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2. Caffeine and cognition: a cognitive architecture-based review.

3. A human digital twin for the M-Machine.

4. Toward a Responsible Fairness Analysis: From Binary to Multiclass and Multigroup Assessment in Graph Neural Network-Based User Modeling Tasks.

5. A human digital twin for the M-Machine

6. Predicting user demographics based on interest analysis in movie dataset.

7. Graph neural news recommendation based on multi-view representation learning.

8. Automated Scoring of Asynchronous Interview Videos Based on Multi-Modal Window-Consistency Fusion.

10. Psychologically Informed Design of Energy Recommender Systems: Are Nudges Still Effective in Tailored Choice Environments?

11. Transparent Music Preference Modeling and Recommendation with a Model of Human Memory Theory

12. Definition and Formalization of the User Mental Model for Creating Adaptive Geointerfaces of Decision Support Systems

14. Designing a User Contextual Profile Ontology: A Focus on the Vehicle Sales Domain

15. Put Your Voice on Stage: Personalized Headline Generation for News Articles.

16. Time-dependant Bayesian knowledge tracing--Robots that model user skills over time.

17. A Review of User Profiling Based on Social Networks

18. Personalized Sports Health Recommendation System Assisted by Q-Learning Algorithm.

21. Research on User Experience Design Based on Affinity Diagram Assisting User Modeling – Taking Music Software as an Example

22. Intelligent Decision Support Based on Mental User Models: Research Design

23. Time-dependant Bayesian knowledge tracing—Robots that model user skills over time

24. Examining User Heterogeneity in Digital Experiments.

25. CyberHero: An Adaptive Serious Game to Promote Cybersecurity Awareness.

26. User Moderling, Personalization, and Personalized Question Generation in Open-Domain Dialogue Systems

27. Agent learning for automated bilateral negotiations

28. A panoramic view of personalization based on individual differences in persuasive and behavior change interventions

29. Physiological Signals and Affect as Predictors of Advertising Engagement.

30. KEMIM: Knowledge-Enhanced User Multi-Interest Modeling for Recommender Systems

32. Predicting User Dropout from Their Online Learning Behavior

33. Exploring LSTMs for Simulating Search Sessions in Digital Libraries

35. Bayesian Cognitive State Modeling for Adaptive Serious Games

36. Personalised Combination of Multi-Source Data for User Profiling

37. Researcher Profile Model for Academic Environment

38. Utilizing geospatial intelligence and user modeling to allow for a customized health awareness campaign during the pandemic: The case of COVID-19 in Saudi Arabia

39. 基于张量相似度的推荐方法研究.

40. User Perception of Recommendation Explanation: Are Your Explanations What Users Need?

41. Federated User Modeling from Hierarchical Information.

42. A dichotomic approach to adaptive interaction for socially assistive robots.

43. A Clustered Federated Learning Method of User Behavior Analysis Based on Non-IID Data.

44. Considering temporal aspects in recommender systems: a survey.

46. Modeling needs user modeling

47. Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal.

48. Personalized News Recommendation: Methods and Challenges.

49. Understanding WeChat User Preferences and “Wow” Diffusion.

50. THOR: A Hybrid Recommender System for the Personalized Travel Experience.

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