105 results on '"SPAGNUOLO, CARMINE"'
Search Results
2. HypergraphRepository: A Community-Driven and Interactive Hypernetwork Data Collection
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Antelmi, Alessia, primary, De Vinco, Daniele, additional, and Spagnuolo, Carmine, additional
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- 2024
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3. VRKG-CollaborativeExploration - Data-Driven Discussions in the Metaverse
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Accardo, Alberto, Monaco, Daniele, Pellegrino, Maria Angela, Scarano, Vittorio, Spagnuolo, Carmine, Goos, Gerhard, Founding Editor, Hartmanis, Juris, Founding Editor, Bertino, Elisa, Editorial Board Member, Gao, Wen, Editorial Board Member, Steffen, Bernhard, Editorial Board Member, Yung, Moti, Editorial Board Member, Pesquita, Catia, editor, Skaf-Molli, Hala, editor, Efthymiou, Vasilis, editor, Kirrane, Sabrina, editor, Ngonga, Axel, editor, Collarana, Diego, editor, Cerqueira, Renato, editor, Alam, Mehwish, editor, Trojahn, Cassia, editor, and Hertling, Sven, editor
- Published
- 2023
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4. Analyzing, Exploring, and Visualizing Complex Networks via Hypergraphs using SimpleHypergraphs.jl
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Antelmi, Alessia, Cordasco, Gennaro, Kamiński, Bogumił, Prałat, Paweł, Scarano, Vittorio, Spagnuolo, Carmine, and Szufel, Przemyslaw
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Computer Science - Social and Information Networks ,Computer Science - Discrete Mathematics ,G.2.2 ,G.4 - Abstract
Real-world complex networks are usually being modeled as graphs. The concept of graphs assumes that the relations within the network are binary (for instance, between pairs of nodes); however, this is not always true for many real-life scenarios, such as peer-to-peer communication schemes, paper co-authorship, or social network interactions. For such scenarios, it is often the case that the underlying network is better and more naturally modeled by hypergraphs. A hypergraph is a generalization of a graph in which a single (hyper)edge can connect any number of vertices. Hypergraphs allow modelers to have a complete representation of multi-relational (many-to-many) networks; hence, they are extremely suitable for analyzing and discovering more subtle dependencies in such data structures. Working with hypergraphs requires new software libraries that make it possible to perform operations on them, from basic algorithms (such as searching or traversing the network) to computing significant hypergraph measures, to including more challenging algorithms (such as community detection). In this paper, we present a new software library, SimpleHypergraphs.jl, written in the Julia language and designed for high-performance computing on hypergraphs and propose two new algorithms for analyzing their properties: s-betweenness and modified label propagation. We also present various approaches for hypergraph visualization integrated into our tool. In order to demonstrate how to exploit the library in practice, we discuss two case studies based on the 2019 Yelp Challenge dataset and the collaboration network built upon the Game of Thrones TV series. The results are promising and they confirm the ability of hypergraphs to provide more insight than standard graph-based approaches., Comment: 32 pages, 10 figures, 7 tables, submitted to Internet Mathematics Journal
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- 2020
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5. Automatic Skill Generation for Knowledge Graph Question Answering
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Pellegrino, Maria Angela, Santoro, Mario, Scarano, Vittorio, Spagnuolo, Carmine, Goos, Gerhard, Founding Editor, Hartmanis, Juris, Founding Editor, Bertino, Elisa, Editorial Board Member, Gao, Wen, Editorial Board Member, Steffen, Bernhard, Editorial Board Member, Woeginger, Gerhard, Editorial Board Member, Yung, Moti, Editorial Board Member, Verborgh, Ruben, editor, Dimou, Anastasia, editor, Hogan, Aidan, editor, d'Amato, Claudia, editor, Tiddi, Ilaria, editor, Bröring, Arne, editor, Mayer, Simon, editor, Ongenae, Femke, editor, Tommasini, Riccardo, editor, and Alam, Mehwish, editor
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- 2021
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6. Reliable and Efficient Agent-Based Modeling and Simulation
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Antelmi, Alessia, primary, Caramante, Pasquale, additional, Cordasco, Gennaro, additional, D'Ambrosio, Giuseppe, additional, De Vinco, Daniele, additional, Foglia, Francesco, additional, Postiglione, Luca, additional, and Spagnuolo, Carmine, additional
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- 2024
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7. Information Diffusion in Complex Networks: A Model Based on Hypergraphs and Its Analysis
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Antelmi, Alessia, Cordasco, Gennaro, Spagnuolo, Carmine, Szufel, Przemysław, Goos, Gerhard, Founding Editor, Hartmanis, Juris, Founding Editor, Bertino, Elisa, Editorial Board Member, Gao, Wen, Editorial Board Member, Steffen, Bernhard, Editorial Board Member, Woeginger, Gerhard, Editorial Board Member, Yung, Moti, Editorial Board Member, Kamiński, Bogumił, editor, Prałat, Paweł, editor, and Szufel, Przemysław, editor
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- 2020
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8. FLY: A Domain-Specific Language for Scientific Computing on FaaS
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Cordasco, Gennaro, D’Auria, Matteo, Negro, Alberto, Scarano, Vittorio, Spagnuolo, Carmine, Goos, Gerhard, Founding Editor, Hartmanis, Juris, Founding Editor, Bertino, Elisa, Editorial Board Member, Gao, Wen, Editorial Board Member, Steffen, Bernhard, Editorial Board Member, Woeginger, Gerhard, Editorial Board Member, Yung, Moti, Editorial Board Member, Schwardmann, Ulrich, editor, Boehme, Christian, editor, B. Heras, Dora, editor, Cardellini, Valeria, editor, Jeannot, Emmanuel, editor, Salis, Antonio, editor, Schifanella, Claudio, editor, Manumachu, Ravi Reddy, editor, Schwamborn, Dieter, editor, Ricci, Laura, editor, Sangyoon, Oh, editor, Gruber, Thomas, editor, Antonelli, Laura, editor, and Scott, Stephen L., editor
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- 2020
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9. Easy and efficient agent-based simulations with the OpenABL language and compiler
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Cosenza, Biagio, Popov, Nikita, Juurlink, Ben, Richmond, Paul, Chimeh, Mozhgan Kabiri, Spagnuolo, Carmine, Cordasco, Gennaro, and Scarano, Vittorio
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- 2021
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10. On Evaluating Rust as a Programming Language for the Future of Massive Agent-Based Simulations
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Antelmi, Alessia, Cordasco, Gennaro, D’Auria, Matteo, De Vinco, Daniele, Negro, Alberto, Spagnuolo, Carmine, Barbosa, Simone Diniz Junqueira, Editorial Board Member, Filipe, Joaquim, Editorial Board Member, Ghosh, Ashish, Editorial Board Member, Kotenko, Igor, Editorial Board Member, Zhou, Lizhu, Editorial Board Member, Tan, Gary, editor, Lehmann, Axel, editor, Teo, Yong Meng, editor, and Cai, Wentong, editor
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- 2019
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11. SimpleHypergraphs.jl—Novel Software Framework for Modelling and Analysis of Hypergraphs
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Antelmi, Alessia, Cordasco, Gennaro, Kamiński, Bogumił, Prałat, Paweł, Scarano, Vittorio, Spagnuolo, Carmine, Szufel, Przemyslaw, Hutchison, David, Editorial Board Member, Kanade, Takeo, Editorial Board Member, Kittler, Josef, Editorial Board Member, Kleinberg, Jon M., Editorial Board Member, Mattern, Friedemann, Editorial Board Member, Mitchell, John C., Editorial Board Member, Naor, Moni, Editorial Board Member, Pandu Rangan, C., Editorial Board Member, Steffen, Bernhard, Editorial Board Member, Terzopoulos, Demetri, Editorial Board Member, Tygar, Doug, Editorial Board Member, Goos, Gerhard, Founding Editor, Hartmanis, Juris, Founding Editor, Avrachenkov, Konstantin, editor, Prałat, Paweł, editor, and Ye, Nan, editor
