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192 results on '"Neurological Rehabilitation instrumentation"'

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1. Efficacy of videogames and exergames in pediatric neurorehabilitation: a systematic review.

2. Snapshot of Fall Prevention in Patients Referred to a Neurorehabilitation Unit: A Feasibility Study on the Use of an Airbag Device.

3. Simulating space walking: a systematic review on anti-gravity technology in neurorehabilitation.

4. Assessment of wearable robotics performance in patients with neurological conditions.

5. Opportunities, Risks, Strengths and Weaknesses of Robotic Systems in Early Neurological Rehabilitation.

6. Proprioception enhancement for robot assisted neural rehabilitation: a dynamic electrical stimulation based method and preliminary results from EEG analysis.

7. Validation of the Kinematic Assessment Protocol Used in the Technology-Supported Neurorehabilitation System, Rehabilitation Technologies for Hand and Arm (R3THA™), in Children and Teenagers with Cerebral Palsy.

8. Integration of music-based game approaches with wearable devices for hand neurorehabilitation: a narrative review.

9. Immersive VR for upper-extremity rehabilitation in patients with neurological disorders: a scoping review.

10. Effect on functional outcome of robotic assisted rehabilitation versus conventional rehabilitation in patients with complete spinal cord injury: a prospective comparative study.

11. Effects of robotic rehabilitation using the Erigo ® device on patients with neurological injury: a systematic review and meta-analysis of randomized clinical trials.

12. Exoskeleton-Assisted Rehabilitation and Neuroplasticity in Spinal Cord Injury.

13. Kinematic Assessment of Upper Limb Movements Using the ArmeoPower Robotic Exoskeleton.

14. Enhanced Muscle Activation Using Robotic Assistance Within the Electromechanical Delay: Implications for Rehabilitation?

15. Walking naturally after spinal cord injury using a brain-spine interface.

16. [A pelvic support weight rehabilitation system tracing the human center of mass height].

17. Sensing and decoding the neural drive to paralyzed muscles during attempted movements of a person with tetraplegia using a sleeve array.

18. What Factors Influence Clinicians' Use of Technology in Neurorehabilitation? A Multisite Qualitative Study.

19. Our child's TBI: a rehabilitation engineer's personal experience, technological approach, and lessons learned.

20. Kinesiology Taping in Duchenne Muscular Dystrophy: Acute Effects on Performance, Gait Characteristics, and Balance.

21. High-wearable EEG-based distraction detection in motor rehabilitation.

22. Clinical utility of the over-ground bodyweight-supporting walking system Andago in children and youths with gait impairments.

23. Neuroprosthetics: an outlook on active challenges toward clinical adoption.

24. A Review of Functional Electrical Stimulation Treatment in Spinal Cord Injury.

25. Everyday Technology to Support Leisure and Daily Activities in People with Intellectual and Other Disabilities.

26. When technology cares for people with dementia: A critical review using neuropsychological rehabilitation as a conceptual framework.

27. A Preliminary Evaluation of Energy Efficiency for Children with Cerebral Palsy for Driving A Manual Wheelchair and Walking: Use of the Total Heart Beat Index.

28. Influence on the user's emotional state of the graphic complexity level in virtual therapies based on a robot-assisted neuro-rehabilitation platform.

29. The safety and feasibility of a new rehabilitation robotic exoskeleton for assisting individuals with lower extremity motor complete lesions following spinal cord injury (SCI): an observational study.

31. Do Patients With Parkinson's Disease With Freezing of Gait Respond Differently Than Those Without to Treadmill Training Augmented by Virtual Reality?

32. Effects of Virtual Reality Therapy on Gait and Balance Among Individuals With Spinal Cord Injury: A Systematic Review and Meta-analysis.

33. Feasibility of Robot-assisted Rehabilitation in Poststroke Recovery of Upper Limb Function Depending on the Severity.

34. Improving motor performance in Parkinson's disease: a preliminary study on the promising use of the computer assisted virtual reality environment (CAREN).

35. A systematic review investigating outcome measures and uptake barriers when children and youth with complex disabilities use eye gaze assistive technology.

36. Implementation of a gait center training to improve walking ability and vital parameters in inpatient neurological rehabilitation- a cohort study.

37. Distributed Repetitive Learning Control for Cooperative Cadence Tracking in Functional Electrical Stimulation Cycling.

38. Emotiv EPOC+ fed electrical muscle stimulation system; an inexpensive brain-computer interface for rehabilitation of neuro muscular disorders.

39. The role of virtual reality on outcomes in rehabilitation of Parkinson's disease: meta-analysis and systematic review in 1031 participants.

40. Advanced Neurotechnologies for the Restoration of Motor Function.

41. Effects of robotic neurorehabilitation through lokomat plus virtual reality on cognitive function in patients with traumatic brain injury: A retrospective case-control study.

42. Safety and immediate effects of Hybrid Assistive Limb in children with cerebral palsy: A pilot study.

43. Budget impact analysis of robotic exoskeleton use for locomotor training following spinal cord injury in four SCI Model Systems.

44. Robotic neurorehabilitation of Hirayama disease.

45. The Safety and Feasibility of Exoskeletal-Assisted Walking in Acute Rehabilitation After Spinal Cord Injury.

46. Impact of motor therapy with dynamic body-weight support on Functional Independence Measures in traumatic brain injury: An exploratory study.

47. The sensorimotor effects of a lower limb proprioception training intervention in individuals with a spinal cord injury.

48. Experimental Examination and Social Validation of a Microswitch Intervention to Improve Choice-Making and Activity Engagement for Six Girls with Rett Syndrome.

49. Effects of training with a neuro-mechano stimulator rehabilitation bicycle on functional recovery and paired-reflex depression of the soleus in individuals with incomplete paralysis: a proof-of-principle study.

50. Structured Model of Neurorehab: A Pilot Study of Modern Multitouch Technology and Virtual Reality Platforms for Training Sociocognitive Deficit in Children with Acquired Brain Injury.

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