217 results on '"Prakash, Edmond"'
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2. Imagineering Ceramic Pottery Using Computer Graphics
3. Post-Covid-19 Metaverse Cybersecurity and Data Privacy: Present and Future Challenges
4. Ethical Challenges in the Use of Digital Technologies: AI and Big Data
5. PotteryVR: virtual reality pottery
6. Perspective of small and medium enterprise (SME's) and their relationship with government in overcoming cybersecurity challenges and barriers in Wales
7. Detection and Minimization of Malware by Implementing AI in SMEs
8. Ethical Challenges in the Use of Digital Technologies: AI and Big Data
9. The Use of AI in Managing Big Data Analysis Demands: Status and Future Directions
10. VIA: A Virtual Informative Assistant for Smart Tourism
11. Covid-19 Era: Trust, Privacy and Security
12. VIA: A Virtual Informative Assistant for Smart Tourism
13. Imagineering Ceramic Pottery Using Computer Graphics
14. Cybersecurity, Data Privacy and Blockchain: A Review
15. Mixing Art and Technology: An Interactive Radio for a Museum Exhibition
16. Implementing a Gamification Solution
17. How Gamification Helps Managers
18. Introduction
19. Gamification in Informal Education Environments: A Case Study
20. Introduction to Gamification in Enterprises
21. Gamification in Enterprise: A Case Study
22. Introduction to Gamification
23. Issues Faced by IT Managers, Educators and Policy Makers
24. Convergence of Artificial Intelligence and Neuroscience towards the Diagnosis of Neurological Disorders—A Scoping Review
25. A Survey on Optimization Techniques for Edge Artificial Intelligence (AI)
26. Exploration of the Impact of Cybersecurity Awareness on Small and Medium Enterprises (SMEs) in Wales Using Intelligent Software to Combat Cybercrime
27. Web 2.0 Mash-Up System for Real Time Data Visualisation and Analysis Using OSS
28. Role of Intricate Pottery Visualization in Ceramic Manufacturing
29. Cyber Surgery: Parameterized Mesh for Multi-modal Surgery Simulation
30. Advances in Games Technology: Software, Models, and Intelligence
31. Volume Visualization of Payoff Regions for Derivatives Risk Management
32. EU/EC GDPR Audit Mechanism: VDaaS Track 7: Technology Innovation
33. A Framework for Successful Deployment of E-Learning in Developing Countries: A Case Study of Rural Areas of Pakistan
34. Chladni Plate Visualisation
35. Volumetric Modelling of 3D Text
36. Visible Human Animation
37. Machine Learning Cybersecurity Adoption in Small and Medium Enterprises in Developed Countries
38. Creative Technologies - From VR and Art Aesthetics to Form and Function
39. Experimental Evaluation of Virtual Pottery Systems
40. Web 2.0 Mash-Up System for Real Time Data Visualisation and Analysis Using OSS
41. Transforming Learning and IT Management through Gamification
42. Cost Benefits of Using Machine Learning Features in NIDS for Cyber Security in UK Small Medium Enterprises (SME)
43. Artificial Intelligence and Machine Learning within the context of Cyber Security used in the UK SME sector
44. Covid-19 Crisis: Is our personal data likely to be breached?
45. Can Virtual Pottery Become The New Norm and Replace The Ceramic Studio?
46. Kubernetes: Essential for Cloud Transformation
47. Blockchain Technology for Healthcare
48. Interactive deformable geometry maps: Efficient modeling for interactive deformation of non-rigid 3D objects
49. Digital Pottery: Novel Information Systems and Workflow Process for Virtual and Physical Artistic Visualizations of Sound on Ceramics
50. Management Information Systems and Cyber Security in Government, Public and Private Institutions Comparison of Developing and Developed Countries
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