3,529 results on '"transmédia"'
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2. Folklore as Pedagogical Paradigms: Deriving Design Principles from an Indigenous Knowledge System
- Author
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Mathai, Ashish, Jose, Jesna, Chakrabarti, Amaresh, Series Editor, Sharma, Aneesha, editor, and Poovaiah, Ravi, editor
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- 2025
- Full Text
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3. Developing a Marketing Strategy for Shariah Compliant Content Through the Concept of Transmedia Storytelling in Digital Media
- Author
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Rasit, Rosmawati Mohamad, Zamri, Norena Abdul Karim, Rahim, Nur Nazira, Anggrayni, Dewi, Kacprzyk, Janusz, Series Editor, Novikov, Dmitry A., Editorial Board Member, Shi, Peng, Editorial Board Member, Cao, Jinde, Editorial Board Member, Polycarpou, Marios, Editorial Board Member, Pedrycz, Witold, Editorial Board Member, AlDhaen, Esra, editor, Braganza, Ashley, editor, Hamdan, Allam, editor, and Chen, Weifeng, editor
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- 2025
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4. El Centro (The Downtown): A Collaborative Transmedia Project Among Ibero-American Universities
- Author
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Ferrer, Iliana, Ángel-Torres, Alejandro, Goos, Gerhard, Series Editor, Hartmanis, Juris, Founding Editor, Bertino, Elisa, Editorial Board Member, Gao, Wen, Editorial Board Member, Steffen, Bernhard, Editorial Board Member, Yung, Moti, Editorial Board Member, Murray, John T., editor, and Reyes, María Cecilia, editor
- Published
- 2025
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5. Emerging Queer Sister Studies: The Transmedia Futurity of Adult Lesbianism From the "Sister-Kid Literature" to the "Older Sister"-Centered TV in Post-2010 China.
- Author
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Zhao, Jamie J.
- Subjects
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SEXUAL minority women , *LESBIANISM , *CULTURAL production , *ADULTS , *CULTURAL activities - Abstract
This study explores a pronounced queer women-centered pop cultural imaginary in post-2010 China, namely, "older sister" (jie 姐) fantasies that center around mature women. It contextualizes this imaginary in relation to Asian and Chinese-language girls' love (GL) and queer women's cultures. I trace this "older sister" trope on contemporary Chinese TV to the enduring popularity of an online 2012 autobiographical-styled queer women's story known as the "sister-kid literature." My analyses of the transmedia metamorphosis of the trope and the wide recitation of the story in contemporary Chinese media and pop cultural terrains reveal an evolving, heteronormativity-intervening temporal logic of adult female homoerotic narratives. By (re)considering the significance of reconstructing this "older sister" imaginary across divergent media to dismantle China's heteronormative-patriarchal assertions of the (non-)futurity of adult lesbianism, I suggest transformative ways to understand queer women-driven (trans)media productions and cultural activities that are situated in largely LGBTQ-suffocating social and fantasy worlds. [ABSTRACT FROM AUTHOR]
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- 2025
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6. Inclusion, Diversity and Innovation in Translation Education
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Bolaños García-Escribano, Alejandro and Oaknín, Mazal
- Subjects
Translation Studies ,Literary Translation ,Audiovisual Translation ,Media Accessibility ,Modern Foreign Languages ,Transmedia ,Equality, Diversity and Inclusion (EDI) ,Intersectionality Gender ,LGBTQI+ ,Translation and interpretation ,Language teaching and learning: second or additional languages ,Educational: Modern (non-native or second) languages: Literature studies - Abstract
Through examples of literary and audiovisual translation teaching practices, Inclusion, Diversity and Innovation in Translation Education places a novel emphasis on equality, diversity and inclusion (EDI) synergising the latest research advancements in EDI and translation curricula. The contributors revisit how languages and translation are currently taught and explore the relevance of EDI values from an interdisciplinary perspective. The chapters contain proposals of best teaching practices and teacher training guidance alongside examples of research-led teaching scenarios. There is a twofold rationale behind this volume: firstly, identifying links between literary and audiovisual translation teaching practices, which often demand great creativity inside and outside the classroom; and, secondly, placing greater emphasis on EDI-focused methods and themes. Following this approach, readers are invited to consider pressing societal issues such as (media) accessibility, intersectionality, LGBTQI+ and race, among others, and to embed them in their language and translation teaching practices. Praise for Inclusion, Diversity and Innovation in Translation Education ‘This collection brings together a diverse group of scholars of various identities and backgrounds to provide us with invaluable lessons on how to increase a sense of belonging in university classrooms, especially among minoritised students. An inspiring and empowering archive of justice-oriented translation pedagogies.’ Emek Ergun, University of North Carolina at Charlotte ‘A topical and thorough manual for academics, instructors, professional translators and apprentices who will gain a critical insight into the need to develop competences about EDI during the educational years.’ Marcella De Marco, London Metropolitan University ‘A rich, kaleidoscopic collection that breathes life into EDI by weaving technological advances, intersectionality, accessibility and social justice into audio-visual and literary translation classrooms.’ Şebnem Susam-Saraeva, University of Edinburgh
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- 2024
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7. Conveying brand authenticity through television advertising in a transmedia world.
