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2. DEVELOPMENT OF ARTS LEARNING MEDIA USING AUGMENTED REALITY WITH MARKERLESS BASED TRACKING METHOD AT SMKN 47

4. SMART WATERING SYSTEM BASED ON INTERNET OF THINGS FOR URBAN PLANTING

5. Classification of house buildings based on land size using the K-nearest neighbor algorithm.

6. Classification of feasibility of culinary business locations based on the level of building density using euclidean distance algorithm.

11. Classification of bird sounds as an early warning method of forest fires using Convolutional Neural Network (CNN) algorithm.

12. The Implementation of Augmented Reality Hairstyles at Beauty Salons Using the Viola-Jones Method (Case Study: Eka Salon)

13. Modification of Ant Colony Optimization Algorithm to Solve the Traveling Salesman Problem

18. STRATEGI OPTIMASI DALAM MENENTUKAN LINTASAN TERPENDEK UNDIVIDED RAGNAROK ASSAULT PROBLEM (UNDIVIDED GAMES)

19. Proses Clipping pada Map Game Online RPG menggunakan Algoritma Cohen-Sutherland

20. Analisa dan Perbandingan Kinerja Routing Protocol OSPF dan EIGRP dalam Simulasi GNS3

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