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1. A Dataset for the Validation of Truth Inference Algorithms Suitable for Online Deployment

2. XRL-Bench: A Benchmark for Evaluating and Comparing Explainable Reinforcement Learning Techniques

4. InstanT: Semi-supervised Learning with Instance-dependent Thresholds

5. Examining the Effect of Pre-training on Time Series Classification

6. Rethinking Noisy Label Learning in Real-world Annotation Scenarios from the Noise-type Perspective

7. AutoMLP: Automated MLP for Sequential Recommendations

8. Adaptive Value Decomposition with Greedy Marginal Contribution Computation for Cooperative Multi-Agent Reinforcement Learning

9. TCFimt: Temporal Counterfactual Forecasting from Individual Multiple Treatment Perspective

12. ProMix: Combating Label Noise via Maximizing Clean Sample Utility

13. Investigating Accuracy-Novelty Performance for Graph-based Collaborative Filtering

14. MLP4Rec: A Pure MLP Architecture for Sequential Recommendations

15. Omni-frequency Channel-selection Representations for Unsupervised Anomaly Detection

21. RL4RS: A Real-World Dataset for Reinforcement Learning based Recommender System

22. Auto IV: Counterfactual Prediction via Automatic Instrumental Variable Decomposition

26. Personalized Bundle Recommendation in Online Games

27. Reinforcement Learning with a Disentangled Universal Value Function for Item Recommendation

30. Learning Decomposed Representation for Counterfactual Inference

38. Research on the Cash Flow Management Mechanism and Risk Control of Haidilao Enterprise During the COVID-19 Era

39. Trajectory-Based Mobile Game Bots Detection with Gaussian Mixture Model

40. A GNN-Enhanced Game Bot Detection Model for MMORPGs

43. Payoff‐maximization‐based adaptive hierarchical wireless charging algorithm for mobile charger in IoT

49. VESPA: A General System for Vision-Based Extrasensory Perception Anticheating in Online FPS Games

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