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1. The Three-Dimensional User Interface

3. DESIGN OF A GRAPHICAL USER INTERFACE FOR DESIGN AUTOMATION

4. Graphical User Interfaces

5. Graphical User Interfaces

6. Lookable User Interfaces and 3D

7. Method for Incorporating Awareness Mechanisms in Driving Simulation Environments

8. Testing the User Interface

9. A Survey on User Interfaces for Interaction with Human and Machines

10. THE PROCESS OF UPDATING THE GRAPHICAL USER INTERFACE

11. Evaluating Intelligent User Interfaces with User Experiments

13. A User Interface Framework for the Control of Component-Based Multi-Robot Systems

14. System Evaluation and User Interfaces

15. User Interfaces and Adaptive Maps

16. Customizable dynamic user interface distribution

17. Chapter 20: Graphical User Interfaces

18. A Graphical User Interface, Fuzzy Based Intelligent Rice Cooker

19. Building Graphical User Interfaces

20. The Graphical User Interface

21. Animated graphical user (AGUI) model in desktop and mobil computer devices

22. gtklogger: A Tool For Systematically Testing Graphical User Interfaces

23. Integration of Natural User Interface in a Real-World Environment

24. Graphical interfaces for small spaces

25. Real-time experimental control with graphical user interface (REC-GUI) for vision research

26. CAPWISE — A domain-specific language for developing graphical user interfaces

27. Virtual windows: linking user tasks, data models, and interface design

28. Permissive user interfaces

29. [Untitled]

30. GATAGRASS: a graphical user interface for using with GRASS GIS

31. The graphical user interface

32. Picture-Driven User Interface Development for Applications on Multi-platforms

33. Platform-Independence in Model-Driven Development of Graphical User Interfaces for Multiple Devices

34. Test automation for Graphical User Interfaces: A review

35. Post-WIMP user interfaces

36. Choosing a user interface development tool

37. Personalized and adaptive user interface framework for mobile application

38. Graphical User Interfaces

39. Model-based dynamic distribution of user interfaces of critical interactive systems

40. Essential modeling

41. Reengineering user interfaces

42. Automation testing of Graphical User Interface

43. Extended user interface definition for the framework RUNNING

44. Model-based development of embedded systems' user interfaces

45. User interfaces in the OR

46. Visualization and Graphical User Interfaces

47. The Charm of Graphical User Interface

48. Formal Modeling and Reconfiguration of User Interfaces for Reduction of Errors in Failure Handling of Complex Systems

49. GUIDS: A graphical user interface development system in UniECAD

50. Workshop summary

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