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3. Enumerating All Convex Polyhedra Glued from Squares in Polynomial Time

4. Fragile Complexity of Adaptive Algorithms

5. A Complete List of All Convex Polyhedra Made by Gluing Regular Pentagons

6. Sublinear Explicit Incremental Planar Voronoi Diagrams

7. Which convex polyhedra can be made by gluing regular hexagons?

8. Competitive Online Search Trees on Trees

9. Belga B-trees

10. Encoding 3SUM

11. Weighted dynamic finger in binary search trees

12. Pole Dancing: 3D Morphs for Tree Drawings

13. Cookie Clicker

14. Dynamic Trees with Almost-Optimal Access Cost

15. On the Diameter of Tree Associahedra

16. An Optimal Algorithm to Compute the Inverse Beacon Attraction Region

17. Polyhedral Characterization of Reversible Hinged Dissections

18. Subquadratic Encodings for Point Configurations

19. Toward Unfolding Doubly Covered n-Stars

20. Dynamic Graph Coloring

21. Helly Numbers of Polyominoes

22. Induced Ramsey-type results and binary predicates for point sets

23. Self-approaching paths in simple polygons

24. Searching edges in the overlap of two plane graphs

25. Subquadratic Algorithms for Algebraic Generalizations of 3SUM

26. Reversible Nets of Polyhedra

27. Incremental Voronoi Diagrams

28. The Four Bars Problem

30. A Quasilinear-Time Algorithm for Tiling the Plane Isohedrally with a Polyomino

31. Bust-a-Move/Puzzle Bobble is NP-Complete

32. Threes!, Fives, 1024!, and 2048 are Hard

33. The Dual Diameter of Triangulations

35. A Randomized Incremental Algorithm for the Hausdorff Voronoi Diagram of Non-crossing Clusters

36. Optimal detection of intersections between convex polyhedra

37. The Complexity of Order Type Isomorphism

38. Toward Unfolding Doubly Covered n-Stars

41. Cookie Clicker

42. Cannibal Animal Games: a new variant of Tic-Tac-Toe

43. Combining Binary Search Trees

44. The Power and Limitations of Static Binary Search Trees with Lazy Finger

45. Coloring Hypergraphs Induced by Dynamic Point Sets and Bottomless Rectangles

46. Necklaces, Convolutions, and X+Y

48. Space-Time Trade-offs for Stack-Based Algorithms

49. Bichromatic compatible matchings

50. Coloring and Guarding Arrangements

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