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Simon, Françoise and Bontour, Anne
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TRANSMEDIA storytelling ,TELEVISION advertising ,BRAND name products ,BRAND scandals ,CONSUMER psychology ,TELEVISION viewing ,ADVERTISING campaigns ,PERCEIVED quality - Abstract
Television advertising is an important channel through which brands create equity, based on the brand associations that consumers derive from viewing television advertisements (TV ads). This study examines how these associations' effect on brand authenticity may depend on how brand-related information is received through multiple media channels. The entity-referent correspondence framework conceptualises brand authenticity along three dimensions of truthfulness. Based on a national panel involving food brands, this study indicates that TV ad-related brand associations strongly influence brand authenticity, depending on consumer social brand engagement and brand scandal awareness. In turn, brand authenticity reinforces brand equity by improving brand clarity and uniqueness. Our findings provide insights to assist advertisers design TV advertising campaigns that create authentic brands. [ABSTRACT FROM AUTHOR]
- Published
- 2023
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8. La expansión de las narrativas transmedia en los videojuegos de las empresas de streaming. Los videojuegos en Netflix: Stranger Things 1984 y Narcos: Cartel Wars Unlimited
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Ana Sixchel Galicia Martínez
- Subjects
streaming ,transmedia ,análisis de contenido ,netflix ,videojuegos ,Communication. Mass media ,P87-96 - Abstract
El presente artículo se enfoca en el análisis de las narrativas transmedia a través de la plataforma de streaming Netflix. Desde el año 2021, esta empresa ha expandido sus contenidos más allá del video, como parte de sus estrategias mediáticas de comunicación, al incorporar videojuegos dentro de la suscripción mensual a su plataforma. Estos juegos tienen el valor agregado de pertenecer a las narrativas originales de los contenidos, no contener comerciales, ni pagos extra dentro de la aplicación. Por ello, se examinan las similitudes y diferencias entre dos series y sus respectivos videojuegos: Stranger Things y Narcos, junto con Stranger Things 1984 y Narcos: Cartel Wars Unlimited. Ambas series han marcado significativamente el despliegue de las narrativas en otros medios. Mediante un enfoque narrativo-hermenéutico, se exploran las categorías de personajes, espacios, tiempo, estilo narrativo, participación de la audiencia y estructura narrativa en los contenidos mencionados. Esto permite investigar las estrategias y formas en las que se configuran las narrativas transmedia para mantener la coherencia y participación de los usuarios.
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- 2024
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9. Western Transmedia Projects in China: Growing Phenomenon with Cross-Cultural Challenges?
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Ilya A. Bykov and Xiaorui Gao
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transmedia ,china ,cross-cultural communication ,mass media ,communication ,transmedia projects ,social media ,storytelling ,popular culture ,global communication ,Communication. Mass media ,P87-96 - Abstract
In recent years, many Western transmedia projects have entered into the Chinese market, with their own cultural influences. In this situation, we should pay attention to how Chinese transmedia projects are developing, what are the collisions between Chinese and Western cultures, and what are the opportunities and challenges brought by transmedia projects. The purpose of this research is to understand the popularity of Western transmedia projects in China, to examine the reasons for their popularity, and to recognize the opportunities and challenges in this situation. The study uses mixed methodology: secondary data analysis, online survey, and in-depth personal interviews. It has been found that Western transmedia projects are popular in China due to the cultural, technical, and promotional reasons which have been discussed in details. One of the reasons for Western transmedia projects been not popular deals with the problem of cultural distance and alienation.
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- 2024
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10. The City as Escape Room: Place, Participation, Meaning, and Affect
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Roy Hanney
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affect ,experiential ,storytelling ,transmedia ,narrative ,Visual arts ,N1-9211 - Abstract
Through the lens of ecologies of belonging, The City as Escape Room transfers a simple and commonly held understanding of the escape room into a metaphor that reveals a complex layering of place, participation, and affect in meaning-making for transmedia storytellers. It situates the city as a play space where community participation, meaning-making, and co-creation are interwoven as meaningful story experiences. By mirroring the practice of urban foraging, the discussion explores transmedia storytelling as a form of sympoiesis that brings into being a shared memory, a becoming-with the city for the community that resides within. Avoiding the common placemaking tropes associated with public sector marketing and economic (re)generation, city-wide transmedia storytelling is instead considered a form of speculative fabulation that can defamiliarize the familiar and generate affective story experiences. The offering of a case study that contrasts commercial and community-driven transmedia experiences further illuminates how immersive experience design can take hold of a city as a play space and render it as a meaningful story experience.
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- 2024
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11. Narrativas transmedia de la memoria. Estudio comparativo de caso en Chile.
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CHAMORRO MALDONADO, Miguel Alejandro, GÓMEZ PÉREZ, Francisco Javier, and GONZÁLEZ LÓPEZ, Boris
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TRANSMEDIA storytelling , *MEMORY , *VIRTUAL museums , *DIGITAL technology , *DIGITAL communications - Abstract
This article is a descriptive study with a qualitative approach that compares the transmedia narratives of memory from the digital platforms of the Museum of Memory and Human Rights of Chile (www.mmdh.cl) and London 38 (www. londres38.cl). The object of study corresponds to a specific sample of content in which the characteristics and narrative approaches are investigated, visualized through journalistic genres, artistic productions, social, creative and commemorative activities. The existence of typologies of memory is demonstrated that generates a transformation in cultural organizations that disseminate the past, covering all areas of contemporary life at the level of justice, but in an innovative and creative way. [ABSTRACT FROM AUTHOR]
- Published
- 2024
12. VIRTUAL REALITY, METAVERSES AND IMMERSIVE ADVERTISING. TAXONOMY FOR TRANSMEDIA MUTUALISM.
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RAMALLAL, PABLO MARTÍN
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SHARED virtual environments , *INFORMATION & communication technologies , *VIRTUAL reality , *DISCOURSE analysis , *SOCIABILITY - Abstract
The study examines the convergence of virtual reality (VR), metaverses and immersive advertising (IP), employing discourse analysis, case studies and a documentary review to generate a taxonomy. It elucidates the role of Information and Communication Technologies (ICTs) in advertising today, with a particular focus on metaverses. It also highlights how new generations are adopting immersive narratives and how transmedia advertising and advertainment are effective. It is proposed that IP can enhance transmedia strategies, with particular emphasis on the immersion afforded by VR, the sociability of metaverses, and the advantages of engagement and personalisation. However, technical obstacles such as ergonomics and market fragmentation are also identified [ABSTRACT FROM AUTHOR]
- Published
- 2024
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13. Hashtivism as media discourse: analysing pioneer environmental action in Public Service Media through transmedia formula.