- Published
- 2019
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12. The MASON Simulation Toolkit: Past, Present, and Future
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Luke, Sean, Simon, Robert, Crooks, Andrew, Wang, Haoliang, Wei, Ermo, Freelan, David, Spagnuolo, Carmine, Scarano, Vittorio, Cordasco, Gennaro, Cioffi-Revilla, Claudio, Hutchison, David, Editorial Board Member, Kanade, Takeo, Editorial Board Member, Kittler, Josef, Editorial Board Member, Kleinberg, Jon M., Editorial Board Member, Mattern, Friedemann, Editorial Board Member, Mitchell, John C., Editorial Board Member, Naor, Moni, Editorial Board Member, Pandu Rangan, C., Editorial Board Member, Steffen, Bernhard, Editorial Board Member, Terzopoulos, Demetri, Editorial Board Member, Tygar, Doug, Editorial Board Member, Goos, Gerhard, Founding Editor, Hartmanis, Juris, Founding Editor, Davidsson, Paul, editor, and Verhagen, Harko, editor
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- 2019
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13. Automatic Skill Generation for Knowledge Graph Question Answering
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Pellegrino, Maria Angela, primary, Santoro, Mario, additional, Scarano, Vittorio, additional, and Spagnuolo, Carmine, additional
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- 2021
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14. Heterogeneous Scalable Multi-languages Optimization via Simulation
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Cordasco, Gennaro, D’Auria, Matteo, Spagnuolo, Carmine, Scarano, Vittorio, Barbosa, Simone Diniz Junqueira, Series Editor, Filipe, Joaquim, Series Editor, Kotenko, Igor, Series Editor, Sivalingam, Krishna M., Series Editor, Washio, Takashi, Series Editor, Yuan, Junsong, Series Editor, Zhou, Lizhu, Series Editor, Ghosh, Ashish, Series Editor, Li, Liang, editor, Hasegawa, Kyoko, editor, and Tanaka, Satoshi, editor
- Published
- 2018
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15. OpenABL: A Domain-Specific Language for Parallel and Distributed Agent-Based Simulations
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Cosenza, Biagio, Popov, Nikita, Juurlink, Ben, Richmond, Paul, Chimeh, Mozhgan Kabiri, Spagnuolo, Carmine, Cordasco, Gennaro, Scarano, Vittorio, Hutchison, David, Series Editor, Kanade, Takeo, Series Editor, Kittler, Josef, Series Editor, Kleinberg, Jon M., Series Editor, Mattern, Friedemann, Series Editor, Mitchell, John C., Series Editor, Naor, Moni, Series Editor, Pandu Rangan, C., Series Editor, Steffen, Bernhard, Series Editor, Terzopoulos, Demetri, Series Editor, Tygar, Doug, Series Editor, Weikum, Gerhard, Series Editor, Aldinucci, Marco, editor, Padovani, Luca, editor, and Torquati, Massimo, editor
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- 2018
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16. Distributed MASON: A scalable distributed multi-agent simulation environment
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Cordasco, Gennaro, Scarano, Vittorio, and Spagnuolo, Carmine
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- 2018
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17. A Survey on Hypergraph Representation Learning.
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ANTELMI, ALESSIA, CORDASCO, GENNARO, POLATO, MIRKO, SCARANO, VITTORIO, SPAGNUOLO, CARMINE, and DINGQI YANG
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HYPERGRAPHS ,VIRTUAL networks ,DEEP learning ,ARTIFICIAL neural networks ,CONVOLUTIONAL neural networks ,MACHINE learning ,NATURAL language processing ,ONLINE social networks - Published
- 2024
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18. Sustainable, Secure, and Smart Collaboration (S3C)
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Pellegrino, Maria Angela, primary, Cordasco, Gennaro, additional, Scarano, Vittorio, additional, and Spagnuolo, Carmine, additional
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- 2023
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19. FLY: A Domain-Specific Language for Scientific Computing on FaaS
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Cordasco, Gennaro, primary, D’Auria, Matteo, additional, Negro, Alberto, additional, Scarano, Vittorio, additional, and Spagnuolo, Carmine, additional
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- 2020
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20. D-Mason on the Cloud: An Experience with Amazon Web Services
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Carillo, Michele, Cordasco, Gennaro, Serrapica, Flavio, Spagnuolo, Carmine, Szufel, Przemysaw, Vicidomini, Luca, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Weikum, Gerhard, Series editor, Desprez, Frédéric, editor, Dutot, Pierre-François, editor, Kaklamanis, Christos, editor, Marchal, Loris, editor, Molitorisz, Korbinian, editor, Ricci, Laura, editor, Scarano, Vittorio, editor, Vega-Rodríguez, Miguel A., editor, Varbanescu, Ana Lucia, editor, Hunold, Sascha, editor, Scott, Stephen L., editor, Lankes, Stefan, editor, and Weidendorfer, Josef, editor
- Published
- 2017
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21. Distributed simulation optimization and parameter exploration framework for the cloud
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Carillo, Michele, Cordasco, Gennaro, Serrapica, Flavio, Scarano, Vittorio, Spagnuolo, Carmine, and Szufel, Przemysław
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- 2018
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22. The MASON Simulation Toolkit: Past, Present, and Future
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Luke, Sean, primary, Simon, Robert, additional, Crooks, Andrew, additional, Wang, Haoliang, additional, Wei, Ermo, additional, Freelan, David, additional, Spagnuolo, Carmine, additional, Scarano, Vittorio, additional, Cordasco, Gennaro, additional, and Cioffi-Revilla, Claudio, additional
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- 2019
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23. On Evaluating Graph Partitioning Algorithms for Distributed Agent Based Models on Networks
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Antelmi, Alessia, Cordasco, Gennaro, Spagnuolo, Carmine, Vicidomini, Luca, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Weikum, Gerhard, Series editor, Hunold, Sascha, editor, Costan, Alexandru, editor, Giménez, Domingo, editor, Iosup, Alexandru, editor, Ricci, Laura, editor, Gómez Requena, María Engracia, editor, Scarano, Vittorio, editor, Varbanescu, Ana Lucia, editor, Scott, Stephen L., editor, Lankes, Stefan, editor, Weidendorfer, Josef, editor, and Alexander, Michael, editor
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- 2015
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24. Distributed Agent-Based Simulation and GIS: An Experiment with the Dynamics of Social Norms
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Lettieri, Nicola, Spagnuolo, Carmine, Vicidomini, Luca, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Weikum, Gerhard, Series editor, Hunold, Sascha, editor, Costan, Alexandru, editor, Giménez, Domingo, editor, Iosup, Alexandru, editor, Ricci, Laura, editor, Gómez Requena, María Engracia, editor, Scarano, Vittorio, editor, Varbanescu, Ana Lucia, editor, Scott, Stephen L., editor, Lankes, Stefan, editor, Weidendorfer, Josef, editor, and Alexander, Michael, editor
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- 2015
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25. A Survey on Hypergraph Representation Learning
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Antelmi, Alessia, Cordasco, Gennaro, Polato, Mirko, Scarano, Vittorio, Spagnuolo, Carmine, and Yang, Dingqi
- Published
- 2023
26. Communication Strategies in Distributed Agent-Based Simulations: The Experience with D-Mason
