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6. Implementation of Progressive Meshes for Hierarchical Representation of Cultural Artifacts

7. Texture-Meshes in Digital Museum: Octree-Initialized Progressive Transmission with Feature Preservation

9. A Geometry-Driven Hierarchical Compression Technique for Triangle Meshes

10. An Interpolatory Subdivision Scheme for Triangular Meshes and Progressive Transmission

11. Research of Dynamic Terrain in Complex Battlefield Environments

12. Efficient Out-of-Core Rendering of Complex 3D Scenes

13. Level of Detail Modelling in a Computer Game Engine

14. LodStrips: Level of Detail Strips

15. GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization

16. Fan Clouds - An Alternative to Meshes

18. Web-Based 3D

19. Efficient Implementation of Multiresolution Triangle Strips

22. Delay–Rate–Distortion Optimization for Cloud Gaming With Hybrid Streaming.

24. Efficient framework for mobile walkthrough application.

25. POMAR: Compression of progressive oriented meshes accessible randomly.

26. Progressive compression of manifold polygon meshes

27. An improved method for progressive animation models generation.

28. Scalable isosurface visualization of massive datasets on commodity off-the-shelf clusters

29. Simulation model for CNC machining of sculptured surface allowing different levels of detail.

30. PROGRESSIVE IMAGES:: APPLYING MESH PROCESSING TO IMAGES.

31. An Improved Vertex Caching Scheme for 3D Mesh Rendering.

32. Material-Discontinuity Preserving Progressive Mesh Using Vertex-Collapsing Simplification.

33. Progressive Hulls for Intersection Applications.

34. A novel progressive modelling algorithm for 3D models.

35. Visualizer: a mesh visualization system using view-dependent refinement

36. A new mesh simplification algorithm based on triangle collapses.

37. 3D Model compression using Connectivity-Guided Adaptive Wavelet Transform built into 2D SPIHT

38. Towards interactive simulation in automotive design

42. Progressive compression of digital elevation data using meshes

43. Spectral coding of mesh geometry with a hierarchical set partitioning algorithm

44. Role-Based Viewing for Secure Collaborative Modeling

45. Labeling the brain surface using a deformable multiresolution mesh

46. Progressive Meshes

47. Progressive Meshes

48. Progressive Meshes

49. Progressive Meshes

50. Progressive Meshes

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