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1. Guidelines for Teacher Training in Mobile Augmented Reality Games: Hearing the Teachers' Voices

2. The Impact of Teacher Training Using Mobile Augmented Reality Games on Their Professional Development

3. The Potential Educational Value of Mobile Augmented Reality Games: The Case of EduPARK App

6. The LoCALL App: A Mobile Tool to Promote Learning from and About Linguistic Landscapes

7. Educational Mobile Augmented Reality EduPARK Game: Does It Improve Students Learning?

12. The EduPARK Mobile Augmented Reality Game: Learning Value and Usability

13. Teaching Strategies Mediated by Technologies in the EduLab Model: The Case of Mathematics and Natural Sciences

16. Edulabs for the Integration of Technologies in Basic Education--Monitoring the AGIRE Project

19. Improving Students' Learning with a Mobile Augmented Reality Approach -- The EduPARK Game

20. Evaluation of a Mobile Augmented Reality Game Application as an Outdoor Learning Tool

21. Learning with the Augmented Reality EduPARK Game-Like App: Its Usability and Educational Value for Primary Education

24. Learning with an App? It's a Walk in the Park

25. Edulabs AGIRE Project--Evaluation of ICT Integration in Teaching Strategies

28. Implementación de los dispositivos móviles en educación superior: casos de buenas prácticas docentes

32. Teacher training on mobile and game-based learning: literature review and training program proposal

38. UA Informa contribution to attract prospective students: an exploratory study

41. Mobile learning games with augmented reality in a park: system for classification of questions for quiz game creation

43. Tracing the Use of Communication Technologies in Higher Education

45. Aveiro, Cidade Sustentável: EduCITY

46. Novas abordagens no Ensino das Ciências: realidade aumentada, jogos outdoor e dispositivos móveis : o exemplo do EduPARK

47. Tracing the Use of Communication Technologies in Higher Education

48. The LoCALL App: learning to 'read' the world while playing with linguistic landscapes

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