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Cordasco, Gennaro, Mancuso, Ada, Milone, Francesco, Spagnuolo, Carmine, Hutchison, David, editor, Kanade, Takeo, editor, Kittler, Josef, editor, Kleinberg, Jon M., editor, Kobsa, Alfred, editor, Mattern, Friedemann, editor, Mitchell, John C., editor, Naor, Moni, editor, Nierstrasz, Oscar, editor, Pandu Rangan, C., editor, Steffen, Bernhard, editor, Terzopoulos, Demetri, editor, Tygar, Doug, editor, Weikum, Gerhard, editor, an Mey, Dieter, editor, Alexander, Michael, editor, Bientinesi, Paolo, editor, Cannataro, Mario, editor, Clauss, Carsten, editor, Costan, Alexandru, editor, Kecskemeti, Gabor, editor, Morin, Christine, editor, Ricci, Laura, editor, Sahuquillo, Julio, editor, Schulz, Martin, editor, Scarano, Vittorio, editor, Scott, Stephen L., editor, and Weidendorfer, Josef, editor
- Published
- 2014
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27. Exploiting D-Mason on Parallel Platforms: A Novel Communication Strategy
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Cordasco, Gennaro, Milone, Francesco, Spagnuolo, Carmine, Vicidomini, Luca, Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Kobsa, Alfred, Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Nierstrasz, Oscar, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Weikum, Gerhard, Series editor, Lopes, Luís, editor, Žilinskas, Julius, editor, Costan, Alexandru, editor, Cascella, Roberto G., editor, Kecskemeti, Gabor, editor, Jeannot, Emmanuel, editor, Cannataro, Mario, editor, Ricci, Laura, editor, Benkner, Siegfried, editor, Petit, Salvador, editor, Scarano, Vittorio, editor, Gracia, José, editor, Hunold, Sascha, editor, Scott, Stephen L., editor, Lankes, Stefan, editor, Lengauer, Christian, editor, Carretero, Jesus, editor, Breitbart, Jens, editor, and Alexander, Michael, editor
- Published
- 2014
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28. OpenABL: A Domain-Specific Language for Parallel and Distributed Agent-Based Simulations
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Cosenza, Biagio, primary, Popov, Nikita, additional, Juurlink, Ben, additional, Richmond, Paul, additional, Chimeh, Mozhgan Kabiri, additional, Spagnuolo, Carmine, additional, Cordasco, Gennaro, additional, and Scarano, Vittorio, additional
- Published
- 2018
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29. Experimenting with Agent-Based Model Simulation Tools
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Antelmi, Alessia, primary, Cordasco, Gennaro, additional, D’Ambrosio, Giuseppe, additional, De Vinco, Daniele, additional, and Spagnuolo, Carmine, additional
- Published
- 2022
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30. Move cultural heritage knowledge graphs in everyone’s pocket
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Pellegrino, Maria Angela, primary, Scarano, Vittorio, additional, and Spagnuolo, Carmine, additional
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- 2022
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31. Towards a collaborative taxonomy of Tools, Languages and Environments in K-12 Computing Education
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Addone, Agnese, primary, Scarano, Vittorio, additional, and Spagnuolo, Carmine, additional
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- 2022
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32. A Framework for Distributing Agent-Based Simulations
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Cordasco, Gennaro, De Chiara, Rosario, Mancuso, Ada, Mazzeo, Dario, Scarano, Vittorio, Spagnuolo, Carmine, Hutchison, David, editor, Kanade, Takeo, editor, Kittler, Josef, editor, Kleinberg, Jon M., editor, Mattern, Friedemann, editor, Mitchell, John C., editor, Naor, Moni, editor, Nierstrasz, Oscar, editor, Pandu Rangan, C., editor, Steffen, Bernhard, editor, Sudan, Madhu, editor, Terzopoulos, Demetri, editor, Tygar, Doug, editor, Vardi, Moshe Y., editor, Weikum, Gerhard, editor, Alexander, Michael, editor, D’Ambra, Pasqua, editor, Belloum, Adam, editor, Bosilca, George, editor, Cannataro, Mario, editor, Danelutto, Marco, editor, Di Martino, Beniamino, editor, Gerndt, Michael, editor, Jeannot, Emmanuel, editor, Namyst, Raymond, editor, Roman, Jean, editor, Scott, Stephen L., editor, Traff, Jesper Larsson, editor, Vallée, Geoffroy, editor, and Weidendorfer, Josef, editor
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- 2012
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33. D-Mason on the Cloud: An Experience with Amazon Web Services
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Carillo, Michele, primary, Cordasco, Gennaro, additional, Serrapica, Flavio, additional, Spagnuolo, Carmine, additional, Szufel, Przemysaw, additional, and Vicidomini, Luca, additional
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- 2017
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34. Move cultural heritage knowledge graphs in everyone's pocket.
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Pellegrino, Maria Angela, Scarano, Vittorio, and Spagnuolo, Carmine
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KNOWLEDGE graphs ,QUESTION answering systems ,CULTURAL property ,SEMANTIC Web ,SOFTWARE frameworks ,WEB-based user interfaces - Abstract
Last years witnessed a shift from the potential utility in digitisation to a crucial need to enjoy activities virtually. In fact, before 2019, data curators recognised the utility of performing data digitisation, while during the lockdown caused by the COVID-19, investing in virtual and remote activities to make culture survive became crucial as no one could enjoy Cultural Heritage in person. The Cultural Heritage community heavily invested in digitisation campaigns, mainly modelling data as Knowledge Graphs by becoming one of the most successful Semantic Web technologies application domains. Despite the vast investment in Cultural Heritage Knowledge Graphs, the syntactic complexity of RDF query languages, e.g., SPARQL, negatively affects and threatens data exploitation, risking leaving this enormous potential untapped. Thus, we aim to support the Cultural Heritage community (and everyone interested in Cultural Heritage) in querying Knowledge Graphs without requiring technical competencies in Semantic Web technologies. We propose an engaging exploitation tool accessible to all without losing sight of developers' technological challenges. Engagement is achieved by letting the Cultural Heritage community leave the passive position of the visitor and actively create their Virtual Assistant extensions to exploit proprietary or public Knowledge Graphs in question-answering. By accessible to all, we mean that the proposed software framework is freely available on GitHub and Zenodo with an open-source license. We do not lose sight of developers' technical challenges, which are carefully considered in the design and evaluation phases. This article first analyses the effort invested in publishing Cultural Heritage Knowledge Graphs to quantify data developers can rely on in designing and implementing data exploitation tools in this domain. Moreover, we point out challenges developers may face in exploiting them in automatic approaches. Second, it presents a domain-agnostic Knowledge Graph exploitation approach based on virtual assistants as they naturally enable question-answering features where users formulate questions in natural language directly by their smartphones. Then, we discuss the design and implementation of this approach within an automatic community-shared software framework (a.k.a. generator) of virtual assistant extensions and its evaluation in terms of performance and perceived utility according to end-users. Finally, according to a taxonomy of the Cultural Heritage field, we present a use case for each category to show the applicability of the proposed approach in the Cultural Heritage domain. In overviewing our analysis and the proposed approach, we point out challenges that a developer may face in designing virtual assistant extensions to query Knowledge Graphs, and we show the effect of these challenges in practice. [ABSTRACT FROM AUTHOR]
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- 2023
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35. Experimenting with Agent-Based Model Simulation Tools.
