182 results on '"Monaco, Gianpiero"'
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2. Nash Social Welfare in Selfish and Online Load Balancing
3. Coalition Resilient Outcomes in Max k-Cut Games
4. Almost Envy-Free Allocations with Connected Bundles
5. Generalized budgeted submodular set function maximization
6. Stable Outcomes in Modified Fractional Hedonic Games
7. On Colorful Bin Packing Games
8. Strategyproof Mechanisms for Additively Separable Hedonic Games and Fractional Hedonic Games
9. Budget Feasible Mechanisms on Matroids
10. The Multi-budget Maximum Weighted Coverage Problem
11. Almost envy-free allocations with connected bundles
12. Generalized budgeted submodular set function maximization
13. Budget Feasible Mechanisms on Matroids
14. Coalition Resilient Outcomes in Max k-Cut Games
15. Computing approximate Nash equilibria in network congestion games with polynomially decreasing cost functions
16. Approximating the Revenue Maximization Problem with Sharp Demands
17. Selfish colorful bin packing games
18. Generalized Graph k-Coloring Games
19. On Colorful Bin Packing Games
20. Generalized Graph k-Coloring Games
21. Strategyproof Mechanisms for Additively Separable Hedonic Games and Fractional Hedonic Games
22. Budget Feasible Mechanisms on Matroids
23. Stable outcomes in modified fractional hedonic games
24. Coalition Resilient Outcomes in Max k-Cut Games
25. Computing Approximate Nash Equilibria in Network Congestion Games with Polynomially Decreasing Cost Functions
26. The price of envy-freeness in machine scheduling
27. The Price of Envy-Freeness in Machine Scheduling
28. Nash Stability in Fractional Hedonic Games
29. Approximating the Revenue Maximization Problem with Sharp Demands
30. Strategyproof Mechanisms for Additively Separable Hedonic Games and Fractional Hedonic Games
31. The ring design game with fair cost allocation
32. Some Anomalies of Farsighted Strategic Behavior
33. The Ring Design Game with Fair Cost Allocation : [Extended Abstract]
34. Mobile Network Creation Games
35. On the Complexity of the Regenerator Cost Problem in General Networks with Traffic Grooming
36. Game-Theoretic Approaches to Optimization Problems in Communication Networks
37. Traffic Grooming: Combinatorial Results and Practical Resolutions
38. Optimizing Regenerator Cost in Traffic Grooming : (Extended Abstract)
39. Improved Lower Bounds on the Price of Stability of Undirected Network Design Games
40. On the Performances of Nash Equilibria in Isolation Games
41. Pricing Problems with Buyer Preselection
42. Approximating the Traffic Grooming Problem with Respect to ADMs and OADMs : (Extended Abstract)
43. A 6/5-Approximation Algorithm for the Maximum 3-Cover Problem
44. Budget Feasible Mechanisms on Matroids
45. Selfishness, Collusion and Power of Local Search for the ADMs Minimization Problem : (Extended Abstract)
46. Approximating the Traffic Grooming Problem in Tree and Star Networks
47. Pricing Problems with Buyer Preselection
48. Nash Social Welfare in Selfish and Online Load Balancing
49. Hedonic Games with Fixed-Size Coalitions
50. Digraph k-Coloring Games: From Theory to Practice
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