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3,115 results on '"rendering"'

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1. Innovative Design of Thermal Insulating Green Rendering Mortar for Energy Efficient Buildings

2. An interactive visualization tool for the exploration and analysis of multivariate ocean data.

3. GS‐Octree: Octree‐based 3D Gaussian Splatting for Robust Object‐level 3D Reconstruction Under Strong Lighting.

4. CoupNeRF: Property‐aware Neural Radiance Fields for Multi‐Material Coupled Scenario Reconstruction.

5. Efficient Environment Map Rendering Based on Decomposition.

6. Dimensionality Reduction for the Real-Time Light-Field View Synthesis of Kernel-Based Models.

7. Creating a 3D Mesh in A‐pose from a Single Image for Character Rigging.

8. Automatic Inbetweening for Stroke‐Based Painterly Animation.

9. Dynamic Voxel‐Based Global Illumination.

10. Generalized Lipschitz Tracing of Implicit Surfaces.

11. A Generative Adversarial Network for Upsampling of Direct Volume Rendering Images.

12. Deep SVBRDF Acquisition and Modelling: A Survey.

13. Directional Texture Editing for 3D Models.

14. TraM‐NeRF: Tracing Mirror and Near‐Perfect Specular Reflections Through Neural Radiance Fields.

15. Deep and Fast Approximate Order Independent Transparency.

16. Search Me Knot, Render Me Knot: Embedding Search and Differentiable Rendering of Knots in 3D.

17. Refined tri-directional path tracing with generated light portal.

18. 基于可逆神经网络的神经辐射场水印.

19. Bioactive peptides extracted from hydrolyzed animal byproducts for dogs and cats.

20. Importance Sampling BRDF Derivatives.

23. HaLo‐NeRF: Learning Geometry‐Guided Semantics for Exploring Unconstrained Photo Collections.

24. Multimodal perception of digital protective materials.

25. РОЗРОБКА ПЛАГІНА ДЛЯ ВІЗУАЛІЗАЦІЇ СТРУКТУРНИХ СХЕМ ОБЧИСЛЮВАЧІВ НА ОСНОВІ ТЕКСТОВОГО ОПИСУ АЛГОРИТМІВ ГАРМОНІЧНИХ ПЕРЕТВОРЕНЬ.

26. High performance GPU graphics API abstraction layer in C# for real-time graphics.

27. VirtualLoc: Large-scale Visual Localization Using Virtual Images.

28. Critical Archaeology in the Digital Age: Proceedings of the 12th IEMA Visiting Scholar’s Conference

29. Modeling Practical Multi-Center-of-Projection Using Ellipsoid

30. Real-Time Monte Carlo Denoising With Adaptive Fusion Network

31. Wandering Architecture Through the Looking Glass of Digital Representation: An Expeditious Teaching Experience in Understanding and Modelling Modern Architecture

33. Res-NeuS: Deep Residuals and Neural Implicit Surface Learning for Multi-View Reconstruction.

34. Neural Path Sampling for Rendering Pure Specular Light Transport.

35. State of the Art in Efficient Translucent Material Rendering with BSSRDF.

36. Real‐time Terrain Enhancement with Controlled Procedural Patterns.

37. WebGL vs. WebGPU: A Performance Analysis for Web 3.0.

38. АНАЛІЗ ВЕЛИКИХ ДАНИХ У КОМП'ЮТЕРНІЙ ГРАФІЦІ

39. Methane Production from a Rendering Waste Covered Anaerobic Digester: Greenhouse Gas Reduction and Energy Production.

40. Path from photorealism to perceptual realism

41. Motion quality models for real-time adaptive rendering

42. The Hybridization of graphic survey techniques in funerary architecture

43. Fluids and Deep Learning: A Brief Review

44. Introductory Material to Animation and Learning

45. Design of a Video Game Applying a Layered Architecture Based on the Unity Framework

47. Architectural Visualization Using Virtual Reality

48. Enhancing the Tourism Experience Using Mobile Augmented Reality: Geo-Visualization Techniques

49. Sustainable Solutions by the Use of Immersive Technologies for Repurposing Buildings

50. 3D Modelling of Freedom Summit for Virtual Environments

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