- Author
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Antelmi, Alessia, Cordasco, Gennaro, D'Ambrosio, Giuseppe, De Vinco, Daniele, and Spagnuolo, Carmine
- Subjects
CHOICE (Psychology) ,SIMULATION methods & models ,JUNGLES - Abstract
Agent-based models (ABMs) are one of the most effective and successful methods for analyzing real-world complex systems by investigating how modeling interactions on the individual level (i.e., micro-level) leads to the understanding of emergent phenomena on the system level (i.e., macro-level). ABMs represent an interdisciplinary approach to examining complex systems, and the heterogeneous background of ABM users demands comprehensive, easy-to-use, and efficient environments to develop ABM simulations. Currently, many tools, frameworks, and libraries exist, each with its characteristics and objectives. This article aims to guide newcomers in the jungle of ABM tools toward choosing the right tool for their skills and needs. This work proposes a thorough overview of open-source general-purpose ABM tools and offers a comparison from a two-fold perspective. We first describe an off-the-shelf evaluation by considering each ABM tool's features, ease of use, and efficiency according to its authors. Then, we provide a hands-on evaluation of some ABM tools by judging the effort required in developing and running four ABM models and the obtained performance. [ABSTRACT FROM AUTHOR]
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- 2023
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36. A Volunteer Computing Architecture for Computational Workflows on Decentralized Web
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Antelmi, Alessia, primary, D'Ambrosio, Giuseppe, additional, Petta, Andrea, additional, Serra, Luigi, additional, and Spagnuolo, Carmine, additional
- Published
- 2022
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37. Handwriting and Drawing Features for Detecting Personality Traits: An Analysis on Big Five Sub-dimensions
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Esposito, Anna, primary, Amorese, Terry, additional, Buonanno, Michele, additional, Cuciniello, Marialucia, additional, Esposito, Antonietta M., additional, Faundez-Zanuy, Marcos, additional, Likforman-Sulem, Laurence, additional, Riviello, Maria Teresa, additional, Spagnuolo, Carmine, additional, Troncone, Alda, additional, and Cordasco, Gennaro, additional
- Published
- 2022
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38. Distributed Agent-Based Simulation and GIS: An Experiment with the Dynamics of Social Norms
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Lettieri, Nicola, primary, Spagnuolo, Carmine, additional, and Vicidomini, Luca, additional
- Published
- 2015
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39. On Evaluating Graph Partitioning Algorithms for Distributed Agent Based Models on Networks
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Antelmi, Alessia, primary, Cordasco, Gennaro, additional, Spagnuolo, Carmine, additional, and Vicidomini, Luca, additional
- Published
- 2015
- Full Text
- View/download PDF
40. Communication Strategies in Distributed Agent-Based Simulations: The Experience with D-Mason
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Cordasco, Gennaro, primary, Mancuso, Ada, additional, Milone, Francesco, additional, and Spagnuolo, Carmine, additional
- Published
- 2014
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41. Social Influence Maximization in Hypergraphs
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Antelmi, Alessia, primary, Cordasco, Gennaro, additional, Spagnuolo, Carmine, additional, and Szufel, Przemysław, additional
- Published
- 2021
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42. Move Cultural Heritage Knowledge Graphsin Everyone's Pocket
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Pellegrino, Maria Angela, Scarano, Vittorio, and Spagnuolo, Carmine
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Question-answering ,Community-shared software framework ,Knowledge Graphs ,Virtual assistant ,SPARQL - Abstract
This repository behaves as a support material for the paper entitled "Move Cultural Heritage Knowledge Graphsin Everyone’s Pocket" submitted (and under evaluation) as a **Application report** for the *Cultural Heritage and Semantic Web* special issue at the Semantic Web journal. It provides a Permanent URI for the Virtual Assistant Generator (virtual_assistant_generator.zip) that, at its actual version v 1.0, enables the automatic generation of Alexa skills to reply to natural language questions by querying SPARQL endpoints. The operating mechanism of the generator is detailed in Section 5 of the article. To demonstrate the operating mechanisms of the generator, we create the following Alexa skills as use cases, documented in Section 7 of the paper: - Wikidata_usecase.zip contains the two versions of the Wikidata Alexa skill to show the possibility to customize the linking mode performed by the generator. While in the dictionary-based WikiSkill we exploit a dictionary to perform the entity and relation linking, in the API-driven WikiSkill, we perform the linking phase by relying on the Wikidata APIs. For each skill, we report 1) the Alexa skill components (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator (when applicable); 3) the replies corresponding to the evaluation of the Wikidata skills on the QALD-7 training set; - DBpedia_usecase.zip contains the DBpedia Alexa skills. They are used to demonstrate the different generator configuration options: users can manually create the generator configuration file or auto-generate them, and use it as-is or manually refine it before generating the Alexa skill. For each DBpedia skill, we report 1) the Alexa skills components (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator; 3) its evaluation on the QALD-9 training set; - usesco_usecase.zip contains 1) the UNESCO Thesaurus Alexa skills component (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator; - wordnet_personal_assistant.zip contains 1) the WordNet Alexa skills component (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator; - warsampo_usecase.zip contains 1) the WarSampo Alexa skills component (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator; - dbtune_usecase.zip contains 1) the DBTune classical Alexa skills component (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator; - hungarian_museum_usecase.zip contains 1) the Hungarian museum Alexa skills component (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator; - mmm_usecase.zip contains 1) the Mapping Manuscript Migrations (MMM) Alexa skills component (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator; - natural_features_usecase.zip contains 1) the Natural Features (part of the Scotland's official statistics) Alexa skills component (back_end.zip that implements the skill logic in Node.js and the interaction_model.js that defines the skill intents); 2) the conf.json that corresponds to the configuration file to generate the Alexa skill by our generator; The content of this repository is also provided on GitHub at https://github.com/mariaangelapellegrino/virtual_assistant_generator. The entire project is released under the MIT license., This repository behaves as a support material for the paper entitled "Move Cultural Heritage Knowledge Graphsin Everyone's Pocket" submitted (and under evaluation) as a Application report for the Cultural Heritage and Semantic Web special issue at the Semantic Web journal. The content of this repository is also provided on GitHub at https://github.com/mariaangelapellegrino/virtual_assistant_generator.
