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145 results on '"Vairinhos, Mário"'

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1. ChemXP AR Edition, A Serious Game

2. IoT in Education: Using Open Data

3. Co-creation and Personalization of an Immersive Web Environment

4. An Analysis of the Sense of Presence and Cybersickness in Virtual Reality: The Influence of Content Type, Exposure Time, and Gender

5. Motivation to Learn in Immersive Web Environments: Pilot Study

6. Using Augmented Reality for Training Computer Workstation Ergonomic Issues: An Exploratory Project

8. Digital Storytelling by Women in Tech Communities

9. Virtual Reality Hippotherapy Simulator: A Model Proposal for Senior Citizens

15. Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame

17. Creative Process for Designing a Hybrid Game for Nutrition Education

18. Virtual and Augmented Reality Awareness Tools for Universal Design

23. Proposal of a Tangible Interface to Enhance Seniors’ TV Experience: UX Evaluation of SIX

25. Augmented Reality: Current and New Trends in Education

31. Technofeminism: multi and transdisciplinary contemporary views of women in technology

38. A Realidade Virtual num Museu de Artes plásticas caso Museu Municipal Amadeo de Souza-Cardoso.

39. Women in tech empowerment, inclusion & education: interdisciplinary study in Portuguese and Brazilian communities.

41. The Drawing Collection

46. O dinossauro Tozé-Rex

47. Working on empathy with the use of extended reality scenarios: the Mr. UD project

48. A Social Anxiety Mobile Intervention for College Students Attending Therapy: A Usability and Acceptability Study.

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