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1. Exploring teachers' understanding and implementation of STEAM: one size does not fit all

2. Partnerships in STEAM: How Collaborating with STEAM Experts Impacts K-12 Teachers’ Abilities to Implement STEAM Lessons in the Classroom

3. Utilizing Evidence-Centered Design to Develop Assessments: A High School Introductory Computer Science Course

4. Data Saves the Whales!

5. Supporting Teachers on Their STEAM Journey: A Collaborative STEAM Teacher Training Program

6. Student-Centered Computing: Teacher Experiences in a New Introductory Computer Science Curriculum

7. Student Agency in a High School Computer Science Course

10. School Personnel Lived Experiences Related to High School Engineering Education and the Covid-19 Pandemic

11. Building Teacher Community During a Summer of Crisis: STEAM Professional Development in 2020

12. Evaluation Approach: Practice-Focused Middle School Science Modules

13. Utilizing Evidence-Centered Design to Develop Assessments: A High School Introductory Computer Science Course

40. The Impact of a Middle School Engineering Course on Students’ Academic Achievement and Non-Cognitive Skills

41. Dismantling Stereotypes About Latinos in STEM

42. Simulation-based performance assessment: an innovative approach to exploring understanding of physical science concepts

43. Exploring Student Understanding of Force and Motion Using a Simulation-Based Performance Assessment

44. Implementing NGSS Engineering Disciplinary Core Ideas in Middle School Science Classrooms: Results from the Field

45. Paving the Road into College and STEM for Latino Students

46. Promoting Diversity and Public School Success in Robotics Competitions

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