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43. Modeling and Evaluating Epidemic Control Strategies With High-Order Temporal Networks
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Antelmi, Alessia, primary, Cordasco, Gennaro, additional, Scarano, Vittorio, additional, and Spagnuolo, Carmine, additional
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44. A Framework for Distributing Agent-Based Simulations
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Cordasco, Gennaro, primary, De Chiara, Rosario, additional, Mancuso, Ada, additional, Mazzeo, Dario, additional, Scarano, Vittorio, additional, and Spagnuolo, Carmine, additional
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- 2012
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45. Toward a domain‐specific language for scientific workflow‐based applications on multicloud system
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Cordasco, Gennaro, primary, D'Auria, Matteo, additional, Negro, Alberto, additional, Scarano, Vittorio, additional, and Spagnuolo, Carmine, additional
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- 2020
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46. Analyzing, Exploring, and Visualizing Complex Networks via Hypergraphs using SimpleHypergraphs.jl
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Spagnuolo, Carmine, primary, Cordasco, Gennaro, additional, Szufel, Przemyslaw, additional, Pralat, Paweł, additional, Scarano, Vittorio, additional, Kaminski, Bogumił, additional, and Antelmi, Alessia, additional
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47. Toward a domain‐specific language for scientific workflow‐based applications on multicloud system.
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Cordasco, Gennaro, D'Auria, Matteo, Negro, Alberto, Scarano, Vittorio, and Spagnuolo, Carmine
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SCIENTIFIC language ,DISTRIBUTED computing ,CLOUD computing ,PYTHON programming language ,CONFIGURATION management ,MICROSOFT Azure (Computing platform) ,COMPUTER systems - Abstract
Summary: The cloud computing paradigm has emerged as the backbone of modern price‐aware scalable computing systems. Many cloud service models are competing to become the leading doorway to access the computational power of cloud providers. Recently, a novel service model, called function‐as‐a‐service (FaaS), has been proposed, which enables users to exploit the cloud computational scalability, left out the configuration and management of huge computing infrastructures. This article discloses Fly, a domain‐specific language, which aims at reconciling cloud and high‐performance computing paradigms adopting a multicloud strategy by providing a powerful, effective, and pricing‐efficient tool for developing scalable workflow‐based scientific applications by exploiting different and at the same time FaaS cloud providers as computational backends in a transparent fashion. We present several improvements of the Fly language, as well as a new enhanced version of a source‐to‐source compiler, which currently supports Symmetric Multiprocessing, Amazon AWS, and Microsoft Azure backends and translation of functions in Java, JavaScript, and Python programming languages. Furthermore, we discuss a performance evaluation of Fly on a popular benchmark for distributed computing frameworks, along with a collection of case studies with an analysis of their performance results and costs. [ABSTRACT FROM AUTHOR]
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48. Scalable computational science
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Spagnuolo, Carmine, De Santis, Alfredo, Scarano, Vittorio, and Cordasco, Gennaro
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Scalable computing ,Computational science ,INF/01 INFORMATICA - Abstract
2015 - 2016, Computational science also know as scientific computing is a rapidly growing novel field that uses advanced computing in order to solve complex problems. This new discipline combines technologies, modern computational methods and simulations to address problems too complex to be reliably predicted only by theory and too dangerous or expensive to be reproduced in laboratories. Successes in computational science over the past twenty years have caused demand of supercomputing, to improve the performance of the solutions and to allow the growth of the models, in terms of sizes and quality. From a computer scientist’s perspective, it is natural to think to distribute the computation required to study a complex systems among multiple machines: it is well known that the speed of singleprocessor computers is reaching some physical limits. For these reasons, parallel and distributed computing has become the dominant paradigm for computational scientists who need the latest development on computing resources in order to solve their problems and the “Scalability” has been recognized as the central challenge in this science. In this dissertation the design and implementation of Frameworks, Parallel Languages and Architectures, which enable to improve the state of the art on Scalable Computational Science, are discussed. Frameworks. The proposal of D-MASON, a distributed version of MASON, a wellknown and popular Java toolkit for writing and running Agent-Based Simulations (ABSs). D-MASON introduces a framework level parallelization so that scientists that use the framework (e.g., a domain expert with limited knowledge of distributed programming) could be only minimally aware of such distribution. D-MASON, was began to be developed since 2011, the main purpose of the project was overcoming the limits of the sequentially computation of MASON, using distributed computing. D-MASON enables to do more than MASONin terms of size of simulations (number of agents and complexity of agents behaviors), but allows also to reduce the simulation time of simulations written in MASON. For this reason, one of the most important feature of D-MASON is that it requires a limited number of changing on the MASON’s code in order to execute simulations on distributed systems. v D-MASON, based on Master-Worker paradigm, was initially designed for heterogeneous computing in order to exploit the unused computational resources in labs, but it also provides functionality to be executed in homogeneous systems (as HPC systems) as well as cloud infrastructures. The architecture of D-MASON is presented in the following three papers, which describes all D-MASON layers: • Cordasco G., Spagnuolo C. and Scarano V. Toward the new version of D-MASON: Efficiency, Effectiveness and Correctness in Parallel and Distributed Agent-based Simulations. 