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41 results on '"Nah, Jae-Ho"'

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18. QickETC2: fast ETC2 texture compression using Luma differences.

23. AXAA

24. Reusing MRTs for mobile GPUs

26. RayCore

28. Z2traversal order: An interleaving approach for VR stereo rendering on tile-based GPUs

29. SGRT

31. Geometry transition method to improve ray-tracing precision.

33. SGRT

35. T&I engine

37. MobiRT

38. HART: A Hybrid Architecture for Ray Tracing Animated Scenes.

39. RayCore: A Ray-Tracing Hardware Architecture for Mobile Devices.

41. SGRT.

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