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High poly to low poly workflows for real-time rendering.
- Source :
-
Journal of Visual Communication in Medicine . Jan2017, Vol. 40 Issue 1, p40-47. 8p. - Publication Year :
- 2017
-
Abstract
- This paper outlines a digital workflow that allows artists to add visual detail to 3D models whilst adhering to the strict polygonal budget that is vital to successfully render in real-time. Two versions of a model – a high-poly model, and a low-poly model – are produced to create a 2D normal map through a process known as ‘baking’, to achieve the illusion of the high resolution detail on the low-resolution model. [ABSTRACT FROM PUBLISHER]
Details
- Language :
- English
- ISSN :
- 17453054
- Volume :
- 40
- Issue :
- 1
- Database :
- Academic Search Index
- Journal :
- Journal of Visual Communication in Medicine
- Publication Type :
- Academic Journal
- Accession number :
- 122658732
- Full Text :
- https://doi.org/10.1080/17453054.2017.1313682