1,754 results on '"Luján Mora, Sergio"'
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2. A SWOT Analysis of Bring Your Own Devices in Mobile Learning
3. Tourism Recommender System Based on Natural Language Classifier
4. Wearable Devices Information Security: An Overview
5. IntegratingOLAP with NoSQL Databases in Big Data Environments: Systematic Mapping
6. Architecture for a Services System Based on Sharing Economy
7. Designing Accessible Maps on Mobile Devices for Blind and Visually Impaired Users
8. Accessibility Evaluation of Video Games for Users with Cognitive Disabilities
9. Ekybot: Framework Proposal for Chatbot in Financial Enterprises
10. Pillars for Big Data and Military Health Care: State of the Art
11. The Diffusion of News Applying Sentiment Analysis and Impact on Human Behavior Through Social Media
12. Towards an Accessible UX for People with Disabilities in Open Educational Resources Websites
13. Inclusive Education Through Accessible Mobile Serious Games
14. Towards Sustainable Education with the Use of Mobile Augmented Reality in Early Childhood and Primary Education: A Systematic Mapping
15. Usability and Workload Evaluation of a Cybersecurity Educational Game Application: A Case Study
16. Evaluating the Robustness of Deep Learning Models against Adversarial Attacks: An Analysis with FGSM, PGD and CW
17. Desarrollo de un teleprompter inteligente
18. Desarrollo de una aplicación móvil como sustituto de los sistemas FM para personas con problemas de audición
19. Real-Time Recognition and Tracking in Urban Spaces Through Deep Learning: A Case Study
20. Use of Virtual Reality as an Educational Tool: A Comparison Between Engineering Students and Teachers
21. A data mining model to predict the debts with risk of non-payment in tax administration
22. Accesibilidad de las visualizaciones de información sanitaria en la Web: situación actual, propuesta de una guía de accesibilidad y desarrollo de un prototipo accesible
23. Integrating OLAP with NoSQL Databases in Big Data Environments: Systematic Mapping
24. Cómo corregir la accesibilidad de un documento PDF con PAVE
25. Application of Data Mining for the Detection of Variables that Cause University Desertion
26. A Hybrid Machine Learning Approach for the Prediction of Grades in Computer Engineering Students
27. Design of an Architecture for Accessible Web Maps for Visually Impaired Users
28. A Serious Game to Learn Basic English for People with Hearing Impairments
29. Accessibility Evaluation of Mobile Applications for Monitoring Air Quality
30. Encouraging Student Motivation Through Gamification in Engineering Education
31. WEB ACCESSIBILITY OF TOP-10 UNIVERSITIES OF AFRICA, AMERICA, ASIA, EUROPE, AND OCEANIA: 2023 SNAPSHOT
32. WEB ACCESSIBILITY OF INFORMATION SERVICES AT UNIVERSITIES IN MERCOSUR AND THE ECONOMIC COMMUNITY OF AFRICAN STATES: A COMPARATIVE STUDY
33. Towards Sustainable Education with the Use of Mobile Augmented Reality in Early Childhood and Primary Education: A Systematic Mapping
34. Evaluating the Robustness of Deep Learning Models against Adversarial Attacks: An Analysis with FGSM, PGD and CW
35. Autism and Web-Based Learning: Review and Evaluation of Web Apps
36. Moving Beyond Limitations: Evaluating the Quality of Android Apps in Spanish for People with Disability
37. Toward a Combined Method for Evaluation of Web Accessibility
38. Method for Accessibility Assessment of Online Content Editors
39. An Approach to Mobile Serious Games Accessibility Assessment for People with Hearing Impairments
40. Wearable Technology, Privacy Issues
41. Big Data, the Next Step in the Evolution of Educational Data Analysis
42. Recommendation Systems in Education: A Systematic Mapping Study
43. Towards a Forensic Analysis of Mobile Devices Using Android
44. Technological Innovations in Large-Scale Teaching: Five Roots of Massive Open Online Courses
45. Open government data portals in the European Union: Considerations, development, and expectations
46. Wearable Devices Information Security: An Overview
47. Integrating OLAP with NoSQL Databases in Big Data Environments: Systematic Mapping.
48. A Review of Emerging Technologies and Their Acceptance in Higher Education
49. Design, Implementation and Evaluation of MOOCs to Improve Inclusion of Diverse Learners
50. Designing Accessible Maps on Mobile Devices for Blind and Visually Impaired Users
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