Cite
Software pipelining for graphic processing unit acceleration: Partition, scheduling and granularity.
MLA
Liu, Bozhong, et al. “Software Pipelining for Graphic Processing Unit Acceleration: Partition, Scheduling and Granularity.” International Journal of High Performance Computing Applications, vol. 30, no. 2, Summer 2016, pp. 169–85. EBSCOhost, https://doi.org/10.1177/1094342015585845.
APA
Liu, B., Qiu, W., Jiang, L., & Gong, Z. (2016). Software pipelining for graphic processing unit acceleration: Partition, scheduling and granularity. International Journal of High Performance Computing Applications, 30(2), 169–185. https://doi.org/10.1177/1094342015585845
Chicago
Liu, Bozhong, Weidong Qiu, Lin Jiang, and Zheng Gong. 2016. “Software Pipelining for Graphic Processing Unit Acceleration: Partition, Scheduling and Granularity.” International Journal of High Performance Computing Applications 30 (2): 169–85. doi:10.1177/1094342015585845.