87 results on '"Jingui Pan"'
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2. BRDF Analysis with Directional Statistics and its Applications.
3. Depth Restoration with Normal-Guided Multiresolution Superpixel.
4. Reflection Separation Using Patch-Wise Sparse and Low-Rank Decomposition.
5. A physically-based BRDF model for retroreflection.
6. Automatic Background Adjustment for Chinese Paintings Using Pigment Lines.
7. A retroreflective BRDF model based on prismatic sheeting and microfacet theory.
8. A Physically-based Appearance Model for Special Effect Pigments.
9. Rendering Thin Transparent Layers with Extended Normal Distribution Functions.
10. Practical Rendering of Thin Layered Materials with Extended Microfacet Normal Distributions.
11. QoS-Aware Web Service Recommendation Using Collaborative Filtering with PGraph.
12. Real-Time Rendering of Layered Materials with Linearly Filterable Reflectance Model.
13. Real-time rendering of refracting transmissive objects with multi-scale rough surfaces.
14. A method for real-time trajectory monitoring to improve taxi service using GPS big data.
15. Real-Time Rendering of Rough Refraction under Dynamically Varying Environmental Lighting.
16. Real-Time Multi-scale Refraction under All-Frequency Environmental Lighting.
17. Pick-Up Tree Based Route Recommendation from Taxi Trajectories.
18. Importance sampling measured BRDFs based on second order spherical moment.
19. Real-time rendering with complex natural illumination.
20. Direct Lighting under Dynamic Local Area Light Sources.
21. A Group-Based Load Balancing Approach for the Multi-service Distributed Virtual Environment.
22. An Automatic Failure Mode and Effect Analysis Technique for Processes Defined in the Little-JIL Process Definition Language.
23. Research on Shadow Map Based Shadow Generation.
24. Direct illumination for many area lights.
25. Real-time simulating and rendering of layered dust.
26. Research on XML-Based Active Interest Management in Distributed Virtual Environment.
27. QEM-Based Mesh Simplification with Effective Feature-Preserving.
28. Virtual Network Marathon: Fitness-Oriented E-Sports in Distributed Virtual Environment.
29. Line segment sampling with blue-noise properties.
30. A XML Tree Based Leveled Filtering Method and Its Application.
31. BRDF Analysis with Directional Statistics and its Applications
32. Point-wise Adaptive Filtering for Fast Monte Carlo Noise Reduction.
33. A Physically-based Appearance Model for Special Effect Pigments
34. A Data-Driven Framework for Appearance Editing of Measured Materials
35. A method for real-time trajectory monitoring to improve taxi service using GPS big data
36. Depth Restoration with Normal-Guided Multiresolution Superpixel
37. Reflection Separation Using Patch-Wise Sparse and Low-Rank Decomposition
38. Automatic Background Adjustment for Chinese Paintings Using Pigment Lines
39. Real-time rendering of refracting transmissive objects with multi-scale rough surfaces
40. Importance sampling measured BRDFs based on second order spherical moment
41. Real-time simulating and rendering of layered dust
42. Present Status of Shadow Generation Algorithms Based on Shadow Maps
43. Content-Based Bi-Directional Shared Multicast Routing Protocol
44. QoS-Aware Web Service Recommendation Using Collaborative Filtering with PGraph
45. Real-Time Multi-scale Refraction under All-Frequency Environmental Lighting
46. Real-Time Rendering of Rough Refraction under Dynamically Varying Environmental Lighting
47. Pick-Up Tree Based Route Recommendation from Taxi Trajectories
48. Real-time rendering with complex natural illumination
49. Direct Lighting under Dynamic Local Area Light Sources
50. A Group-Based Load Balancing Approach for the Multi-service Distributed Virtual Environment
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