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Alonso-Jurnet, Ángela and Larrondo-Ureta, Ainara
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DIGITAL technology , *PUBLIC radio , *PUBLIC spaces , *SOCIAL skills , *SOCIAL media - Abstract
Various studies have analysed the news media's participation in debates generated in the public digital sphere represented by social media, particularly X (formerly Twitter) and Instagram. Some of these debates have gained strength and become authentic movements linked to certain social struggles, such as feminism. Similarly, the so-called 'environmental hashtivism' or 'eco-hashtivism' is acquiring increasing importance in the context of this digital sphere. In view of this, the focus of this article is the distinctive area of public radio and television channels in Europe to examine the transmedia action #EKIN_klima, developed by the Basque public audiovisual corporation Euskal Irrati Telebista (EITB). The study of this pioneering initiative allows us to understand just how the eco-activism actions of the public news media can help to reposition it within the hybrid media system and contribute to the modernisation of its social function, along the lines of other actions, such as those carried out by the BBC against disinformation. In this way, it has been noted that the environmental issue is not only something to be included in the news media agenda, but also an opportunity for the public news media to legitimise its social and innovative character through transmedia branding actions. [ABSTRACT FROM AUTHOR]
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- 2024
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14. Etnobiografia e material didático para ensino de sociologia: produção compartilhada do filme “Tinta neles!”.
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Almino de Freitas, Nilson, Dias Marques, Francisco Renan, and de Paulo Sousa, Vicente
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COMMON sense ,SOCIAL movements ,FILMMAKING ,HIGH schools ,TEACHING aids ,BIOGRAPHICAL films - Abstract
Copyright of Iluminuras is the property of Revista Iluminuras and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
15. A framework of transmediation.
- Author
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Peña, Ernesto and James, Kedrick
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SEMIOTICS ,DEFINITIONS ,LANGUAGE & languages - Abstract
The concept of transmediation might be one of the most influential intellectual tools for studying, discussing and fostering innovative phenomena across fields of study. One could argue that the term itself is self-explanatory. Etymologically, it suggests a transition (to go across) between different media but the concept of transmediation has been shaped both by the somewhat historically lax definition of media and the disciplines that have adopted the term. And while the looseness of media gives transmediation a potential for interdisciplinarity, the siloed nature of academic disciplines could have, at the same time, hindered such potential. In this paper, we introduce a framework for transmediation based on an analysis of the use and evolution of the concept and our own explorations over the last few years. This framework aims to provide a common language and a set of conceptual prompts to explore the notion of transmediation further. [ABSTRACT FROM AUTHOR]
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- 2024
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16. Uso de desórdenes informativos en el marketing cinematográfico: promoción de La cura del bienestar (Verbinski, 2016) basada en fake news.
- Author
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Villén-Higueras, Sergio-Jesús and Gómez-Pérez, Francisco-Javier
- Subjects
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FAKE news , *VIRTUAL work , *MARKETING , *DISINFORMATION , *TWENTIETH century - Abstract
Despite the extensive attention that information disorders have received in the academic field, the intersections between this phenomenon and film marketing have not yet been examined. To fill this gap, this research analyzes the campaign based on five fake newspapers and fake news orchestrated by 20th Century Fox and Regency Enterprises to promote A Cure for Wellness of Verbinski, 2016. Starting from this case, our main objective is to analyze the promotional campaign of a film based on information disorders. At a methodological level, initially, virtual archeology work was carried out using the Way back Machine to recover the websites that constituted the fake media and identify all the fake news used in the aforementioned campaign. Thereupon, using the content analysis technique, we examined the 140 fake news identified by applying an analysis template designed specifically for this study. The results reveal that the fake news barely established connections with the film, although these were usually consistent with its subject matter. Likewise, the fake news, which were essentially cloned in the various fake media, are surrounded by advertising of the film and include images from Shutterstock, fake and real quotes and sources, as well as hashtags related to the film and politics. This unprecedented marketing application of information disorders generates a new type of reception that we have called “disruptive”, which uses disinformation to replace the user's reality with a false reality that is largely disconnected from the cultural artifact to be promoted. [ABSTRACT FROM AUTHOR]
- Published
- 2024
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17. Welket Bungué, a Balanta griot in transit.
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Cunha, Paulo and Gama, Morgana
- Abstract
What stories can a body tell? This is one of the questions raised by the artistic career of Portuguese Guinean actor, filmmaker and performer Welket Bungué, which leads to a broader reflection on the body as a narrative and performative expression in a transmedia practice. The purpose of this article is to analyse Bungué's artistic method, questioning its relationship with the legacy of Balanta culture and African oral traditions and griots, a social function that can serve as a reference for reflecting on how artists from Africa and its diasporas tell their stories in continuity with this legacy. [ABSTRACT FROM AUTHOR]
- Published
- 2024
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18. "Trying to follow the Yellow Brick Road, where the dogs of society keep on howling": The Wizard of Oz, Ted Lasso, and palimpsestic transmediality.
- Author
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Mittermeier, Sabrina
- Subjects
FANTASY television programs ,UTOPIAS ,MENTAL health - Abstract
The Wizard of Oz (1939) is one of the most often referenced, if not the most often referenced, text within US popular culture. The MGM classic starring Judy Garland has largely eclipsed L. Frank Baum's vast universe of Oz and original book, as the songs ("Somewhere Over the Rainbow"), phrases ("We're not in Kansas anymore"), and visual iconography (ruby slippers) of the film are regularly alluded to – and have taken on a life of their own. This not only raises The Wizard of Oz to mythic status, but it also allows for these references to serve as signifiers immediately understandable to a US-American audience, in what can be called "palimpsestic transmediality," building on the theories of Gérard Genette, Marie-Laure Ryan, and Henry Jenkins. To illustrate this phenomenon, the article provides a close reading of the Apple TV+ series Ted Lasso (2020–23), where The Wizard of Oz is used to illustrate the titular protagonist's journey of personal growth, and thus connects it to a televisual fantastic. [ABSTRACT FROM AUTHOR]
- Published
- 2024
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19. Nostalgia, satire, and subcultural capital at the drive-in: examining horror host Joe Bob Briggs as a cultural intermediary.
