135 results on '"Ratto, Matt"'
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2. Learning Activity: The Design Dash—Bringing Your Abstract Ideas to Life
3. Iterative Prototyping and Co-design
4. Case Study: Nia Technologies—Validating Your Solutions
5. A qualitative study on stakeholder perceptions of digital prosthetic socket fabrication for transtibial amputations
6. Migrant Farmworkers' Experiences of Agricultural Technologies: Implications for Worker Sociality and Desired Change
7. Learning in a Landscape: Simulation-building as Reflexive Intervention
8. The ongoing practicing of critical making
9. Learning Activity: The Design Dash—Bringing Your Abstract Ideas to Life
10. Case Study: Nia Technologies—Validating Your Solutions
11. Iterative Prototyping and Co-design
12. Interfaces and affordances
13. Denaturalizing 3D Printing’s Value Claims
14. Leveraging Software, Advocating Ideology: Free Software and Open Source
15. AI Conversational Agent to Improve Varenicline Adherence: Protocol for a Mixed Methods Feasibility Study
16. A Motivational Interviewing Chatbot With Generative Reflections for Increasing Readiness to Quit Smoking: Iterative Development Study
17. Environmental and Climate Justice in Computing
18. AI Conversational Agent to Improve Varenicline Adherence: Protocol for a Mixed Methods Feasibility Study (Preprint)
19. An International, Multicenter Field Trial Comparison Between 3D-Printed and ICRC-Manufactured Transtibial Prosthetic Devices in Low-Income Countries
20. Not Just Guns but Bullets, Too
21. Reopening, Repetition and Resetting: HCI and the Method of Hope
22. Environmental and Climate Justice in Computing
23. Identifying determinants of varenicline adherence using the Theoretical Domains framework: a rapid review.
24. A Gender-Informed Smoking Cessation App for Women: Protocol for an Acceptability and Feasibility Study.
25. A Motivational-Interviewing Chatbot with Generative Reflections for Increasing Readiness to Quit Among Smokers: Iterative Development Study (Preprint)
26. Grease pencils and the persistence of individuality in computationally produced custom objects
27. sj-docx-1-dhj-10.1177_20552076231182807 - Supplemental material for Cocreation of a conversational agent to help patients adhere to their varenicline treatment: A study protocol
28. sj-docx-2-dhj-10.1177_20552076231182807 - Supplemental material for Cocreation of a conversational agent to help patients adhere to their varenicline treatment: A study protocol
29. Cocreation of a conversational agent to help patients adhere to their varenicline treatment: A study protocol
30. Thinking as Handwork
31. Chapter 22 - Piloting 3D printing technology to increase access to prosthetic devices
32. The Activeclass Project: Experiments in Encouraging Classroom Participation
33. Outsourcing Artificial Intelligence: Responding to the Reassertion of the Human Element into Automation
34. “Don’t Fear the Penguins”: Negotiating the Trans‐local Space of Linux Development 1
35. Learning in a landscape: simulation-building as reflexive intervention
36. DESIGNING A DIGITAL TOOLCHAIN FOR PROSTHETICS: A RETROSPECTIVE
37. Banking on the Human Genome Project *
38. Chapter 5. Seeking what we have yet to know: A user-centred approach to designing music knowledge platforms
39. CSE as Epistemic Technologies
40. Active campus: experiments in community-oriented ubiquitous computing
41. Characterization of a high-resolution breath acetone meter for ketosis monitoring
42. Characterization of a high-resolution breath acetone meter for ketosis monitoring
43. DIY Citizenship : Critical Making and Social Media
44. Special issue on hybrid pedagogies editorial
45. 3D printing and amputation: a scoping review
46. Debates in the Digital Humanities 2019
47. Critical Materiality
48. 3D printing and amputation: a scoping review.
49. Secret Lives of Data Publics
50. Making Things and Drawing Boundaries
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