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High poly to low poly workflows for real-time rendering.

Authors :
Webster, Nicky L
Source :
Journal of Visual Communication in Medicine. Jan2017, Vol. 40 Issue 1, p40-47. 8p.
Publication Year :
2017

Abstract

This paper outlines a digital workflow that allows artists to add visual detail to 3D models whilst adhering to the strict polygonal budget that is vital to successfully render in real-time. Two versions of a model – a high-poly model, and a low-poly model – are produced to create a 2D normal map through a process known as ‘baking’, to achieve the illusion of the high resolution detail on the low-resolution model. [ABSTRACT FROM PUBLISHER]

Details

Language :
English
ISSN :
17453054
Volume :
40
Issue :
1
Database :
Academic Search Index
Journal :
Journal of Visual Communication in Medicine
Publication Type :
Academic Journal
Accession number :
122658732
Full Text :
https://doi.org/10.1080/17453054.2017.1313682