- Author
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Ellen Williams, Lisa
- Subjects
PARASOCIAL relationships ,NOSTALGIA in motion pictures ,SUBCULTURE films ,HORROR films - Abstract
This article explores how journalist, cult icon, and Shudder host Joe Bob Briggs has used visual and verbal rhetorical devices to become a fixture in genre subcultures. Created and performed by John Bloom, the Briggs persona utilizes traits of past successful horror hosts while also implementing his own astute knowledge of film history and theory to confront questions about 'good' and 'bad' taste in film. Even though his work has been controversial, the evolution of his use of satire and parody has sustained his position as a cultural, or a subcultural, intermediary and transmedia celebrity. This article presents a variety of critical perspectives about the importance of 'authenticity' within horror subcultures/fandoms and examines satire and parody as methods for attracting distinct audiences and encouraging parasocial relationships; in addition, myth and nostalgia are analyzed as contributing factors to establishing and maintaining a loyal, familial fan community who value and share subcultural capital among multiple media platforms in which Briggs, cult celebrities, and fans participate. His in-person and multi-platform presence wherein fans, known as 'drive-in mutants', perform tongue-in-cheek rituals, and participate in virtual and in-person traditions, demonstrate how transmedia texts such as Briggs can solidify and grow a genre-specific fan community. [ABSTRACT FROM AUTHOR]
- Published
- 2024
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20. NODOS, un universo narrativo en construcción del transmedia en Colombia.
- Author
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Díaz Duarte, Norberto Fabian and Arciniegas Martínez, Ana Teresa
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TRANSMEDIA storytelling ,PODCASTING ,DOCUMENTARY films ,EXHIBITIONS - Abstract
Copyright of Actas de Diseño is the property of Facultad de Diseno y Comunicacion, Fundacion Universidad de Palermo and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
21. La enseñanza del croquis urbano en confinamiento: una experiencia transmedia.
- Author
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Soledad Bustamante, María, Bredanini Colombo, María Georgina, and Acevedo Vacherand, Natalia Victoria
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MORPHOLOGY ,COVID-19 ,STAY-at-home orders ,TEACHER-student communication ,ADULT education workshops - Abstract
Copyright of Actas de Diseño is the property of Facultad de Diseno y Comunicacion, Fundacion Universidad de Palermo and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
22. La lectura transmedia con líderes de cerros del Almendral de Valparaíso.
- Author
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Pacheco Díaz, Angélica and Aravena Molina, Claudia
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PUBLIC spaces ,COMMUNITY organization ,GOAL (Psychology) ,DIGITAL communications ,TRANSMEDIA storytelling - Abstract
Copyright of Cuaderno de Pedagogia Universitaria is the property of Pontificia Universidad Catolica Madre y Maestra and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
- Full Text
- View/download PDF
23. Féminisme et activisme juridique transmédiatique.
- Author
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TOUATI, Zeineb and ATIFI, Hassan
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WOMEN'S rights ,LEGISLATIVE reform ,ACTIVISM ,PUBLIC sphere ,FEMINISTS ,FEMINISM - Abstract
Copyright of ESSACHESS is the property of ESSACHESS and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
- Full Text
- View/download PDF
24. DA ADESÃO À REJEIÇÃO: INTERAÇÕES NO INSTAGRAM A PARTIR DE CONTEÚDOS JORNALÍSTICOS TRANSMÍDIA.
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Carvalho Macedo, Marcos
- Abstract
Copyright of Dispositiva is the property of Dispositiva and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
- Full Text
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25. Transmedia Storytelling and Creating a Regional Identity for Sustainable Tourism About Rajasthan – A Review
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Sharma, Anukrati, author, Arora, Shruti, author, and Dash, Debendra Nath, author
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- 2024
- Full Text
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26. Construction of a transmedia project for an imagined community
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Escandón-Montenegro, Pablo, Vaca, Franklin Aguilera, Casero-Ripollés, Andreu, Series Editor, Barredo Ibáñez, Daniel, Series Editor, Park, Han Woo, Series Editor, Khan, Intakhab Alam, Series Editor, Wekke, Ismail Suardi, Series Editor, Birkök, Mehmet Cüneyt, Series Editor, Striełkowski, Wadim, Series Editor, López-López, Paulo Carlos, editor, López Golán, Mónica, editor, and Mejía Manrique, Alberto, editor
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- 2024
- Full Text
- View/download PDF
27. Self-Managed Automation and Collaborative Communities
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Escandón-Montenegro, Pablo, Sixto-García, José, editor, Quian, Alberto, editor, Rodríguez-Vázquez, Ana-Isabel, editor, Silva-Rodríguez, Alba, editor, and Soengas-Pérez, Xosé, editor
- Published
- 2024
- Full Text
- View/download PDF
28. Personalized Enrichment of Video Through a Crossmedia Environment
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Prata, Alcina, Chambel, Teresa, Dias, Miguel Sales, Ghosh, Ashish, Editorial Board Member, Zhou, Lizhu, Editorial Board Member, Abásolo, María José, editor, Febles Estrada, Ailyn, editor, and De Castro Lozano, Carlos, editor
- Published
- 2024
- Full Text
- View/download PDF
29. Transmedia-Enhanced Pedagogic Cyber-Physical Systems via Quality of Service and Quality of Experience
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Estrela, Vânia Vieira, de Jesus, Maria Aparecida, laghari, Asif Ali, Khan, Abdullah Ayub, Khurana, Mehak, Howlett, Robert J., Series Editor, Jain, Lakhmi C., Series Editor, Iano, Yuzo, editor, Saotome, Osamu, editor, Kemper Vásquez, Guillermo Leopoldo, editor, de Moraes Gomes Rosa, Maria Thereza, editor, Arthur, Rangel, editor, and Gomes de Oliveira, Gabriel, editor
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- 2024
- Full Text
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30. European Public Television’s Promotional Campaigns: Public Value, Innovation and Young People
