135 results on '"Robertson TJ"'
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2. Designing Mobile Diaries: negotiating practice-led design research in a professional design setting
3. Working In the Clouds: A Study of Contemporary Practices
4. Participatory Design: an introduction
5. Diseño participativo para la inclusion digital: El caso de los aborígenes australianos
6. Ethics: engagement, representation and politics-in-action
7. Integrating work in new models of primary health care
8. Actual Bodies are Ageing Bodies
9. Bisphenol A (BPA) exposure in New Zealand: a basis for discussion
10. Social Technologies: Challenges and Opportunities for Participation
11. Seeding social technologies: strategies for embedding design in use
12. An Internet of Social Things
13. Exploring the project transitions and everyday mobile practices of freelancers: emergent concepts from empirical studies of practice
14. Dissolving boundaries: social technologies and participation in design
15. Making Strange with the Falling Body in Interactive Technology Design
16. Engaging with stakeholders: Mobile Diaries for social design
17. Experiential Bodily Knowing as a Design (Sens)-ability in Interaction Design
18. A framework towards understanding influences on the typographic quality of text
19. Programming Infrastructure and Code Production: An Ethnographic Study
20. Accessing Data: Methods for understanding mobile technology use
21. How it feels, not just how it looks: when bodies interact with technology
22. A moving type framework
23. Experience Workshops
24. Ethical issues in interaction design
25. Uncovering traces of mobile practices: The bag study
26. From movable type to moving type - evolution in technological mediated typography
27. labanotation for design of movement-based interaction
28. Emerging research methods for understanding mobile technology use
29. Designing a movement-based interactive experience using empirically derived personas and scenarios
30. Use scenarios: A useful design tool for mBusiness
31. Moving bodies, social selves: movement-orientated personas and scenarios
32. Mechanics and meaning: methodological considerations when studying movement in HCI
33. Understanding Movement as Input for Interaction-a study of Two EyeToy(tm) Games
34. Towards Understanding Information Architecture: A Distributed Cognition Study of an IT Community of Practice
35. A role with no Edges: The work practices of Information Architects
36. Ethics: engagement, representation and politics-in-action
37. Working In the Clouds: A Study of Contemporary Practices
38. Participatory Design: an introduction
39. Diseño participativo para la inclusion digital: El caso de los aborígenes australianos
40. Integrating work in new models of primary health care
41. The Public Availability of Actions and Artefacts
42. Ethical Issues in The Use of Embedded Social Protocols to Resolve Technical Problems
43. Learning HCI in the Lost World
44. Designing for distributed scientific collaboration: a case study in an animal health laboratory
45. Actual Bodies are Ageing Bodies
46. Seeding social technologies: strategies for embedding design in use
47. Social Technologies: Challenges and Opportunities for Participation
48. Exploring the project transitions and everyday mobile practices of freelancers: emergent concepts from empirical studies of practice
49. Dissolving boundaries: social technologies and participation in design
50. 'It's Always There, It's Always On': Australian Freelancer's Management of Availability Using Mobile Technologies
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