1st IEEE Workshop on Parallel and Distributed Processing for Computational Social Systems. IEEE International Parallel & Distributed Processing Symposium 2016. • Cordasco G., De Chiara R., Mancuso A., Mazzeo D., Scarano V. and Spagnuolo C. Bringing together efficiency and effectiveness in distributed simulations: the experience with D-MASON. SIMULATION: Transactions of The Society for Modeling and Simulation International, June 11, 2013. • Cordasco G., De Chiara R., Mancuso A., Mazzeo D., Scarano V. and Spagnuolo C. A Framework for distributing Agent-based simulations. Ninth International Workshop Algorithms, Models and Tools for Parallel Computing on Heterogeneous Platforms of Euro-Par 2011 conference. Much effort has been made, on the Communication Layer, to improve the communication efficiency in the case of homogeneous systems. D-MASON is based on Publish/Subscribe (PS) communication paradigm and uses a centralized message broker (based on the Java Message Service standard) to deal with heterogeneous systems. The communication for homogeneous system uses the Message Passing Interface (MPI) standard and is also based on PS. In order to use MPI within Java, D-MASON uses a Java binding of MPI. Unfortunately, this binding is relatively new and does not provides all MPI functionalities. Several communication strategies were designed, implemented and evaluated. These strategies were presented in two papers: • Cordasco G., Milone F., Spagnuolo C. and Vicidomini L. Exploiting D-MASON on Parallel Platforms: A Novel Communication Strategy 2st Workshop on Parallel and Distributed Agent-Based Simulations of EuroPar 2014 conference. • Cordasco G., Mancuso A., Milone F. and Spagnuolo C. Communication strategies in Distributed Agent-Based Simulations: the experience with D-MASON 1st Workshop on Parallel and Distributed Agent-Based Simulations of Euro-Par 2013 conference. vi D-MASON provides also mechanisms for the visualization and gathering of the data in distributed simulation (available on the Visualization Layer). These solutions are presented in the paper: • Cordasco G., De Chiara R., Raia F., Scarano V., Spagnuolo C. and Vicidomini L. Designing Computational Steering Facilities for Distributed Agent Based Simulations. Proceedings of the ACM SIGSIM Conference on Principles of Advanced Discrete Simulation 2013. In DABS one of the most complex problem is the partitioning and balancing of the computation. D-MASON provides, in the Distributed Simulation layer, mechanisms for partitioning and dynamically balancing the computation. D-MASON uses field partitioning mechanism to divide the computation among the distributed system. The field partitioning mechanism provides a nice trade-off between balancing and communication effort. Nevertheless a lot of ABS are not based on 2D- or 3D-fields and are based on a communication graph that models the relationship among the agents. Inthiscasethefieldpartitioningmechanismdoesnotensuregoodsimulation performance. Therefore D-MASON provides also a specific mechanisms to manage simulation that uses a graph to describe agent interactions. These solutions were presented in the following publication: • Antelmi A., Cordasco G., Spagnuolo C. and Vicidomini L.. On Evaluating Graph Partitioning Algorithms for Distributed Agent Based Models on Networks. 3rd Workshop on Parallel and Distributed Agent-Based Simulations of Euro-Par 2015 conference. The field partitioning mechanism, intuitively, enables the mono and bi-dimensional partitioning of an Euclidean space. This approach is also know as uniform partitioning. But in some cases, e.g. simulations that simulate urban areas using a Geographical Information System (GIS), the uniform partitioning degrades the simulation performance, due to the unbalanced distribution of the agents on the field and consequently on the computational resources. In such a case, D-MASON provides a non-uniform partitioning mechanism (inspired by Quad-Tree data structure), presented in the following paper: • Lettieri N., Spagnuolo C. and Vicidomini L.. Distributed Agent-based Simulation and GIS: An Experiment With the dynamics of Social Norms. 3rd Workshop on Parallel and Distributed Agent-Based Simulations of Euro-Par 2015 conference. • G. Cordasco and C. Spagnuolo and V. Scarano. Work Partitioning on Parallel and Distributed Agent-Based Simulation. IEEE Workshop on vii Parallel and Distributed Processing for Computational Social Systems of International Parallel & Distributed Processing Symposium, 2017. The latest version of D-MASON provides a web-based System Management, to better use D-MASON in Cloud infrastructures. D-MASON on the Amazon EC2 Cloud infrastructure and its performance in terms of speed and cost were compared against D-MASON on an HPC environment. The obtained results, and the new System Management Layer are presented in the following paper: • MCarillo,GCordasco,FSerrapica,CSpagnuolo,P.Szufel,andL.Vicidomini. D-Mason on the Cloud: an Experience with Amazon Web Services. 4rd Workshop on Parallel and Distributed Agent-Based Simulations of Euro-Par 2016 conference. ParallelLanguages. The proposal of an architecture, which enable to invoke code supported by a Java Virtual Machine (JVM) from code written in C language. Swft/T, is a parallel scripting language for programming highly concurrent applications in parallel and distributed environments. Swift/T is the reimplemented version of Swift language, with a new compiler and runtime. Swift/T improve Swift, allowing scalability over 500 tasks per second, load balancing feature, distributed data structures, and dataflow-driven concurrent task execution. Swif/T provides an interesting feature the one of calling easily and natively other languages (as Python, R, Julia, C) by using special language functions named leaf functions. Considering the actual trend of some supercomputing vendors (such as Cray Inc.) that support in its processors Java Virtual Machines (JVM), it is desirable to provide methods to call also Java code from Swift/T. In particular is really attractive to be able to call scripting languages for JVM as Clojure, Scala, Groovy, JavaScript etc. For this purpose a C binding to instanziate and call JVM was designed. This binding is used in Swif/T (since the version 1.0) to develop leaf functions that call Java code. The code are public available at GitHub project page. Frameworks. The proposal of two tools, which exploit the computing power of parallel systems to improve the effectiveness and the efficiency of Simulation Optimization strategies. Simulations Optimization (SO) is used to refer to the techniques studied for ascertaining the parameters of a complex model that minimize (or maximize) given criteria (one or many), which can only be computed by performing a simulation run. Due to the the high dimensionality of the search space, the heterogeneity of parameters, the irregular shape and the stochastic nature of the objective evaluation function, the tuning of such systems is extremely demanding from the computational point of view. The first frameworks is SOF: Zero Configuration Simulation Optimization Framework on the Cloud, it was designed to run SO process in viii the cloud. SOF is based on the Apache Hadoop infrastructure and is presented in the following paper: • Carillo M., Cordasco G., Scarano V., Serrapica F., Spagnuolo C. and Szufel P. SOF: Zero Configuration Simulation Optimization Framework on the Cloud. Parallel, Distributed, and Network-Based Processing 2016. The second framework is EMEWS: Extreme-scale Model Exploration with Swift/T, it has been designed at Argonne National Laboratory (USA). EMEWS as SOF allows to perform SO processes in distributed system. Both the frameworks are mainly designed for ABS. In particular EMEWS was tested using the ABS simulation toolkit Repast. Initially, EMEWS was not able to easily execute out of the box simulations written in MASON and NetLogo. This thesis presents new functionalities of EMEWS and solutions to easily execute MASON and NetLogo simulations on it. The EMEWS use cases are presented in the following paper: • J. Ozik, N. T. Collier, J. M. Wozniak and C. Spagnuolo From Desktop To Large-scale Model Exploration with Swift/T. Winter Simulation Conference 2016. Architectures. The proposal of an open-source, extensible, architecture for the visualization of data in HTML pages, exploiting a distributed web computing. Following the Edge-centric Computing paradigm, the data visualization is performed edge side ensuring data trustiness, privacy, scalability and dynamic data loading. The architecture has been exploited in the Social Platform