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Maroto-González, Isaac, Hernández, Juan Camilo, Papathanassopoulos, Stylianos, Series Editor, Salgado, Susana, Series Editor, Vaz Álvarez, Martín, editor, Túñez López, José Miguel, editor, and C. Frazão Nogueira, Ana Gabriela, editor
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- 2024
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31. Machinic Assemblages of Political Intervention Across Transmedia Networks
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Saporito, Paolo and Saporito, Paolo
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- 2024
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32. Introduction: Mapping Wu Ming’s Transmedia Activism in Neoliberal Society
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Saporito, Paolo and Saporito, Paolo
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- 2024
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33. Kembali Ke Hutan (Return to the Forest): Using Storytelling for Youth Engagement and Climate Action in Indonesia
- Author
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Garg, Ankur, Godfrey, Anna, Eko, Rosiana, Coren, Emily, editor, and Wang, Hua, editor
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- 2024
- Full Text
- View/download PDF
34. Transmedia Storytelling Method as Sustainability Brand Study Case: BTS
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Santyaputri, Lala Palupi, Pisello, Anna Laura, Editorial Board Member, Hawkes, Dean, Editorial Board Member, Bougdah, Hocine, Editorial Board Member, Rosso, Federica, Editorial Board Member, Abdalla, Hassan, Editorial Board Member, Boemi, Sofia-Natalia, Editorial Board Member, Mohareb, Nabil, Editorial Board Member, Mesbah Elkaffas, Saleh, Editorial Board Member, Bozonnet, Emmanuel, Editorial Board Member, Pignatta, Gloria, Editorial Board Member, Mahgoub, Yasser, Editorial Board Member, De Bonis, Luciano, Editorial Board Member, Kostopoulou, Stella, Editorial Board Member, Pradhan, Biswajeet, Editorial Board Member, Abdul Mannan, Md., Editorial Board Member, Alalouch, Chaham, Editorial Board Member, Gawad, Iman O., Editorial Board Member, Nayyar, Anand, Editorial Board Member, Amer, Mourad, Series Editor, Tunio, Muhammad Nawaz, editor, Chica Garcia, Jorge Miguel, editor, Zakaria, Ayman M., editor, and Hatem, Yasmin Moanis Latif, editor
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- 2024
- Full Text
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35. Italian American Gangsters Taking on a New Line of Work in Luc Besson’s The Family (2013)
- Author
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Giuliani, Rosetta Caponetto, Pugliese, Stanislao G., Series Editor, Fioretti, Daniele, editor, and Orsitto, Fulvio, editor
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- 2024
- Full Text
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36. Utopie i światy alternatywne w multimediach, crossmediach i transmediach (wolność, odpowiedzialność, bezpieczeństwo, dobrostan)
- Author
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Jerzy Jastrzębski
- Subjects
multimedia ,crossmedia ,transmedia ,dyskursy ,narracje ,Law ,Political science - Abstract
UTOPIAS AND ALTERNATIVE UNIVERSES IN MULTIMEDIA, CROSSMEDIA AND TRANSMEDIA (FREEDOM, RESPONSIBILITY, SECURITY, WELL-BEING) This article deals with both the relationship between multimedia, crossmedia and transmedia, and the significance of values such as freedom, responsibility, security and wellbeing in contemporary media discourse. It explores how the media often distorts and manipulates the truth.
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- 2024
- Full Text
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37. Teatralidad transmedia en la recepción pospandémica: estudio del caso de «Luces de bohemia» en la «XXIII Noche de Max Estrella» (2022)
- Author
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Luis Gracia Gaspar
- Subjects
Teatro ,Valle-Inclán ,Luces de bohemia ,Noche de Max Estrella ,Transmedia ,Language and Literature - Abstract
Desde 1998 ha estado la Noche de Max Estrella trasladando Luces de bohemia de las tablas a las calles. Interrumpida por la pandemia, en 2022 se llevó a cabo en forma de documental transmediático, ofreciendo una experiencia que combinaba pareceres de expertos con imágenes de citas prepandémicas, además de representaciones a cargo de la compañía Miseria y Hambre. Por ende, la pieza constituye una significativa oportunidad de estudio en línea con las tendencias teatrales y escénicas de la era digital, brindando un original modelo de performatividad y recepción que ilumina privilegiadamente las perspectivas espectaculares del siglo XXI. El presente artículo explora las estrategias teóricas y prácticas ejercidas sobreel espectador, así como el propio fundamento de esta nueva opción dramatúrgica, dada la fusión escénica, transmedia e intelectual lograda por sus autores.
- Published
- 2024
- Full Text
- View/download PDF
38. Lo queer en lo transmedia: Análisis del videojuego y la serie The Last of Us
- Author
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María-José Higueras-Ruiz and José-Patricio Pérez-Rufí
- Subjects
Videojuegos ,series tv ,Queer ,transmedia ,The Last of Us ,streaming ,Communication. Mass media ,P87-96 - Abstract
Las opciones de la digitalización y la convergencia en un contexto transmedial permiten expandir los universos narrativos de la ficción a través de diferentes medios. Este es el caso del videojuego y la serie de ficción, cuyo estudio comparativo es el foco de atención académica en esta investigación, concretamente, desde la representación social del colectivo LGTBIQ+. El objetivo principal de este trabajo es determinar la presencia y representación queer en el universo de The Last of Us, seleccionado por su popularidad y aceptación, y considerando dicha ficción como un caso paradigmático desde este sentido. Con un alcance cualitativo se aplica el análisis textual para comparar la representación de dos parejas de personajes homosexuales en ambos formatos: Bill y Frank, y Ellie y Riley. Los resultados aplauden la inclusión queer en el universo ficcional, especialmente en la serie de televisión, anotando ciertas carencias y estereotipos en el videojuego original en lo relativo a la trama masculina. A pesar de ello, la inclusión es positiva y la aceptación patente, lo que repercute favorablemente en la identificación de la comunidad LGTBIQ+ en el audiovisual y el reconocimiento de la sociedad en general, atendiendo al papel de los medios como instrumentos de socialización.
