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1. Social disruption games in signed networks

2. Un estudi experimental de grafs geomètrics aleatoris multicapa

3. A proposal for an Educational Well-Being Index (EWI) for undergraduate course design

4. On minimum vertex bisection of random d-regular graphs

5. Multidimension: a dimensionality extension of simple games

6. On the generalized dimension and codimension of simple games

7. Algorithms to prevent attacks in active directory environments

8. Development of a web platform for statistic hypothesis testing

9. Un estudi de la selecció de llindar en el Forward Linear Threshold Rank per xarxes socials sintètiques

10. Relating real and synthetic social networks through centrality measures

11. Extremal coalitions for influence games through swarm intelligence-based methods

12. Forward and backward linear threshold ranks

13. On weights and quotas for weighted majority voting games

14. Weighted voting games and dimension of simple games

15. Forward and backward linear threshold ranks

16. On list k-coloring convex bipartite graphs

17. The High Perfomance Scheduler Game: A Characterization of Slurm, Metrics, and the Viability of Cooperation

18. Refining indeterministic choice: Imprecise probabilities and strategic thinking

19. A study of the threshold selection in the Linear Threshold Rank for random social networks

20. Multi-agent systems, a road to robot cooperation

21. Desarrollo de aplicaciones Human-Machine Interface para motos eléctricas

22. Estudio de mecanismos de ponderación de influencia y su efecto en el Forward Linear Threshold Rank

23. Algorithms for the restricted linear coloring arrangement problem

24. Measuring investment opportunities under uncertainty

25. The neighborhood role in the linear threshold rank on social networks

26. Refining the imprecise meaning of non-determinism in the Web by strategic games

27. Estudio experimental del Forward Linear Threshold Rank

28. Measuring satisfaction and power in influence based decision systems

29. Power to invest

30. Power to invest

31. System for turnkey analysis of semi-automated genome annotations

32. Centrality measure in social networks based on linear threshold model

33. Web apps and imprecise probabilities

34. Satisfaction and power in unanimous majority influence decision models

36. The computational complexity of QoS measures for orchestrations

37. Economía aplicada al estudio de la evolución de un curso

38. Uncertainty in basic short-term macroeconomic models with angel-daemon games

39. An angel-daemon approach to assess the uncertainty in the power of a collectivity to act

40. Complexity of metric dimension on planar graphs

41. The social cost of congestion games by imposing variable delays

42. The computational complexity of QoS measures for orchestrations

44. An experimental study of the minimum linear colouring arrangement problem

45. Economía aplicada al estudio de la evolución de un curso

46. Parallel algorithms for two processors precedence constraint scheduling

47. On the complexity of exchanging

48. Stars and celebrities: A network creation game

49. On the stability of generalized second price auctions with budgets

50. Celebrity games

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