physarum Machine: Characteristics of Pattern Formation in Continuous Stochastic Transport Networks

45. Using Virtual Reality to Design and Evaluate a Lunar Lander: The EL3 Case Study

46. Prototyping a Virtual Agent for Pre-school English Teaching

47. SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Maps

48. 3-D Material Style Transfer for Reconstructing Unknown Appearance in Complex Natural Materials

49. N-SfC: Robust and Fast Shape Estimation from Caustic Images

50. A Logic-based Multi-agent System for Ethical Monitoring and Evaluation of Dialogues

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