30 results on '"Leon Beutl"'
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2. Physical Presence, Social Presence, and Anxiety in Participants with Social Anxiety Disorder During Virtual Cue Exposure.
3. Meeting others virtually in a day-to-day setting: Investigating social avoidance and prosocial behavior towards avatars and agents.
4. Agency and Gender Influence Older Adults' Presence-Related Experiences in an Interactive Virtual Environment.
5. Two Experimental Virtual Paradigms for Stress Research: Developing Avatar-Based Approaches for Interpersonal and Evaluative Stressors.
6. Real-life prosocial behavior decreases after being socially excluded by avatars, not agents.
7. Salivary cortisol and cardiovascular reactivity to a public speaking task in a virtual and real-life environment.
8. Why Does It Always Rain on Me? Influence of Gender and Environmental Factors on Usability, Technology Related Anxiety and Immersion in Virtual Environments.
9. Debunking Differences between Younger and Older Adults Using a Collaborative Virtual Environment.
10. A Virtual Training Tool for Giving Talks.
11. Is virtual reality emotionally arousing? Investigating five emotion inducing virtual park scenarios.
12. Physical and social presence in collaborative virtual environments: Exploring age and gender differences with respect to empathy.
13. Afraid to Be There? Evaluating the Relation Between Presence, Self-Reported Anxiety, and Heart Rate in a Virtual Public Speaking Task.
14. Habituation of salivary cortisol and cardiovascular reactivity to a repeated real-life and virtual reality Trier Social Stress Test
15. The mere presence of an attentive and emotionally responsive virtual character influences focus of attention and perceived stress
16. Virtual and real-life ostracism and its impact on a subsequent acute stressor
17. Meeting others virtually in a day-to-day setting: Investigating social avoidance and prosocial behavior towards avatars and agents
18. A simulation for the creation of soft-looking facial expressions.
19. Real-life prosocial behavior decreases after being socially excluded by avatars, not agents
20. Salivary cortisol and cardiovascular reactivity to a public speaking task in a virtual and real-life environment
21. Physical Presence, Social Presence, and Anxiety in Participants with Social Anxiety Disorder During Virtual Cue Exposure
22. Agency and Gender Influence Older Adults' Presence-Related Experiences in an Interactive Virtual Environment
23. Virtual social support buffers stress response: An experimental comparison of real-life and virtual support prior to a social stressor
24. Is virtual reality emotionally arousing? Investigating five emotion inducing virtual park scenarios
25. Physical and social presence in collaborative virtual environments: Exploring age and gender differences with respect to empathy
26. Afraid to be there? Evaluating the relation between presence, self-reported anxiety, and heart rate in a virtual public speaking task
27. Debunking Differences between Younger and Older Adults Using a Collaborative Virtual Environment
28. Why Does It Always Rain on Me? Influence of Gender and Environmental Factors on Usability, Technology Related Anxiety and Immersion in Virtual Environments
29. A Virtual Training Tool for Giving Talks
30. A simulation for the creation of soft-looking facial expressions
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