for Open Data (SPOD). The proposed architecture, that has also appeared in the following papers: • G. Cordasco, D. Malandrino, P. Palmieri, A. Petta, D. Pirozzi, V. Scarano, L. Serra, C. Spagnuolo, L. Vicidomini A Scalable Data Web Visualization Architecture. Parallel, Distributed, and Network-Based Processing 2017. • G. Cordasco, D. Malandrino, P. Palmieri, A. Petta, D. Pirozzi, V. Scarano, L. Serra, C. Spagnuolo, L. Vicidomini An Architecture for Social Sharing and Collaboration around Open Data Visualisation. In Poster Proc. of the 19th ACM conference on "Computer-Supported Cooperative Work and Social Computing 2016. • G. Cordasco, D. Malandrino, P. Palmieri, A. Petta, D. Pirozzi, V. Scarano, L. Serra, C. Spagnuolo, L. Vicidomini An extensible architecture for an ecosystem of visualization web-components for Open Data Maximising interoperability Workshop— core vocabularies, location-aware data and more 2015. [edited by author], Computational science anche conosciuta come calcolo scientifico è un settore in rapida crescita che usa il calcolo avanzato per affrontare problemi complessi. Questa nuova disciplina, combina tecnologia, moderni metodi computazionali e simulazioni per affrontare problemi troppo difficili da poter essere studiati solo in teoria o troppo pericolosi e costosi per poter essere riprodotti sperimentalmente in laboratorio. I progressi dell’ultimo ventennio in computational science hanno sfruttato il supercalcolo per migliorare le performance delle soluzioni e permettere la crescita dei modelli, in termini di dimensioni e qualità dei risultati ottenuti. Le soluzioni adottate si avvalgono del calcolo distribuito: è ben noto che la velocità di un computer con un singolo processore sta raggiungendo dei limiti fisici. Per queste ragioni, la computazione parallela e distribuita è diventata il principale paradigma di calcolo per affrontare i problemi nell’ambito della computational science, in cui la scalabilità delle soluzioni costituisce la sfida da affrontare. In questa tesi vengono discusse la progettazione e l’implementazione di Framework, Linguaggi Paralleli e Architetture che consentono di migliorare lo stato dell’arte della Scalable Computational Science. In particolare, i maggiori contributi riguardano: Frameworks. La proposta di D-MASON, una versione distribuita di MASON, un toolkit Java per la scrittura e l’esecuzione di simulazioni basate su agenti (AgentBased Simulations, ABSs). D-MASON introduce la parallelizzazione a livello framework per far si che gli scienziati che lo utilizzano (ad esempio un esperto con limitata conoscenza della programmazione distribuita) possano rendersi conto solo minimamente di lavorare in ambiente distribuito (ad esempio esperti del dominio con limitata esperienza o nessuna esperienza nel calcolo distribuito). D-MASON è un progetto iniziato nel 2011, il cui principale obiettivo è quello di superare i limiti del calcolo sequenziale di MASON, sfruttando il calcolo distribuito. D-MASON permette di simulare modelli molto più complessi (in termini di numero di agenti e complessità dei comportamenti dei singoli agenti) rispetto a MASON e inoltre consente, a parità di calcolo, di ridurre il tempo necessario ad eseguire le simulazioni MASON. D-MASON è stato progettato in modo da permettere la migrazione di simulazioni scritte in MASON con un numero limitato di modifiche da apportare al codice, al fine di garantire il massimo della semplicità d’uso. v D-MASON è basato sul paradigma Master-Worker, inizialmente pensato per sistemi di calcolo eterogenei, nelle sue ultime versioni consente l’esecuzione anche in sistemi omogenei come sistemi HPC e infrastrutture di cloud computing. L’architettura di D-MASON è stata presentata nelle seguenti pubblicazioni: • Cordasco G., Spagnuolo C. and Scarano V. Toward the new version of D-MASON: Efficiency, Effectiveness and Correctness in Parallel and Distributed Agent-based Simulations. 1st IEEE Workshop on Parallel and Distributed Processing for Computational Social Systems. IEEE International Parallel & Distributed Processing Symposium 2016. • Cordasco G., De Chiara R., Mancuso A., Mazzeo D., Scarano V. and Spagnuolo C. Bringing together efficiency and effectiveness in distributed simulations: the experience with D-MASON. SIMULATION: Transactions of The Society for Modeling and Simulation International, June 11, 2013. • Cordasco G., De Chiara R., Mancuso A., Mazzeo D., Scarano V. and Spagnuolo C. A Framework for distributing Agent-based simulations. Ninth International Workshop Algorithms, Models and Tools for Parallel Computing on Heterogeneous Platforms of Euro-Par 2011 conference. Uno degli strati architetturali di D-MASON che ne determina le prestazioni, è il il Communication Layer, il quale offre le funzionalità di comunicazione tra tutte le entità coinvolte nel calcolo. La comunicazione in D-MASON è basata sul paradigma Publish/Subscribe (PS). Al fine di soddisfare la flessibilità e la scalabilità richiesta, vengono fornite due strategie di comunicazione, una centralizzata (utilizzando Java Message Service) e una decentralizzata (utilizzando Message Passing Interface). La comunicazione in sistemi omogenei è sempre basata su PS ma utilizza lo standard Message Passing Interface (MPI). Al fine di utilizzare MPI in Java, lo strato di comunicazione di D-MASON è implementato sfruttando un binding Java a MPI. Tale soluzione non permette però l’utilizzo di tutte le funzionalità di MPI. Al tal proposito molteplici soluzioni sono stare progettate e implementate, e sono presentate nelle seguenti pubblicazioni: • Cordasco G., Milone F., Spagnuolo C. and Vicidomini L. Exploiting D-MASON on Parallel Platforms: A Novel Communication Strategy 2st Workshop on Parallel and Distributed Agent-Based Simulations of EuroPar 2014 conference. • Cordasco G., Mancuso A., Milone F. and Spagnuolo C. Communication strategies in Distributed Agent-Based Simulations: the experience with D-MASON 1st Workshop on Parallel and Distributed Agent-Based Simulations of Euro-Par 2013 conference. vi D-MASON offre anche meccanismi per la visualizzazione centralizzata e la raccolta di informazioni in simulazioni distribuite (tramite il Visualization Layer). I risultati ottenuti sono stati presentati nella seguente pubblicazione: • Cordasco G., De Chiara R., Raia F., Scarano V., Spagnuolo C. and Vicidomini L. Designing Computational Steering Facilities for Distributed Agent Based Simulations. Proceedings of the ACM SIGSIM Conference on Principles of Advanced Discrete Simulation 2013. Quando si parla di simulazioni distribuite una delle principali problematiche è il bilanciamento del carico. D-MASON offre, nel Distributed Simulation Layer, meccanismi per il partizionamento dinamico e il bilanciamento del carico. DMASON utilizza la tecnica del field partitioning per suddividere il lavoro tra le entità del sistema distribuito. La tecnica di field partitioning consente di ottenere un buon equilibrio tra il bilanciamento del carico e l’overhead di comunicazione. Molti modelli di simulazione non sono basati su spazi 2/3-dimensionali ma bensì modellano le relazioni tra gli agenti utilizzando strutture dati grafo. In questi casi la tecnica di field partitioning non garantisce soluzioni che consentono di ottenere buone prestazioni. Per risolvere tale problema, D-MASON fornisce particolari soluzioni per simulazioni che utilizzano i grafi per modellare le relazioni tra gli agenti. I risultati conseguiti sono stati presentati nella seguente pubblicazione: • Antelmi A., Cordasco G., Spagnuolo C. and Vicidomini L.. On Evaluating Graph Partitioning Algorithms for Distributed Agent Based Models on Networks. 