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305 results on '"Simonyan, Karen"'

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1. Flamingo: a Visual Language Model for Few-Shot Learning

2. Training Compute-Optimal Large Language Models

3. HiP: Hierarchical Perceiver

4. Unified Scaling Laws for Routed Language Models

5. Scaling Language Models: Methods, Analysis & Insights from Training Gopher

6. Improving language models by retrieving from trillions of tokens

8. Machine Translation Decoding beyond Beam Search

9. Skillful Precipitation Nowcasting using Deep Generative Models of Radar

10. Variable-rate discrete representation learning

11. High-Performance Large-Scale Image Recognition Without Normalization

12. AlgebraNets

13. A Practical Sparse Approximation for Real Time Recurrent Learning

14. End-to-End Adversarial Text-to-Speech

15. Evolving Normalization-Activation Layers

16. Transformation-based Adversarial Video Prediction on Large-Scale Data

17. LOGAN: Latent Optimisation for Generative Adversarial Networks

18. Fast Sparse ConvNets

19. Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

20. High Fidelity Speech Synthesis with Adversarial Networks

21. Off-Policy Actor-Critic with Shared Experience Replay

22. Adversarial Video Generation on Complex Datasets

23. Large Scale Adversarial Representation Learning

24. Non-Differentiable Supervised Learning with Evolution Strategies and Hybrid Methods

25. Hierarchical Autoregressive Image Models with Auxiliary Decoders

26. The StreetLearn Environment and Dataset

27. Large Scale GAN Training for High Fidelity Natural Image Synthesis

28. This Time with Feeling: Learning Expressive Musical Performance

29. The challenge of realistic music generation: modelling raw audio at scale

30. DARTS: Differentiable Architecture Search

31. Learning to Navigate in Cities Without a Map

32. Kickstarting Deep Reinforcement Learning

33. Efficient Neural Audio Synthesis

34. Learning to Search with MCTSnets

35. IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures

36. Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm

38. Parallel WaveNet: Fast High-Fidelity Speech Synthesis

39. Population Based Training of Neural Networks

40. Hierarchical Representations for Efficient Architecture Search

41. StarCraft II: A New Challenge for Reinforcement Learning

42. The Kinetics Human Action Video Dataset

43. Neural Audio Synthesis of Musical Notes with WaveNet Autoencoders

46. Neural Machine Translation in Linear Time

47. Video Pixel Networks

48. WaveNet: A Generative Model for Raw Audio

49. Natural Neural Networks

50. Spatial Transformer Networks

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