112 results on '"Mark Cartwright"'
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2. A Broad-Spectrum Infection Diagnostic that Detects Pathogen-Associated Molecular Patterns (PAMPs) in Whole Blood
3. Learning to Build Natural Audio Production Interfaces
4. Towards a Rich Format for Closed-Captioning.
5. Unspoken Sound: Identifying Trends in Non-Speech Audio Captioning on YouTube.
6. Audio Engineering by People Who Are deaf and Hard of Hearing: Balancing Confidence and Limitations.
7. Does a Quieter City Mean Fewer Complaints? The Sounds of New York City During Covid-19 Lockdown.
8. Active Few-Shot Learning for Sound Event Detection.
9. A Study on Robustness to Perturbations for Representations of Environmental Sound.
10. How people who are deaf, Deaf, and hard of hearing use technology in creative sound activities.
11. Specialized Embedding Approximation for Edge Intelligence: A Case Study in Urban Sound Classification.
12. Few-Shot Continual Learning for Audio Classification.
13. MONYC: Music of New York City Dataset.
14. Weakly Supervised Source-Specific Sound Level Estimation in Noisy Soundscapes.
15. Who Calls The Shots? Rethinking Few-Shot Learning for Audio.
16. Few-shot Drum Transcription in Polyphonic Music.
17. SONYC-UST-V2: An Urban Sound Tagging Dataset with Spatiotemporal Context.
18. EdgeL^3: Compressing L^3-Net for Mote Scale Urban Noise Monitoring.
19. Voice Anonymization in Urban Sound Recordings.
20. Active Learning for Efficient Audio Annotation and Classification with a Large Amount of Unlabeled Data.
21. SONYC Urban Sound Tagging (SONYC-UST): A Multilabel Dataset from an Urban Acoustic Sensor Network.
22. Tricycle: Audio Representation Learning from Sensor Network Data Using Self-Supervision.
23. Investigating the Effect of Sound-Event Loudness on Crowdsourced Audio Annotations.
24. Crowdsourced Pairwise-Comparison for Source Separation Evaluation.
25. Scaper: A library for soundscape synthesis and augmentation.
26. Machine-Crowd-Expert Model for Increasing User Engagement and Annotation Quality.
27. Fast and easy crowdsourced perceptual audio evaluation.
28. VocalSketch: Vocally Imitating Audio Concepts.
29. Modeling pulmonary cystic fibrosis in a human lung airway-on-a-chip
30. SynthAssist: Querying an Audio Synthesizer by Vocal Imitation.
31. MIXPLORATION: rethinking the audio mixer interface.
32. Eliciting Confidence for Improving Crowdsourced Audio Annotations
33. Crowdsourcing Multi-label Audio Annotation Tasks with Citizen Scientists.
34. Social-EQ: Crowdsourcing an Equalization Descriptor Map.
35. Biomaterial vaccines capturing pathogen-associated molecular patterns protect against bacterial infections and septic shock
36. Rage in Conjunction with the Machine.
37. An Approach to Audio-Only Editing for Visually Impaired Seniors.
38. A retrospective on monitoring noise pollution with machine learning in the Sounds of New York City project
39. Urban Rhapsody: Large-scale exploration of urban soundscapes
40. Who calls the shots? Rethinking Few-Shot Learning for Audio
41. Enhancers of host immune tolerance to bacterial infection discovered using linked computational and experimental approaches
42. A Modular Biomaterial Scaffold‐Based Vaccine Elicits Durable Adaptive Immunity to Subunit SARS‐CoV‐2 Antigens
43. SynthAssist: an audio synthesizer programmed with vocal imitation.
44. Modeling Pulmonary Cystic Fibrosis in a Human Lung Airway-on-a-chip
45. Specialized Embedding Approximation for Edge Intelligence: A Case Study in Urban Sound Classification
46. Open-Source Practices for Music Signal Processing Research: Recommendations for Transparent, Sustainable, and Reproducible Audio Research
47. Per-Channel Energy Normalization: Why and How
48. A rapidly adaptable biomaterial vaccine for SARS-CoV-2
49. Characterizing Host-Pathogen Interactions in Cystic Fibrosis Airway on a Chip Model
50. Modular biomaterials vaccine technology protects against multiple pathogens and septic shock
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