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1. GAMAI, an AI-Powered Programming Exercise Gamifier Tool

2. State of Research on Gamification in Education: A Bibliometric Survey

4. Polish Contribution to Software Engineering Research 1992–2021

7. FGPE Gamification Service: A GraphQL Service to Gamify Online Education

13. Computer Game Design Classes: The Students' and Professionals' Perspectives

21. Enhancing the tourist attraction visiting process with gamification: key concepts

23. Predicting Dropout in Programming MOOCs through Demographic Insights.

24. OFR: An Efficient Representation of RDF Datasets

27. An Architecture of a Gamified Learning Management System

29. FGPE+: The Mobile FGPE Environment and the Pareto-Optimized Gamified Programming Exercise Selection Model—An Empirical Evaluation.

34. A Highly Efficient XML Compression Scheme for the Web

37. Combining Efficient XML Compression with Query Processing

39. Python Programming Topics That Pose a Challenge for Students

40. A Roadmap to Convert Educational Web Applications into LTI Tools

41. Python Programming Topics That Pose a Challenge for Students

42. A Roadmap to Convert Educational Web Applications into LTI Tools

45. A Roadmap to Convert Educational Web Applications into LTI Tools

46. Python Programming Topics That Pose a Challenge for Students

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