- Published
- 2024
- Full Text
- View/download PDF
39. VTubers' transmedia capacity: narrative and content production expansion based on the intersection with fan-culture by the Hololive agency
- Author
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Rafael Dirques David Regis, Paula Gonçalves, Júlio César Ferreira, and Gabriela Diniz
- Subjects
vtuber ,hololive ,transmedia ,engagement ,consumption ,Communication. Mass media ,P87-96 - Abstract
The present article proposes to analyze the transmedia capacity of VTubers, content creators, independent or under agencies, who interact with the audience via a virtual 2D or 3D avatar generated by computer graphics and controlled by human movement capture. For the course of this work, through the perspective of a marketing strategy composed of collective construction, the analysis found an opportunity to prove that, through the use of moe sentiments, kawaii aesthetics, and incentives towards the participative culture of other social actors, VTubers have the ability to expand their media market beyond that of their original live streams in media platforms. To prove such a hypothesis, case studies of the current portfolio of cultural products from Hololive, one of the biggest international VTuber agencies, and of the consumer/fan productions of these content creators under the Hololive brand were promoted. Other than proving the initial hypothesis, the results show that the agency’s interface with the consumers/fans, constructed via providing infrastructural and financial incentives by the company, takes it to promising corporate results, indicative that such actions represent the birth of a new transmedia perspective.
- Published
- 2024
- Full Text
- View/download PDF
40. Joven Ciudadanía Digital: Percepción de su Competencia Mediática y Transmediática.
- Author
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Aran-Ramspott, Sue, Elexpuru-Albizuri, Iciar, Korres-Alonso, Oihane, Moro-Inchaurtieta, Álvaro, and Bergillos, Ignacio
- Subjects
- *
YOUNG adults , *INFLUENCER marketing , *DIGITAL technology , *MEDIA consumption , *SOCIAL networks - Abstract
The development of media and digital competences among the new generations is a requirement for their democratic participation in today's technological society. This article takes an approach to young people's perception of their own media competence, based on their comments on the use and sense of consumption of social media. The results of 14 focus groups (N= 83) of young people from three Spanish regions between 12 and 18 years of age are presented. Based on two theoretical models, a content analysis considering gender and age was carried out using Atlas.Ti software. The results indicate a greater presence of the Interaction dimension among girls and of Production and Dissemination among boys, and in general a familiarisation with preventive measures on safety on the networks and a review of the media diet, up to the age of 12-13. The adolescents themselves identify how, from this age onwards, the use of social networks is amplified and point out difficulties in self-management well into the university stage (18 years old). Although the participants show a high level of knowledge of social media marketing strategies and influencers' "authenticity" tactics, they recognise that they are driven by the search for entertainment and a need for approval from their peers in the digital space. Based on the results, we identify the need for further research in the period between 12-13 and 14-16 years of age in relation to the paradox between adolescents' conviction of their expertise in certain dimensions of media competence and their poorly reflective and critical consumption. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
41. Young Digital Citizens: Perception of their Media and Transmedia Competence.
- Author
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Aran-Ramspott, Sue, Elexpuru-Albizuri, Iciar, Korres-Alonso, Oihane, Moro-Inchaurtieta, Álvaro, and Bergillos, Ignacio
- Subjects
YOUNG adults ,INFLUENCER marketing ,DIGITAL technology ,SOCIAL skills ,MEDIA consumption - Abstract
The development of media and digital competences among the new generations is a requirement for their democratic participation in today's technological society. This article takes an approach to young people's perception of their own media competence, based on their comments on the use and sense of consumption of social media. The results of 14 focus groups (N= 83) of young people from three Spanish regions between 12 and 18 years of age are presented. Based on two theoretical models, a content analysis considering gender and age was carried out using Atlas.Ti software. The results indicate a greater presence of the Interaction dimension among girls and of Production and Dissemination among boys, and in general a familiarisation with preventive measures on safety on the networks and a review of the media diet, up to the age of 12-13. The adolescents themselves identify how, from this age onwards, the use of social networks is amplified and point out difficulties in self-management well into the university stage (18 years old). Although the participants show a high level of knowledge of social media marketing strategies and influencers' "authenticity" tactics, they recognise that they are driven by the search for entertainment and a need for approval from their peers in the digital space. Based on the results, we identify the need for further research in the period between 12-13 and 14-16 years of age in relation to the paradox between adolescents' conviction of their expertise in certain dimensions of media competence and their poorly reflective and critical consumption. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
42. La lectura transmedia con líderes de cerros del Almendral de Valparaíso
- Author
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Angélica Pacheco Díaz and Claudia Aravena Molina
- Subjects
biografía ,mujeres ,transmedia ,territorio ,narrativas ,Special aspects of education ,LC8-6691 ,Theory and practice of education ,LB5-3640 - Abstract
El objetivo de este artículo es describir una experiencia de cocreación de narrativas biográficas en el marco del plan de Vinculación con el Medio (VcM) del Magíster en Comunicación Digital y Transmedia (MCDyT), para transitar del espacio privado e íntimo a la conversación pública y común con habitantes de Valparaíso. A través de la lectura colectiva de Imaginarios de mujeres latinoamericanas se realizó una actividad con un grupo de dirigentas vecinales de los cerros del Barrio Almendral de la ciudad-puerto, cuyo diseño consideró cuatro etapas claves: (1) experiencia simétrica en la puesta en escena para la presentación en el soporte web de la publicación; (2) lectura en voz alta, por parte de las asistentes, de relatos biográficos de dicho texto, entrelazando voces diferentes; (3) la conversación guiada sobre historias comunes de las asistentes; y (4) la construcción de nuevas narrativas desde la experiencia biográfica a través de la metáfora del árbol de la vida, que permite categorizar sentimientos, experiencias y metas de vida, de manera amigable y no invasiva. Los resultados de la actividad permiten inferir que la lectura y escritura biográficas, mediante un diseño transmedia, establece vínculos en el territorio mediante el reconocimiento de la otredad y de las propias emociones de las participantes; asimismo, que la divulgación académica con organizaciones comunitarias es necesaria y significativa si se logra una relación simétrica para la transferencia de saberes entre representantes sociales y académicas.
