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44 results on '"Kostas Vassilakis"'

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1. Learning by playing: An LBG for the Fortification Gates of the Venetian walls of the city of Heraklion

2. Instant Evaluation of Teaching Methods and Students’ Comprehension Level using Smart Mobile Technology

3. Towards a novel and LMS-free Pervasive Learning System exploiting the Experience API

4. Control of Smart Home Operations Using Natural Language Processing, Voice Recognition and IoT Technologies in a Multi-Tier Architecture

23. in-Game Raw Data Collection and Visualization in the Context of the 'ThimelEdu' Educational Game

24. Mobile Learning in the Era of IoT

25. Energy-Efficient Design of Data Center Spaces in the Era of IoT Exploiting the Concept of Digital Twins

26. Control of Smart Home Operations Using Natural Language Processing, Voice Recognition and IoT Technologies in a Multi-Tier Architecture

28. Ontological modeling of educational resources: a proposed implementation for Greek schools

29. Towards a novel and LMS-free Pervasive Learning System exploiting the Experience API

30. Training the Mind: The GARDINER Platform

31. Facilitating Learning in Isolated Places Through an Autonomous LMS

32. Implementing an Adaptive Learning System with the Use of Experience API

33. Learning History Through Location-Based Games: The Fortification Gates of the Venetian Walls of the City of Heraklion

34. Extending the Sana Mobile Healthcare Platform with Features Providing ECG Analysis

35. Digital Student Conference Platform Implementation: The case study of the 'Research Project' course

36. Color based subject identification for virtual museums, the case of fish

37. Learning by playing: An LBG for the Fortification Gates of the Venetian walls of the city of Heraklion

38. Instant Evaluation of Teaching Methods and Students’ Comprehension Level using Smart Mobile Technology

39. Adapting Medical Content to the Terminal Capabilities of Wireless Devices

40. Considerations for successful enterprise information systems deployment—The case of the Greek School Network

41. Decision support system for classification of epilepsies in childhood

42. An Educational Model for Asynchronous E-Learning. A Case Study in a Higher Technology Education

43. Adult Education and Lifelong Learning. The case of GSAE (General Secretary for Adult Education) in Greece

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