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1. Solving break minimization problems in mirrored double round-robin tournament with QUBO solver

3. Dynamic Programming and Linear Programming for Odds Problem

5. New Formulation for Coloring Circle Graphs and its Application to Capacitated Stowage Stack Minimization

6. Pseudo Polynomial Size LP Formulation for Calculating the Least Core Value of Weighted Voting Games

7. Trading Transforms of Non-weighted Simple Games and Integer Weights of Weighted Simple Games

8. Monte Carlo Methods for Calculating Shapley-Shubik Power Index in Weighted Majority Games

10. A constant-ratio approximation algorithm for a class of hub-and-spoke network design problems and metric labeling problems: star metric case

12. Approximation Algorithm for Cycle-Star Hub Network Design Problems and Cycle-Metric Labeling Problems

13. Characterizing a Set of Popular Matchings Defined by Preference Lists with Ties

14. Additive Approximation Algorithms for Modularity Maximization

17. Fractional programming formulation for the vertex coloring problem

18. Lower Bounds for Bruss' Odds Problem with Multiple Stoppings

19. A 2.75-Approximation Algorithm for the Unconstrained Traveling Tournament Problem

20. Approximation Algorithm for Cycle-Star Hub Network Design Problems and Cycle-Metric Labeling Problems

25. Positive Semidefinite Relaxation and Approximation Algorithm for Triple Patterning Lithography

32. Algorithm for Single Allocation Problem on Hub-and-Spoke Networks in 2-Dimensional Plane

34. An Improved Approximation Algorithm for the Traveling Tournament Problem

37. Constructive Algorithms for the Constant Distance Traveling Tournament Problem

38. Approximation Algorithms for Minimum Span Channel Assignment Problems

39. Perfectness and Imperfectness of the kth Power of Lattice Graphs

40. Semidefinite Programming Based Approaches to Home-Away Assignment Problems in Sports Scheduling

41. Efficient Algorithms for the Electric Power Transaction Problem

47. 0.863-Approximation Algorithm for MAX DICUT

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