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3. Consideration of people's design preferences for the development of adaptive user interfaces.

4. Improving the Door-To-Door Customer Journey for a National Public Transport Company.

5. Interactive Question Answering Systems: Literature Review.

7. Mimer: A Web-Based Tool for Knowledge Discovery in Multi-Criteria Decision Support [Application Notes].

8. Interaction of Autonomous and Manually Controlled Vehicles Multiscenario Vehicle Interaction Dataset.

9. MUMR-MIODMIT: A Generic Architecture Extending Standard Interactive Systems Architecture to Address Engineering Issues for Rehabilitation

10. A Two-Loop Coupled Interaction System Design for Autonomous Driving Scenarios

12. Evaluating Touchless Haptics for Interaction with Virtual Objects

13. Preliminary Studies and Prototypes for Machine Learning Based Evaluation of Surfers’ Performance on River Waves

14. Reviving Events, Historical Figures and Artefacts in the Context of a Physical Museum Exhibition

15. Digital Transformation in Manufacturing: The Synergy of Chatbots and Tailored Gamification Strategies.

16. Towards MBSE engineering dedicated to socio-technical interactive systems.

17. An Electronic Engineering Approach for Turning a Lego Brick Piano into a Musical Instrument

18. A Novel Personalized Learning Framework With Interactive e-Mentoring

19. Multi robots interactive control using mixed reality.

20. Rhythm Research in Interactive System Design: A Literature Review.

21. Augmenting Indigenous Sámi Exhibition - Interactive Digital Heritage in Museum Context

23. A Customizable Mathematical Model for Determining the Difficulty of Guitar Triad Chords for Machine Learning

24. AMAN Case Study

27. Policy Optimization for Waste Crane Automation From Human Preferences

28. Design and Evaluation of Protobject: A Tool for Rapid Prototyping of Interactive Products

30. Using Brain -Computer Interface to evaluate the User eXperience in interactive systems.

31. An efficient blockchain‐based approach to improve the accuracy of intrusion detection systems

33. Web-Mindscape and REFLEXION – In Sync/Out of Sync –: Biofeedback and Physical Computing in Inter-active New Media Art

34. Designing Interactive Explainable AI Systems for Lay Users.

35. Distributed Stochastic Model Predictive Control for a Microscopic Interactive Traffic Model.

36. Evaluating conversational recommender systems: A landscape of research.

38. Analyzing Problems of Decision-Making in Project Management

39. Do you like me? Behavioral and physical features for socially and emotionally engaging interactive systems

40. Journal on Interactive Systems

41. An efficient blockchain‐based approach to improve the accuracy of intrusion detection systems.

42. Scalable Scientific Interactive Research Computing With Project Scinco.

43. Designing postures for rehabilitation therapies in a multimodal system based on a 3D virtual environment and movement-based interaction.

44. Detecting physical abilities through smartphone sensors: an assistive technology application.

45. POISE: A Framework for Designing Perfect Interactive Systems with and for Imperfect People

46. Multivariate Data Exploration Through Coordinated Views

47. Automated Question-Answering for Interactive Decision Support in Operations & Maintenance of Wind Turbines

48. ToD4IR: A Humanised Task-Oriented Dialogue System for Industrial Robots

49. TEACHING ESP TO STUDENTS IN MECHANICAL ENGINEERING VIA INTERACTIVE PLATFORMS

50. User-centric Natural Language Processing

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