Search

Your search keyword '"child-computer interaction"' showing total 201 results

Search Constraints

Start Over You searched for: Descriptor "child-computer interaction" Remove constraint Descriptor: "child-computer interaction"
201 results on '"child-computer interaction"'

Search Results

2. INTERFACE LAYOUT VERSUS EFFICIENCY OF INFORMATION ASSIMILATION IN THE LEARNING PROCESS.

3. Curiosity and Digital Stories: Exploring Preschoolers' Behaviors.

4. INTERFACE LAYOUT VERSUS EFFICIENCY OF INFORMATION ASSIMILATION IN THE LEARNING PROCESS

5. Enabling children's genuine participation in digital design and fabrication: instructors' perspective.

6. UX Design for Deaf Children: How is it Done Now? Should it Change?

8. Virtual CAT: A multi-interface educational platform for algorithmic thinking assessment

9. Longitudinal Analysis and Quantitative Assessment of Child Development Through Mobile Interaction

10. Transmediation of the Illustrated Children’s Book «Goodnight Moon»: A Web-Based Traditional Animation

11. BeeLife: a mobile application to foster environmental awareness in classroom settings

12. Children's social problem-solving skills in playing videogames and traditional games: A systematic review.

19. Introduction

21. Alexa doesn't have that many feelings: Children's understanding of AI through interactions with smart speakers in their homes

22. Tutorials for Children by Children: Design and Evaluation of a Children’s Tutorial Authoring Tool for Digital Art.

23. Experimental Studies in Learning Technology and Child–Computer Interaction

24. ChildCI framework: Analysis of motor and cognitive development in children-computer interaction for age detection.

26. Child–display interaction: Lessons learned on touchless avatar-based large display interfaces.

27. How young children’s play is shaped through common iPad applications: a study of 2 and 4–5 year-olds

28. ExTra CTI : Explainable and Transparent Child-Technology Interaction

29. Using UX Design to Create Healthy Digital Technologies for Children : A study exploring children’s digital lives and how to accommodate them in video streaming service interfaces through a digital diet approach

30. Exploring Methods and Guidelines for Child-Computer Interaction Research with Refugee Children

31. 'Who’s Texting?' – Playful Game Experiences for Learning to Cope with Online Risks

32. Parent-Child Interaction in Children’s Learning How to Use a New Application

33. Assessing the Usability of Urdu Learning Mobile Apps for Children

34. Considerations and Methods for Usability Testing with Children

35. Measuring Usability of the Mobile Learning App for the Children

36. A Biosymtic (Biosymbiotic Robotic) Approach to Human Development and Evolution

37. An approach to designing and developing an LMS framework appropriate for young pupils.

38. Multi-party Language Interaction in a Fast-Paced Game Using Multi-keyword Spotting

39. Parents’ perceptions about preschool children’s use of mobile devices and experiences at art museums

40. Adults, space, tasks, and equipment shaping children’s digital fabrication and making:a nexus-analytical inquiry

41. Enabling children’s genuine participation in digital design and fabrication:instructors’ perspective

42. Evaluation of Child–Computer Interaction Using Fitts’ Law: A Comparison between a Standard Computer Mouse and a Head Mouse

45. BiCo: a bipolar continuous rating scale for children's technology evaluation.

46. Collaborative Design Thinking (CoDeT): A co-design approach for high child-to-adult ratios.

47. Physical dimensions of children's touchscreen interactions: Lessons from five years of study on the MTAGIC project.

48. Usability Testing and Feedback Collection in a School Context: Case Poetry Machine.

49. Quantifying co-creative writing experiences.

50. Experience evaluations for human--computer co-creative processes -- planning and conducting an evaluation in practice.

Catalog

Books, media, physical & digital resources