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TECNOLOGÍAS PARA LA INCORPORACIÓN DE OBJETOS 3D EN LIBROS DE PAPEL Y LIBROS DIGITALES.

Authors :
Carbonell-Carrera, Carlos
Saorín, José-Luis
Meier, Cecile
Melián-Díaz, Dámari
De-la-Torre-Cantero, Jorge
Source :
El Profesional de la Información. jul/ago2016, Vol. 25 Issue 4, p661-670. 10p. 10 Color Photographs, 3 Diagrams, 3 Charts.
Publication Year :
2016

Abstract

Traditionally, the book uses text, pictures, and drawings to show information. To complement the information, various methods have been used, such as adding tangible objects or models. With the advent of digital books, it is possible to incorporate videos, interactive graphics, photo galleries, and 3D objects. This article describes the possibilities of including 3D models in books that are paper or electronic (read on a desktop or mobile device). For this article we have made several book prototypes in various formats, and instructions are presented so that the reader can visualize the 3D objects contained in them. [ABSTRACT FROM AUTHOR]

Details

Language :
Spanish
ISSN :
13866710
Volume :
25
Issue :
4
Database :
Academic Search Index
Journal :
El Profesional de la Información
Publication Type :
Academic Journal
Accession number :
117565395
Full Text :
https://doi.org/10.3145/epi.2016.jul.16