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687 results on '"Wizard of oz"'

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1. Human‐AI collaboration: Designing artificial agents to facilitate socially shared regulation among learners.

3. Exploring VR Wizardry: A Generic Control Tool for Wizard of Oz Experiments

4. 'Not in Kansas Anymore' Exploring Avatar-Player Dynamics Through a Wizard of Oz Approach in Virtual Reality

6. Mixed-method usability investigation of ARROWS: augmented reality for roadway work zone safety.

7. Game ON! a Gamified Approach to Household Food Waste Reduction

9. RISE: an open-source architecture for interdisciplinary and reproducible human-robot interaction research.

10. RISE: an open-source architecture for interdisciplinary and reproducible human–robot interaction research

11. Construction of an Instrument for the Quantitative Assessment of Experience in the Use of Conversational Agents

13. Pupil-Robot Interaction in a Math Card Game: An Iterative Process of Studying the Use of Social Robotics in Primary School Math Education

15. Designing Conversational Assistants to Support Older Adults’ Personal Health Record Access

17. Recurrent neural network language generation for dialogue systems

19. UX Design for Holistic User Journey of Future Robotaxi

21. Welicit: A Wizard of Oz Tool for VR Elicitation Studies

22. 'Can You Clarify What You Said?': Studying the Impact of Tutee Agents’ Follow-Up Questions on Tutors’ Learning

23. Linguistic Difference of Human-Human and Human-Chatbot Dialogues about COVID-19 in the Russian Language

24. Prototyping with purpose : Increasing participatory design with malleable interactive prototypes

25. Testing 3 Modalities (Voice Assistant, Chatbot, and Mobile App) to Assist Older African American and Black Adults in Seeking Information on Alzheimer Disease and Related Dementias: Wizard of Oz Usability Study.

26. Wizard of Botz: A Novel Approach to the Wizard of Oz Experiment

28. Designing Chatbots for Guiding Online Peer Support Conversations for Adults with ADHD

30. Not All Who Wander Are Lost: A Localization-Free System for In-the-Wild Mobile Robot Deployments.

31. Practical, Ethical, and Overlooked: Teleoperated Socially Assistive Robots in the Quest for Autonomy.

32. Designing PairBuddy--A Conversational Agent for Pair Programming.

33. Conversational Interfaces for Explainable AI: A Human-Centred Approach

34. Tool UTAUT Applied to Measure Interaction Experience with NAO Robot

35. UvaMate: A Serious Game for Learning Mathematics for Children with ADHD: Usability Evaluation

36. A Wizard of Oz Approach to Robotic Therapy for Older Adults With Depressive Symptoms.

37. Fake It to Make It: Exploratory Prototyping in HRI.

38. A Proposed Wizard of OZ Architecture for a Human-Robot Collaborative Drawing Task

40. Will There Be New Communication Needs When Introducing Automated Vehicles to the Urban Context?

42. IVR Wizard of OZ Field Experiment with Less-Literate Telecom Customers

43. A Culturally-Situated Agent to Support Intercultural Collaboration

44. ‘Wizard of Oz’ Study for Controlling Living Room Lighting

45. Exploring Teens as Robot Operators, Users and Witnesses in the Wild

46. Learning culturally situated dialogue strategies to support language learners

47. The Cost of Production in Elicitation Studies and the Legacy Bias-Consensus Trade off.

48. A Wizard-of-Oz experimental approach to study the human factors of automated vehicles: Platform and methods evaluation.

49. On-Road Evaluation of Autonomous Driving Training.

50. Usability Study of Gestures to Control a Smart-TV

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