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1. An observability paradox in linked enforcement.

2. Persistence in repeated games encourages the evolution of spite.

3. Analyzing reciprocity dynamics in supply chains of public goods: a stochastic evolutionary game approach.

5. Repeated game behavior between bidder and regulatory agency of construction engineering with intertemporal choice.

6. Do Small Players Undermine Cooperation in Asymmetric Games?

7. Decentralized Trust Management and Incentive Mechanisms for Secure Information Sharing in VANET

8. Research on Repeated Quantum Games with Public Goods under Strong Reciprocity.

9. Modeling opponent learning in multiagent repeated games.

10. Trust and Reciprocity in Firms' Capacity Sharing.

11. Online medical privacy protection strategy under information value-added mechanism

12. International environmental agreements with the formation of multiple coalitions.

13. Research on Repeated Quantum Games with Public Goods under Strong Reciprocity

14. 信息增值机制下在线医疗隐私保护策略.

17. Game Theoretical Defense Mechanism Against Bandwidth Based DDoS Attacks

18. A Reinforcement-learning-based Bidding Strategy for Power Suppliers with Limited Information

19. Cooperation in Dynamic Games with Asymmetric Players: The Role of Social Preferences.

20. Fuzzy-Based Privacy-Preserving Scheme of Low Consumption and High Effectiveness for IoTs: A Repeated Game Model.

23. Chairperson and CEO foreignness and CG quality of emerging markets MNCs: Moderating role of international board interlocks.

24. Security Analysis of A Parasite Chain Attack in IOTA Based on Repeated Game.

25. A Secure Trust Method for Multi-Agent System in Smart Grids Using Blockchain

26. Worker-firm relational contracts in the time of shutdowns: experimental evidence.

27. The Reputation Trap.

28. Anti-Honeypot Enabled Optimal Attack Strategy for Industrial Cyber-Physical Systems

29. WRFMR: A Multi-Agent Reinforcement Learning Method for Cooperative Tasks

30. Analyzing reciprocity dynamics in supply chains of public goods: a stochastic evolutionary game approach.

31. Coexistence of Age and Throughput Optimizing Networks: A Spectrum Sharing Game.

32. Research on Anti PUE Attack Based on CAF Spectrum and Repeated-Game

33. Perception of Identity, Perception of Relationship and Strategic Interaction — An Analysis on China–Indian Border Disputes from the Perspective of Game Theories.

34. Daily commuting.

35. Fuzzy-Based Privacy-Preserving Scheme of Low Consumption and High Effectiveness for IoTs: A Repeated Game Model

36. Cooperation in indefinite games: Evidence from red queen games

37. Model for Incentivizing Cloud Service Federation

38. Game of Operation of a Telecommunication Network of Agents with Directional Antennas.

39. Group cooperation against a hegemon.

41. Adversarial Bandits with Knapsacks

42. Infinitely split Nash equilibrium problems in repeated games

43. A Resource Sharing Scheme for Intercell D2D Communication in Cellular Networks: A Repeated Game Theoretic Approach.

44. Common learning and cooperation in repeated games.

45. 车联网环境下基于重复博弈的恶意车辆节点检测机制.

46. Voluntary disclosures and peer-to-peer lending decisions: Evidence from the repeated game.

47. Myopic perception in repeated games.

48. Varieties and Functions of Institutions.

49. Population Games with Vector Payoff and Approachability

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