- Published
- 2024
- Full Text
- View/download PDF
43. Design formation of a transmedia project
- Author
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A. М. Arakelyan and Yu. V. Vorontsova
- Subjects
hybridity ,transmedia project design ,augmented reality ,integrated approach ,criteria ,media sphere ,methodological support ,design ,transmedia ,digital environment ,Sociology (General) ,HM401-1281 ,Economics as a science ,HB71-74 - Abstract
The modern media sphere is changing under the influence of socio-cultural, technical, technological and media processes. The article studies such a phenomenon of the media sphere as transmedia, which is characterized by the nonlinearity and hybridity of audiovisual forms. It is a new key feature of the media sphere and makes significant changes to screen art. As a result of the research, foreign theory and practice of forming the design of transmedia projects have been studied. The possibilities of using foreign experience in Russian conditions have been determined. Recommendations given for conducting a transmedia project in various areas have been, including improving the transmedia narrative in its basic concept using a systematic approach. The developed recommendation and methodological base for the formation of the design of transmedia projects has been practice-oriented. This method is aimed at solving problems, at the practical implementation of this approach to the implementation of transmedia projects. The recommendations demonstrate the need for narrative knowledge within the framework of a transmedia narrative, allowing users to engage and be motivated by a transmedia narrative, rather than simply distributing content through media channels. The possibility of using classical elements of an integrated approach to the formation of the design of a transmedia narrative in the transmedia approach has been investigated.
- Published
- 2024
- Full Text
- View/download PDF
44. Narco-Capitalist Macbeths in TV Series: Shakespeare’s Archive in The Wire (David Simon, 2002–2008) and Breaking Bad (Vince Gilligan, 2008–2013)
- Author
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Víctor Huertas
- Subjects
narco-capitalism ,archive ,macbeth ,reenactment ,trace ,sources ,source text ,adaptation ,transmedia ,English language ,PE1-3729 ,English literature ,PR1-9680 - Abstract
I will tackle serial appropriations of Shakespeare’s Macbeth in The Wire (David Simon, 2002–2008) and Breaking Bad (Vince Gilligan, 2008–2013). Both complex TV series recast Macbeth in the context of narcocapitalism. Rather than constituting an alternative to mainstream capitalism, narco-capitalism maintains the American and global socioeconomic orders as depicted in both series. Paying attention to what will be defined as Shakespeare’s archive, it will be shown that traces from Macbeth are reactivated in The Wire and Breaking Bad. Shakespeare’s archive is formed by traces of Shakespeare’s dramatic and narrative sources, quartos, folios, later editions and adaptations. This corpus displays verbal and non-verbal features of Shakespeare’s oeuvre. Taken together, traces and reenactments of Shakespeare highlight the multifarious and competing ways in which Shakespearean appropriations sail through the depth and length of complex TV. To illustrate this, I will use archive theory, transmedia theory and narcocapitalism as lenses of analysis. This framework helps explain archival strategies employed for Shakespearean appropriation within the social context of both series. The results reveal that Shakespeare’s archive in both works leads to an ambivalent ethical assessment of the potentialities of narco-capitalism.
- Published
- 2024
- Full Text
- View/download PDF
45. We are in convergence : intergenerational synergies in twenty-first-century children's media franchises
- Author
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Hunter, Madeleine and Coats, Karen
- Subjects
Adaptation ,Childhood Studies ,Children's Media ,Consumer Culture ,Culture Industries ,Intermediality ,Media Franchises ,Media Studies ,Transmedia - Abstract
In the twenty-first century, children's media and entertainment is big business. In a media landscape increasingly dominated by franchised media and entertainment, the media industries of the twenty-first century are increasingly turning to children's media content as a means of generating secure and dependable revenue over the long term. Despite the increasing dominance of children's media properties within contemporary franchised media economies, the field of adaptation studies has remained reluctant to engage with children's media culture and its products, leaving the discussion to fall into the hands of scholars of children's literature, wherein the field's well-documented distrust of commercial media forms and products conspires to occlude any discussion of adaptation's industrial underpinnings. This dissertation seeks to intervene from within this aporia. Combining research from the field of media industry studies with theory from the fields of adaptation studies, intermediality studies, and childhood studies, this dissertation will explore how twenty-first century adaptations of children's media properties are predicated upon the logic of what this dissertation will refer to as "intergenerational synergy". Employing a "meta-adaptive" (See Voigts-Virchow 2009; 2014) approach, this dissertation will examine how discourses of adaptation intersect with discourses of childhood across a selection of twenty-first-century adaptations of children's media properties - including Walt Disney Pictures' live-action remakes (2014-present), the films of the LEGO Movie franchise (2014-2019), Netflix's Lemony Snicket's A Series of Unfortunate Events series (2017-2019); the augmented reality mobile game Wizards Unite (2019), and Mackenzi Lee's Where Mischief Lies (2019) and the novels of the DC Icons (2017-present) and Twisted Tales (2015-present) series. Adopting what Herbert et. al refer to as the "textual" approach to media industry studies, I will illuminate how discourses of adaptation and discourses of childhood have been impacted by the ongoing convergence of the media industries (Jenkins 2006; Holt 2011; Hesmondhalgh 2019) and in the process demonstrate how adaptations are repeatedly deployed as means of creating commercial kinships between child and adult tastes, subjectivities, and cultures within this context. The end goal of this process is the remediation of the life-course itself as an experience of repetition and variation akin to that which defines adaptation (Hutcheon 2013[2006]; Elliott 2020). By demonstrating how intergenerational synergies are cultivated across twenty-first century media franchises, this project promises to shed important light not only on the role that adaptation as process, product, and industry plays in the construction of childhood as a cultural commodity, but on the role that the media industries play in the discursivisation of age more broadly, and how these discourses are increasingly employed to cultivate young audiences media literacies in service to the imperatives of franchised media production.
