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1. An Eye for an AI: Evaluating GPT-4o's Visual Perception Skills and Geometric Reasoning Skills Using Computer Graphics Questions

2. Anti-patterns in Students' Conditional Statements

3. Integrating Natural Language Prompting Tasks in Introductory Programming Courses

4. Prompts First, Finally

5. Desirable Characteristics for AI Teaching Assistants in Programming Education

6. Automating Personalized Parsons Problems with Customized Contexts and Concepts

7. Interactions with Prompt Problems: A New Way to Teach Programming with Large Language Models

8. Prompt Problems: A New Programming Exercise for the Generative AI Era

9. The Robots are Here: Navigating the Generative AI Revolution in Computing Education

10. Promptly: Using Prompt Problems to Teach Learners How to Effectively Utilize AI Code Generators

11. Computing Education in the Era of Generative AI

12. 'It's Weird That it Knows What I Want': Usability and Interactions with Copilot for Novice Programmers

13. Many bioinformatics programming tasks can be automated with ChatGPT

14. Programming Is Hard -- Or at Least It Used to Be: Educational Opportunities And Challenges of AI Code Generation

15. A Think-Aloud Study of Novice Debugging

16. Gamification Improves the Quality of Student Peer Code Review

17. Block-Based Object-Oriented Programming

19. Computing Education in the Era of Generative AI.

20. A Systematic Review of Virtual Reality in Education

21. Gamification of Student Peer Review in Education: A Systematic Literature Review

22. A Review of Peer Code Review in Higher Education

23. Supporting Teachers and Learners of Programming by Understanding Feedback on Syntax, Semantics, and Style

29. Educator Experiences of Low Overhead Student Project Risk Management

30. The Robots Are Here: Navigating the Generative AI Revolution in Computing Education

38. How Can Adding a Movement Improve Target Acquisition Efficacy?

39. Transformed by Transformers: Navigating the AI Coding Revolution for Computing Education: An ITiCSE Working Group Conducted by Humans

41. An Observational Study of How Experienced Programmers Annotate Program Code

43. G is for Generalisation

45. The Robots are Here: Navigating the Generative AI Revolution in Computing Education

46. Transformed by Transformers: Navigating the AI Coding Revolution for Computing Education: An ITiCSE Working Group Conducted by Humans

48. A Comparison of Peer and Tutor Feedback

49. Evaluating Student Risk Group Mitigation Strategies

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