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Algorithms and insights for RaceTrack.

Authors :
Bekos, Michael A.
Bruckdorfer, Till
Förster, Henry
Kaufmann, Michael
Poschenrieder, Simon
Stüber, Thomas
Source :
Theoretical Computer Science. Nov2018, Vol. 748, p2-16. 15p.
Publication Year :
2018

Abstract

Abstract We discuss algorithmic issues on the well-known paper-and-pencil game RaceTrack. On a very simple track called Indianapolis, we introduce the problem and simple approaches, which we then extend to more complex tracks. We present and experimentally evaluate efficient algorithms for single player scenarios. We also consider a variant where the parts of the track are known as soon as they become visible during the race. [ABSTRACT FROM AUTHOR]

Subjects

Subjects :
*ALGORITHMS
*VIDEO games

Details

Language :
English
ISSN :
03043975
Volume :
748
Database :
Academic Search Index
Journal :
Theoretical Computer Science
Publication Type :
Academic Journal
Accession number :
133149863
Full Text :
https://doi.org/10.1016/j.tcs.2018.04.028