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Report on the 2nd Digital Ludeme Project Workshop.
- Source :
-
International Computer Games Association Journal . 2022, Vol. 44 Issue 2, p56-66. 11p. - Publication Year :
- 2022
-
Abstract
- The 2 SP nd sp Digital Ludeme Project (DLP) Workshop, on the topic of I Game AI Applications for Historical Games Research i , was held at Maastricht University's Department of Data Science and Knowledge Engineering (DKE) over 11-14 April 2022. Day 4: Game AI in Ludii The fourth day of the Workshop involved talks and discussions on the AI methods used to play and evaluate games in Ludii. This included, but was not limited to, using the important amount of game data that Ludii can generate to create portfolio approaches, how to unify all game AI techniques, and the potential of recent new AI techniques using deep learning for Ludii. In this year, for the first time, students could opt to implement the game in Ludii and write agents based on Ludii's API for AI development, as an alternative to implementing the game and agent from scratch. [Extracted from the article]
- Subjects :
- *DEEP learning
*REINFORCEMENT learning
*RULES of games
*DICE games
Subjects
Details
- Language :
- English
- ISSN :
- 13896911
- Volume :
- 44
- Issue :
- 2
- Database :
- Academic Search Index
- Journal :
- International Computer Games Association Journal
- Publication Type :
- Academic Journal
- Accession number :
- 159787920
- Full Text :
- https://doi.org/10.3233/ICG-220211