- Published
- 2022
- Full Text
- View/download PDF
46. TV fandom across media : transnational fans and transmedia experience of 'Game of Thrones'
- Author
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Escurignan, Julie, Abbott, Stacey, and Bernal-Merino, Miguel Á
- Subjects
Game of Thrones ,fandom ,fan studies ,television ,fans ,transnational ,transmedia ,HBO ,language ,material ,borders - Abstract
This PhD analyses Game of Thrones transnational fans' experience and their appropriation of material content. Game of Thrones, adapted from George R.R. Martin's fantasy novels into a television show by the American network HBO, is one of the most famous examples of television fandom. The series benefited from worldwide renown for next to a decade, with a vast international audience, a diverse fanbase and considerable media attention. As one of the televisual phenomena of the 21st century, it deserves scholarly attention. Therefore, this research analyses the particularities of transnational fans' experiences, fans' appropriation of transmedia content and fans' material practices of fandom through the case study of Game of Thrones. The goal of this study is to offer a transnational and transmedia approach of television series fans' experience, with a particular focus on their material practices. Material practices are understood here as the haptic, offline experiences fans engage in, from consumption to tourism, cosplay and convention-going. The questions at the heart of this project are thus: What constitutes the experience of Game of Thrones fans and what is the place of material practices within this experience? Is Game of Thrones fans' experience globalised or are there local and language specificities? To answer these questions, I relied on a mixed methodology combining qualitative and quantitative methods which have led to a rich and complex set of data composed of ethnographic fieldnotes, visual and textual analysis, 1954 surveys answered by fans and 103 interviews of fans and industry professionals. In this thesis, I strive to examine a more holistic understanding of fandom and fan experience by looking at transnational fans and weaving together fans' online and offline presence as part of their material practices. My analysis enables me to assert that whilst language does not impact fans' experience, Game of Thrones fandom faces issues of access: despite being a globalised phenomenon, fandom does not erase physical, cultural and economic borders. Finally, I advocate for a "trivialité" approach of Game of Thrones to counter-balance Western perspectives of popular and mainstream.
- Published
- 2022
47. Territorios de la Alta Fantasía [Reseña].
- Author
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SÁNCHEZ-MARCH, Ayla
- Subjects
TOURS ,AUTHORS - Abstract
Copyright of Mediterranean Journal of Communication / Revista Mediterránea de Comunicación is the property of Revista Mediterranea de Comunicacion / Mediterranean Journal of Communication and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
- Full Text
- View/download PDF
48. One Brand, Many Trajectories: Narrative Navigation in Transmedia.
- Author
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Feiereisen, Stephanie, Rasolofoarison, Dina, Russell, Cristel Antonia, and Schau, Hope Jensen
- Subjects
TRANSMEDIA storytelling ,BUSINESS names ,TELEVISION series ,TELEVISION viewing ,INTERNET forums - Abstract
In an era of unprecedented consumer access to media and the tools to control narrative delivery, speed, and exposure to transmedia content, there is no longer the illusion of a cohesive narrative managed by a recognized singular author or unified authorial voice. Instead, consumers carve their own trajectories through brand narratives. Our multimethod inquiry of television series viewing, based on a combination of interviews, diaries, video recordings followed by member-check interviews and online forum analyses, identifies two key forces that guide narrative navigation: how consumers manage a text's gravitational pull and its permeability to transmedia content. We find that consumers shape their own trajectories by adopting and/or moving between nine documented narrative positions. This more nuanced understanding of narrative consumption in a transmedia environment offers new insights for the study of narrative brand spaces and brand storytelling. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
49. 'Teaching White Kids They’re Bad': Antifandom of Critical Race Theory and Fannish Attachment to Whiteness
- Author
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Stanfill, Mel, author
- Published
- 2024
- Full Text
- View/download PDF
50. The Dialogue of Giants: How Broadway and Hollywood 'Saved' American Animation (and Were Saved in Return). (Kunze, Peter C. Staging a Comeback: Broadway, Hollywood, and the Disney Renaissance. New Brunswick, NJ: Rutgers University Press, 2023. 224 р.)
- Author
-
Polina Yu. Rybina
- Subjects
transmedia ,animation ,cultural industries ,broadway ,musical ,disney ,American literature ,PS1-3576 - Abstract
Peter Kunze’s book Staging a Comeback: Broadway, Hollywood, and the Disney Renaissance is a (overwhelmingly) well-researched study of the transmedial migration of popular narratives in the 1980s and the 1990s. Focused on Disney’s appropriation of the Broadway integrated musical (H. Ashman, A. Menken), the study demonstrates how the musical theatre conventions improved the quality of Disney’s main product — the animated film. Kunze engages in close reading of an extended episode from the history of cultural production (the Disney Renaissance), showing the complexity and unpredictability of various media convergences. For instance, the book reconfigures the roles of managerial and creative labourers behind the Disney transformation, wittily (and convincingly) bringing to the forefront 1982 as annus mirabilis, which triggered immense changes in the cultural sector. After discussing Disney's appropriation of the musical Broadway, the book reveals how the updated animated musical comes back to the theatrical stage and transforms ‘respectable’ Broadway by alternative styles and agendas (Julie Taymor’s The Lion King). Apart from other sources, the research uses hardto- access archival materials, the author's interviews with the practitioners and their entourage.
- Published
- 2023
- Full Text
- View/download PDF
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