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1. Architectural styles of curiosity in global Wikipedia mobile app readership.

2. Desires and Needs for Quitting Both e-Cigarettes and Cigarettes Among Young Adults: Formative Qualitative Study Informing the Development of a Smartphone Intervention for Dual Tobacco Cessation.

4. Factors related to training time and achieving proficiency with visual-assistive mobile applications in visually impaired older adults

5. Developing a novel mobile application for cognitive behavioral therapy for insomnia for people with schizophrenia: integration of wearable and environmental sleep sensors

6. Use of smartphone-based remote assessments of multiple sclerosis in Floodlight Open, a global, prospective, open-access study.

7. Mind your pain: A single-arm feasibility study to assess a smartphone-based interoceptive attention training for patients with chronic low back pain

8. The Acceptability, Engagement, and Feasibility of Mental Health Apps for Marginalized and Underserved Young People: Systematic Review and Qualitative Study

9. Passively sensing smartphone use in teens with rates of use by sex and across operating systems

10. Examining Associations Between Smartphone Use and Clinical Severity in Frontotemporal Dementia: Proof-of-Concept Study

11. Objective monitoring of loneliness levels using smart devices: A multi-device approach for mental health applications.

12. Improving Older Adults’ Technology Adoption on Mobile Map: A Gamification Approach.

13. The effectiveness of virtual passport, an app-based intervention, for dementia care.

14. Mobile calculator application for estimating human erythrocyte antigen frequency in Korea.

15. Rehabilitation clinicians' use of mainstream wireless technologies in practice: a scoping review.

16. Accessibility of public buildings in the United States: a cross-sectional survey.

17. Standardizing Fetal Movement Monitoring using Count the Kicks.

18. "YouWalk-UOS" – technology-enabled and user-centred assessment of urban open spaces.

19. Effects of using a mobile application on pelvic floor training in women with stress urinary incontinence: A randomized controlled clinical study.

20. Digitalization of hypertension management: a paradigm shift.

21. Engaging wheelchair and scooter users in the co-design of an mHealth application for fall prevention and management: thematic analysis of focus group research.

22. Exploring European Parents’ Attitudes Towards the Age Appropriateness of Digital Sexuality Education for Adolescents.

23. Effectiveness of Mobile Application Disease Self‐Management Programme on Mental Health and Self‐Management of Patients With Hypertension: A Randomised Controlled Trial.

24. The effectiveness of virtual passport, an app-based intervention, for dementia care.

25. A systematic search, heuristic evaluation and analysis of dental trauma mobile applications.

26. Development and Feasibility Evaluation of Smart Cancer Care 2.0 Based on Patient-Reported Outcomes for Post-Discharge Management of Patients with Cancer.

27. Deep Learning Application for Biodiversity Conservation and Educational Tourism in Natural Reserves.

28. Leveraging Technology to Transform Sexual and Reproductive Health Services.

29. Guidelines for the development, performance evaluation and validation of new sleep technologies (DEVSleepTech guidelines) – a protocol for a Delphi consensus study.

30. Revolucionando el aprendizaje de idiomas: el impacto transformador de las aplicaciones móviles.

31. The impact of a continuous care model utilizing a smartphone application on quality of life and anxiety levels among gynecologic cancer patients: a randomized controlled trial.

32. The Erasmus+ EUMOVE project—a school-based promotion of healthy lifestyles to prevent obesity in European children and adolescents.

33. Passive sensing of smartphone use, physical activity and sedentary behavior among adolescents and young adults during the COVID-19 pandemic.

34. A Systematic Review on The Pedagogical Use of QR Codes.

35. Alcohol purchases through online stores and mobile applications in the late phase of the COVID-19 pandemic in Poland.

36. Adherence to the Mediterranean Diet in Association with Self-Perception of Dietary Behavior (Discrepancy between Self-Perceived and Actual Diet Quality): A Cross-Sectional Study among Spanish University Students of Both Genders.

37. Trans-Compiler-Based Conversion from Cross-Platform Applications to Native Applications.

38. Family-based mobile application needs in childhood obesity management in South Korea: a qualitative study.

39. Effects of Trajectory-based Support Via WeChat in Reducing Burden and Depression among Carers of People after Stroke: A Randomized Controlled Trial.

40. Feasibility and Acceptability Evaluation of a Digital Therapeutic Program for Improving Cancer Prevention: A Quasi-experimental Pre-post Interventional Pilot Study.

41. Co‐creation and evaluation of an algorithm for the development of a mobile application for wound care among new graduate nurses: A mixed methods study.

42. Pain management apps in palliative care. Landscape, challenges & possibilities.

43. Content of a wound care mobile application for newly graduated nurses: an e-Delphi study.

44. Promoting sustainable behaviors through mobile apps: SBAM design guidelines.

45. AN IMPACT OF WEB ANIMATION ON USER PERCEPTION AND ENGAGEMENT.

46. Breast Cancer Awareness: Development and Usability of the BrAware Mobile Health Application.

47. A Comparative Study of Maze Generation Algorithms in a Game-Based Mobile Learning Application for Learning Basic Programming Concepts.

48. Harnessing Vernacular Knowledge for Contemporary Sustainable Design through a Collaborative Digital Platform.

49. Effectiveness of Home-Based Cardiac Rehabilitation with Optimized Exercise Prescriptions Using a Mobile Healthcare App in Patients with Acute Myocardial Infarction: A Randomized Controlled Trial.

50. A smartphone app-based intervention combined with face-to-face sessions for alcohol dependence at internal medicine clinics: A randomized controlled trial.

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