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6. Implementation of Progressive Meshes for Hierarchical Representation of Cultural Artifacts

7. Delay–Rate–Distortion Optimization for Cloud Gaming With Hybrid Streaming.

8. Texture-Meshes in Digital Museum: Octree-Initialized Progressive Transmission with Feature Preservation

10. A Geometry-Driven Hierarchical Compression Technique for Triangle Meshes

11. An Interpolatory Subdivision Scheme for Triangular Meshes and Progressive Transmission

12. Research of Dynamic Terrain in Complex Battlefield Environments

13. Efficient Out-of-Core Rendering of Complex 3D Scenes

14. Level of Detail Modelling in a Computer Game Engine

15. LodStrips: Level of Detail Strips

16. GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization

17. Fan Clouds - An Alternative to Meshes

19. Web-Based 3D

20. Efficient Implementation of Multiresolution Triangle Strips

24. Efficient framework for mobile walkthrough application.

25. POMAR: Compression of progressive oriented meshes accessible randomly.

26. Progressive compression of manifold polygon meshes

27. An improved method for progressive animation models generation.

28. Scalable isosurface visualization of massive datasets on commodity off-the-shelf clusters

29. Simulation model for CNC machining of sculptured surface allowing different levels of detail.

30. PROGRESSIVE IMAGES:: APPLYING MESH PROCESSING TO IMAGES.

31. An Improved Vertex Caching Scheme for 3D Mesh Rendering.

32. Material-Discontinuity Preserving Progressive Mesh Using Vertex-Collapsing Simplification.

33. Progressive Hulls for Intersection Applications.

34. A novel progressive modelling algorithm for 3D models.

35. Visualizer: a mesh visualization system using view-dependent refinement

36. A new mesh simplification algorithm based on triangle collapses.

37. 3D Model compression using Connectivity-Guided Adaptive Wavelet Transform built into 2D SPIHT

38. Towards interactive simulation in automotive design

43. Progressive compression of digital elevation data using meshes

44. Spectral coding of mesh geometry with a hierarchical set partitioning algorithm

45. Role-Based Viewing for Secure Collaborative Modeling

46. Labeling the brain surface using a deformable multiresolution mesh

47. Progressive Meshes

48. Progressive Meshes

49. Progressive Meshes

50. Progressive Meshes

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