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3,949 results on '"Interactive technology"'

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3. Online reviews on E-commerce platforms in Vietnam: The role of trust in behavioral intention.

5. Impact of Digital Audio Techniques and Software Technology on Students’ Engagement and Participation in Music Classes.

6. Entrepreneurial Education Model Based on Interactive Technology and Cognitive Psychology.

7. Soundscapes of Electronic Music: A Critical Analysis of Its Historical, Cultural, Economic and Technological Impact in the Digital Era

9. Teaching Statistics: A Technology-Enhanced Supportive Instruction (TSI) Model During the Covid-19 Pandemic and Beyond

10. Teaching Statistics: A Technology-Enhanced Supportive Instruction (TSI) Model During the Covid-19 Pandemic and Beyond.

11. Interactive technologies through the lens of team effectiveness: an interdisciplinary systematic literature review.

12. The Film Was Prescient, but to What Degree?

13. Gaming the system: It's time to free art from being 'immersive' and 'interactive'. Let games be games and art art, says Sam Kriss

14. The Use of Artificial Intelligence Chatbots in Teaching Foreign Languages as an Innovative Interactive Technology

15. SENSORY ART.

16. Towards an approach to interactive Signage Design for People with Disabilities in Egypt

18. The rabid fans of âSleep No More' are mourning its (eventual) end

19. State of the Art in Immersive Interactive Technologies for Surgery Simulation: A Review and Prospective.

20. ЛІНГВІСТИЧНА ПІДГОТОВКА МАЙБУТНІХ МАРКЕТОЛОГІВ ЗАСОБАМИ КЕЙС-ТЕХНОЛОГІЇ

21. Research on bionic flower interaction technology based on linkage mechanism.

22. Using Simple Interactive Technology to Help People with Intellectual and Visual Disabilities Exercise Functional Physical Responses: A Case Series Study.

24. Use of coaching and technology to improve blood pressure control in Black women with hypertension: Pilot randomized controlled trial study

25. MAKE THE MOST OF VIRTUAL MEDIATIONS: With many mediations no longer in person, know how to keep your client's case at the forefront and use technology to engage in meaningful settlement discussions.

26. The impact of a professional upskilling training programme on developing teachers' digital competence.

27. METAVERSE-BASED ONLINE ENGLISH TEACHING SCHEME IN MULTI-SOURCE AND CROSS-DOMAIN ENVIRONMENT.

29. A Novel System Based on a Smart Toy Responding to Child’s Facial Expressions: Potential Use in Early Treatment of Autism Spectrum Disorders

33. E-Learning-Based Collaborative Learning Experience in the Education Paradigm

34. Analysis on the Installation Art

36. 'I’m Always Available': Early Adolescent and Parent Perspectives of Parenting through Interactive Technology

37. Normalization of technology for social contact in a Norwegian care facility during COVID-19

38. For happy children with a visual or visual-and-intellectual disability: Efficacy research to promote sensitive caregiving with the Barti-mat.

39. The role of interactive technology in the co-creation of experience in Scottish visitor attractions

40. Research on packaging design and application based on interactive experience

41. Earning Virtual Responsibility: Raising the Level of Accountability for Interactive Computer Service Providers Due to User-Generated Trafficking.

42. Technology-Based Cognitive Enrichment for Animals in Zoos:A Case Study and Lessons Learned

43. Digital Technology Supporting the Remote Human-Dog Interaction: Scoping Review.

44. The Design of a Novel Digital Puzzle Gaming System for Young Children's Learning by Interactive Multi-Sensing and Tangible User Interfacing Techniques.

45. Use of coaching and technology to improve blood pressure control in Black women with hypertension: Pilot randomized controlled trial study.

47. Improvised use of a digital tool for social interaction in a Norwegian care facility during the COVID-19 pandemic: an exploratory study

48. Research on the application of an interactive electronic homework system in mathematics curriculum for primary school students

49. Relational Music: A Participatory Approach Towards Live Experimental Electronic Music

50. Resilience interventions using interactive technology: a scoping review.

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