3rd Workshop on Parallel and Distributed Agent-Based Simulations of Euro-Par 2015 conference. Il metodo di field partitioning consente il partizionamento di campi Euclidei mono e bi-dimensionali; tale approccio è anche conosciuto con il nome di partizionamento uniforme. In alcuni casi, come ad esempio simulazioni che utilizzano Geographical Information System (GIS), il metodo di partizionamento uniforme non è in grado di garantire buone prestazioni, a causa del posizionamento non bilanciato degli agenti sul campo di simulazione. In questi casi, D-MASON offre un meccanismo di partizionamento non uniforme (inspirato alla struttura dati Quad-Tree), presentato nelle seguenti pubblicazioni: • Lettieri N., Spagnuolo C. and Vicidomini L.. Distributed Agent-based Simulation and GIS: An Experiment With the dynamics of Social Norms. 3rd Workshop on Parallel and Distributed Agent-Based Simulations of Euro-Par 2015 conference. • G. Cordasco and C. Spagnuolo and V. Scarano. Work Partitioning on Parallel and Distributed Agent-Based Simulation. IEEE Workshop on vii Parallel and Distributed Processing for Computational Social Systems of International Parallel & Distributed Processing Symposium, 2017. Inoltre, D-MASON èstatoestesoalloscopodifornireun’infrastrutturaSimulation-asa-Service(SIMaaS),chesemplificailprocessodiesecuzionedisimulazionidistribuite in un ambiente di Cloud Computing. D-MASON nella sua versione più recente offre uno strato software di management basato su web, che ne consente estrema facilità d’uso in ambienti Cloud. Utilizzando il System Management, D-MASON è stato sperimentato sull’infrastruttura Cloud Amazon EC2 confrontando le prestazioni in questo ambiente cloud con un sistema HPC. I risultati ottenuti sono stati presentati nella seguente pubblicazione: • MCarillo,GCordasco,FSerrapica,CSpagnuolo,P.Szufel,andL.Vicidomini. D-Mason on the Cloud: an Experience with Amazon Web Services. 4rd Workshop on Parallel and Distributed Agent-Based Simulations of Euro-Par 2016 conference. LinguaggiParalleli. La proposta di un’architettura, la quale consente di invocare il codice per Java Virtual Machine (JVM) da codice scritto in linguaggio C. Swift/T è un linguaggio di scripting parallelo per sviluppare applicazioni altamente scalabili in ambienti paralleli e distribuiti. Swift/T è l’implementazione del linguaggio Swift per ambienti HPC. Swift/T migliora il linguaggio Swift, consentendo la scalabilità fino a 500 task per secondo, il bilanciamento del carico, strutture dati distribuite, e dataflow task execution. Swift/T consente di invocare nativamente codice scritto in altri linguaggi (come Python, R, Julia e C) utilizzando particolari funzioni definite come leaf function. Il trend attuale di molti produttori di sistemi di supercalcolo (come Cray Inc.), è quello di offrire processori che supportano JVM. Considerato ciò in questa tesi viene presentato il metodo adottato in Swift/T per l’invocazione di linguaggi per JVM (come Java, Clojure, Scala, Groovy, JavaScript) da Swift/T. A tale scopo è stato realizzato un binding C per l’invocazione e la gestione di codice per JVM. Questa soluzione è stata utilizzata in Swift/T (dalla versione 1.0) per estendere il supporto del linguaggio anche a linguaggi per JVM. Il codice sviluppato è stato rilasciato sotto licenza open source ed è disponibile in un repository pubblico su GitHub. Frameworks. La proposta di due tool che sfruttano la potenza di calcolo di sistemi distribuiti per migliorare l’efficacia e l’efficienza di strategie di Simulation Optimization. Simulation Optimization (SO) si riferisce alle tecniche utilizzate per l’individuazione dei parametri di un modello complesso che minimizzano (o massimizzano) determinati criteri, i quali possono essere computati solo tramite l’esecuzione di una simulazione. A causa dell’elevata dimensionalità dello spazio dei parametri, della loro eterogeneità e, della natura stocastica della funzione di viii valutazione, la configurazione di tali sistemi è estremamente onerosa dal punto di vista computazionale. In questo lavoro sono presentati due framework per SO. Il primo framework è SOF:Zero ConfigurationSimulation OptimizationFramework on the Cloud, progettato per l’esecuzione del processo SO in ambienti di cloud computing. SOF è basato su Apache Hadoop ed è presentato nella seguente pubblicazione: • Carillo M., Cordasco G., Scarano V., Serrapica F., Spagnuolo C. and Szufel P. SOF: Zero Configuration Simulation Optimization Framework on the Cloud. Parallel, Distributed, and Network-Based Processing 2016. Il secondo framework è EMEWS: Extreme-scale Model Exploration with Swift/T, progettato per eseguire processi SO in sistemi HPC. Entrambi i framework sono stati sviluppati principalmente per ABS. In particolare EMEWS è stato sperimentato utilizzando il toolkit ABS chiamato Repast. Nella sua prima versione EMEWS non supportava simulazioni scritte in MASON e NetLogo. In questo lavoro di tesi sono descritte alcune funzionalità di EMEWS che consentono il supporto a tali simulazioni. EMEWS e alcuni casi d’uso sono presentati nella seguente pubblicazione: • J. Ozik, N. T. Collier, J. M. Wozniak and C. Spagnuolo From Desktop To Large-scale Model Exploration with Swift/T. Winter Simulation Conference 2016. Architetture. La proposta di un’architettura open source per la visualizzazione web di dati dinamici. Tale architettura si basa sul paradigma di Edge-centric Computing; la visualizzazione dei dati è eseguita lato client, garantendo in questo modo l’affidabilità dei dati, la privacy e la scalabilità in termini di numero di visualizzazioni concorrenti. L’architettura è stata utilizzata all’interno della piattaforma sociale SPOD (Social Platform for Open Data), ed è stata presentata nelle seguenti pubblicazioni: • G. Cordasco, D. Malandrino, P. Palmieri, A. Petta, D. Pirozzi, V. Scarano, L. Serra, C. Spagnuolo, L. Vicidomini A Scalable Data Web Visualization Architecture. Parallel, Distributed, and Network-Based Processing 2017. • G. Cordasco, D. Malandrino, P. Palmieri, A. Petta, D. Pirozzi, V. Scarano, L. Serra, C. Spagnuolo, L. Vicidomini An Architecture for Social Sharing and Collaboration around Open Data Visualisation. In Poster Proc. of the 19th ACM conference on "Computer-Supported Cooperative Work and Social Computing 2016. • G. Cordasco, D. Malandrino, P. Palmieri, A. Petta, D. Pirozzi, V. Scarano, L. Serra, C. Spagnuolo, L. Vicidomini An extensible architecture for an ecosystem of visualization web-components for Open Data Maximising interoperability Workshop— core vocabularies, location-aware data and more 2015. [a cura dell'autore], XV n.s. (XXIX)
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- 2018
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49. Scalability in the MASON Multi-Agent Simulation System
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Wang, Haoliang, primary, Wei, Ermo, additional, Simon, Robert, additional, Luke, Sean, additional, Crooks, Andrew, additional, Freelan, David, additional, and Spagnuolo, Carmine, additional
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- 2018
- Full Text
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50. Engaging Citizens with a Social Platform for Open Data
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Cordasco, Gennaro, De Donato, Renato, Malandrino, Delfina, Palmieri, Giuseppina, Petta, Andrea, Pirozzi, Santangelo, Gianluca, Donato, Scarano, Vittorio, Serra, Luigi, Spagnuolo, Carmine, and Vicidomini, Luca
- Subjects
Information systems →Collaborative and social computing systems and tools ,•Applied computing →E-government - Published
- 2017
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